Player Matchup

Arachne
Arachne
ALEM7955
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 71L
1,490 Elo+
Solo
Hel
Hel
Arouflevrai
Hel
Level 14
God Stats
11W - 6L
1,570 SR
Queue Stats
19W - 10L
1,727 Elo+
Party 2
Scylla
Scylla
Onelovex
Scylla
Level 29
God Stats
4W - 1L
1,685 SR
Queue Stats
124W - 92L
1,644 Elo+
Solo
Neith
Neith
Yasveda
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,433 Elo+
Solo
Cu Chulainn
Cu Chulainn
cerftête
Cu Chulainn
Level 10
God Stats
9W - 2L
1,676 SR
Queue Stats
17W - 5L
1,781 Elo+
Party 2
Team Averages
Level 18
1,586 SR
1,615 Elo+

VS

Team Averages
Level 27
1,672 SR
1,693 Elo+
Ah Muzen Cab
Ah Muzen Cab
Fxnube
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,681 Elo+
Party 1
Nemesis
Nemesis
NolanGx0
Nemesis
Level 24
God Stats
1W - 2L
1,702 SR
Queue Stats
2W - 2L
1,877 Elo+
Solo
Arachne
Arachne
Ruxara
Arachne
Level 29
God Stats
27W - 19L
1,736 SR
Queue Stats
99W - 75L
1,701 Elo+
Solo
Terra
Terra
Showtwickk
Terra
Level 7
God Stats
2W - 1L
1,705 SR
Queue Stats
2W - 2L
1,681 Elo+
Party 1
Olorun
Olorun
fifuś
Olorun
Level 27
God Stats
0W - 1L
1,719 SR
Queue Stats
65W - 60L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ALEM7955
Arachne
19
8 / 3 / 6
11,997
706
9,838
10,581
6,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 5 / 6
9,560
562
10,484
9,869
3,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Onelovex
Scylla
14
6 / 5 / 9
9,377
552
8,081
9,474
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Yasveda
Neith
15
4 / 3 / 4
9,101
535
5,277
7,251
2,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
cerftête
Cu Chulainn
15
10 / 3 / 8
9,827
578
12,296
15,052
13,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fxnube
Ah Muzen Cab
11
1 / 8 / 4
7,294
429
5,682
10,281
2,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
NolanGx0
Nemesis
13
2 / 8 / 6
7,988
470
4,340
13,227
5,089
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arachne
Ruxara
Arachne
16
14 / 4 / 1
10,469
616
14,694
17,580
8,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Terra
11
0 / 6 / 2
6,829
402
1,242
9,285
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
fifuś
Olorun
12
2 / 8 / 7
8,095
476
6,286
12,198
4,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
39
34
Kills
19
19
Deaths
34
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
ALEM7955
Arachne
8
3
6
3.67
W
6
5
6
1.8
L
Ah Muzen Cab
Fxnube
Ah Muzen Cab
1
8
4
0.38
L
Nemesis
NolanGx0
Nemesis
2
8
6
0.63
W
Scylla
Onelovex
Scylla
6
5
9
2.1
L
Arachne
Ruxara
Arachne
14
4
1
3.63
L
Terra
0
6
2
0.17
W
Neith
Yasveda
Neith
4
3
4
2
W
Cu Chulainn
cerftête
Cu Chulainn
10
3
8
4.67
L
Olorun
fifuś
Olorun
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,976
Damage
32,244
52,227
Taken
62,571
28,557
Mitigated
26,823
17,005
Healing
15,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ALEM7955
Arachne
9,838
6,566
0
4,363
10,581
6,061
20
794
9,787
0
88,741
W
10,484
1,766
2,104
2,903
9,869
3,411
1,312
1,290
8,579
55,902
0
L
Ah Muzen Cab
Fxnube
Ah Muzen Cab
5,682
2,800
0
1,753
10,281
2,889
258
3,793
6,410
0
29,420
L
Nemesis
NolanGx0
Nemesis
4,340
1,803
0
3,133
13,227
5,089
421
4,175
8,946
0
32,807
W
Scylla
Onelovex
Scylla
8,081
1,799
0
1,625
9,474
2,948
133
2,850
6,624
41,558
0
L
Arachne
Ruxara
Arachne
14,694
9,272
0
5,781
17,580
8,144
0
5,642
11,850
0
61,568
L
Terra
1,242
249
216
1,332
9,285
6,661
359
1,475
7,810
14,862
0
W
Neith
Yasveda
Neith
5,277
1,951
0
1,793
7,251
2,769
1,396
475
6,776
0
45,880
W
Cu Chulainn
cerftête
Cu Chulainn
12,296
2,517
0
4,217
15,052
13,368
505
2,119
12,933
7,681
50,402
L
Olorun
fifuś
Olorun
6,286
3,285
13
2,791
12,198
4,040
784
4,998
7,116
36,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,862
Gold Earned
40,675
545
Minions Killed
295
0
Camps Cleared
0
1,641,218
Distance Traveled
1,548,533
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,997
706
160
9
0
390,627
5
W
Hel
9,560
562
99
6
0
309,496
3
L
Ah Muzen Cab
7,294
429
59
3
0
322,152
5
L
Nemesis
7,988
470
48
3
0
306,573
0
W
Scylla
9,377
552
88
5
0
321,250
2
L
Arachne
10,469
616
105
6
0
355,886
4
L
Terra
6,829
402
13
1
0
270,160
1
W
Neith
9,101
535
94
6
0
306,909
5
W
Cu Chulainn
9,827
578
104
6
0
312,936
0
L
Olorun
8,095
476
70
4
0
293,762
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role