Player Matchup

Bakasura
Bakasura
Grglrglrgl
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Karatekickdown
Baron Samedi
Level 18
God Stats
18W - 23L
1,425 SR
Queue Stats
130W - 175L
1,400 Elo+
Party 2
Guan Yu
Guan Yu
Lambam
Guan Yu
Level 6
God Stats
0W - 2L
1,271 SR
Queue Stats
3W - 17L
1,341 Elo+
Party 2
Team Averages
Level 9
1,399 SR
1,414 Elo+

VS

Team Averages
Level 49
1,502 SR
1,313 Elo+
Ra
Ra
TrueEkki
Ra
Level 16
God Stats
1W - 0L
1,716 SR
Queue Stats
24W - 32L
1,494 Elo+
Party 1
Xing Tian
Xing Tian
kubuluda2012
Xing Tian
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
968 Elo+
Solo
Heimdallr
Heimdallr
xPrinceRed
Heimdallr
Level 89
God Stats
2W - 3L
1,289 SR
Queue Stats
15W - 16L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Grglrglrgl
Bakasura
10
0 / 8 / 2
7,225
602
4,833
12,613
5,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Karatekickdown
Baron Samedi
12
2 / 4 / 2
8,727
727
8,705
10,428
8,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Lambam
Guan Yu
9
2 / 7 / 2
7,928
661
2,825
10,648
7,558
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 13
9,673
806
10,178
8,273
3,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
kubuluda2012
Xing Tian
12
5 / 1 / 14
9,671
806
5,627
9,574
12,375
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
xPrinceRed
Heimdallr
13
8 / 3 / 9
9,993
833
9,625
8,817
3,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
4
Kills
19
19
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Grglrglrgl
Bakasura
0
8
2
0.13
L
Baron Samedi
Karatekickdown
Baron Samedi
2
4
2
0.75
L
Guan Yu
Lambam
Guan Yu
2
7
2
0.43
W
6
0
13
12.5
W
Xing Tian
kubuluda2012
Xing Tian
5
1
14
12
W
Heimdallr
xPrinceRed
Heimdallr
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,363
Damage
25,430
33,689
Taken
26,664
21,620
Mitigated
19,362
9,877
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Grglrglrgl
Bakasura
4,833
3,499
0
1,803
12,613
5,294
0
5,253
7,360
0
23,247
L
Baron Samedi
Karatekickdown
Baron Samedi
8,705
989
2,040
4,365
10,428
8,768
0
5,120
5,308
25,853
0
L
Guan Yu
Lambam
Guan Yu
2,825
253
607
1,062
10,648
7,558
0
5,510
5,138
0
10,083
W
10,178
1,497
3,199
4,014
8,273
3,125
1,217
3,729
4,198
45,346
0
W
Xing Tian
kubuluda2012
Xing Tian
5,627
559
0
546
9,574
12,375
308
1,382
8,072
16,980
0
W
Heimdallr
xPrinceRed
Heimdallr
9,625
5,116
0
410
8,817
3,862
1,905
3,678
4,959
0
34,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,880
Gold Earned
29,337
100
Minions Killed
153
0
Camps Cleared
0
596,642
Distance Traveled
654,708
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,225
602
54
5
0
188,450
1
L
Baron Samedi
8,727
727
28
2
0
193,059
2
L
Guan Yu
7,928
661
18
2
0
215,133
0
W
Ra
9,673
806
81
7
0
225,781
0
W
Xing Tian
9,671
806
15
1
0
238,854
2
W
Heimdallr
9,993
833
57
5
0
190,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role