Player Matchup

Cernunnos
Cernunnos
HDU_KING
Cernunnos
Level 129
God Stats
25W - 15L
1,610 SR
Queue Stats
215W - 172L
1,610 Elo+
Party 2
Cthulhu
Cthulhu
dendisnear
Cthulhu
Level 120
God Stats
127W - 133L
1,470 SR
Queue Stats
342W - 443L
1,444 Elo+
Solo
Zeus
Zeus
elementari7
Zeus
Level 156
God Stats
25W - 15L
1,692 SR
Queue Stats
364W - 390L
1,493 Elo+
Party 2
Team Averages
Level 135
1,591 SR
1,515 Elo+

VS

Team Averages
Level 59
1,542 SR
1,481 Elo+
Artemis
Artemis
Simblast
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Tiamat
Tiamat
sylvaen7
Tiamat
Level 40
God Stats
8W - 17L
1,514 SR
Queue Stats
273W - 312L
1,451 Elo+
Party 1
Sylvanus
Sylvanus
zynra666
Sylvanus
Level 120
God Stats
41W - 23L
1,612 SR
Queue Stats
402W - 355L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HDU_KING
Cernunnos
14
5 / 4 / 5
11,138
696
14,315
16,129
5,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
dendisnear
Cthulhu
14
2 / 1 / 10
10,498
656
7,386
14,491
13,855
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 2 / 5
11,699
731
19,638
7,856
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Simblast
Artemis
12
1 / 7 / 3
9,285
580
11,246
15,793
7,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
sylvaen7
Tiamat
13
4 / 3 / 1
10,099
631
7,820
13,185
8,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
zynra666
Sylvanus
14
2 / 3 / 4
10,881
680
8,896
20,902
19,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
7
7
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
HDU_KING
Cernunnos
5
4
5
1.88
L
Artemis
Simblast
Artemis
1
7
3
0.36
W
Cthulhu
dendisnear
Cthulhu
2
1
10
7
W
6
2
5
4.25
L
Tiamat
sylvaen7
Tiamat
4
3
1
1.5
L
Sylvanus
zynra666
Sylvanus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,339
Damage
27,962
38,476
Taken
49,880
22,120
Mitigated
35,418
11,934
Healing
23,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
HDU_KING
Cernunnos
14,315
6,759
0
5,608
16,129
5,796
3,450
8,104
7,533
0
48,732
L
Artemis
Simblast
Artemis
11,246
5,365
0
1,569
15,793
7,148
396
8,173
7,620
0
30,596
W
Cthulhu
dendisnear
Cthulhu
7,386
268
1,654
1,218
14,491
13,855
296
4,496
9,820
20,477
0
W
19,638
1,093
224
3,230
7,856
2,469
116
3,493
4,287
86,042
0
L
Tiamat
sylvaen7
Tiamat
7,820
618
0
4,128
13,185
8,737
141
8,896
4,289
46,480
0
L
Sylvanus
zynra666
Sylvanus
8,896
2,240
6,672
11,216
20,902
19,533
180
9,987
10,915
23,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,335
Gold Earned
30,265
220
Minions Killed
143
0
Camps Cleared
0
891,297
Distance Traveled
770,084
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,138
696
72
5
0
274,426
1
L
Artemis
9,285
580
36
2
0
219,966
0
W
Cthulhu
10,498
656
30
2
0
351,053
1
W
Zeus
11,699
731
118
7
0
265,818
5
L
Tiamat
10,099
631
86
5
0
261,225
1
L
Sylvanus
10,881
680
21
1
0
288,893
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role