Player Matchup

Danzaburou
Danzaburou
IxJones
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
Landabiven
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
LiQuin
Amaterasu
Level 12
God Stats
14W - 13L
1,352 SR
Queue Stats
27W - 27L
1,452 Elo+
Party 1
Thor
Thor
SirDreckschwein
Thor
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
ToNzZ
Baba Yaga
Level 18
God Stats
5W - 1L
1,745 SR
Queue Stats
28W - 26L
1,411 Elo+
Party 1
Team Averages
Level 10
1,519 SR
1,459 Elo+

VS

Team Averages
Level 12
1,508 SR
1,467 Elo+
Thoth
Thoth
CleanFrEzE
Thoth
Level 4
God Stats
2W - 3L
1,539 SR
Queue Stats
2W - 4L
1,336 Elo+
Solo
Neith
Neith
Jaxsid38
Neith
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
WxEPICxW
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
anyutkaa
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
年少丶冰
Bellona
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IxJones
Danzaburou
10
3 / 1 / 3
6,316
632
5,734
5,473
1,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Landabiven
Jormungandr
9
3 / 0 / 3
5,669
567
2,382
3,920
1,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
LiQuin
Amaterasu
11
4 / 0 / 0
6,265
627
4,203
6,760
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 2 / 1
5,612
561
2,023
6,365
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
ToNzZ
Baba Yaga
11
3 / 1 / 2
6,467
647
3,802
6,457
2,525
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
6
2 / 2 / 0
4,716
472
2,656
2,480
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
Jaxsid38
Neith
8
1 / 4 / 0
4,477
448
3,170
6,190
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
7
1 / 4 / 0
4,647
465
1,898
5,868
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
anyutkaa
Cerberus
6
0 / 4 / 0
4,270
427
1,517
8,670
3,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
年少丶冰
Bellona
9
0 / 3 / 1
5,321
532
3,848
6,566
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
16
Kills
4
4
Deaths
17
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
2
2
0
1
W
Danzaburou
IxJones
Danzaburou
3
1
3
4.5
L
Neith
Jaxsid38
Neith
1
4
0
0.25
W
Jormungandr
Landabiven
Jormungandr
3
0
3
4.5
W
Amaterasu
LiQuin
Amaterasu
4
0
0
4
W
3
2
1
1.75
W
Baba Yaga
ToNzZ
Baba Yaga
3
1
2
4
L
Thor
1
4
0
0.25
L
Cerberus
anyutkaa
Cerberus
0
4
0
0
L
Bellona
年少丶冰
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,144
Damage
13,089
28,975
Taken
29,774
11,059
Mitigated
11,149
12,815
Healing
8,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
2,656
178
0
500
2,480
684
0
1,387
1,093
13,656
0
W
Danzaburou
IxJones
Danzaburou
5,734
3,389
0
2,260
5,473
1,581
1,245
685
4,788
0
33,032
L
Neith
Jaxsid38
Neith
3,170
1,453
0
1,276
6,190
1,599
0
1,568
4,622
0
18,239
W
Jormungandr
Landabiven
Jormungandr
2,382
909
372
397
3,920
1,459
585
439
3,481
17,084
0
W
Amaterasu
LiQuin
Amaterasu
4,203
2,234
0
4,699
6,760
3,730
264
0
6,760
0
20,420
W
2,023
285
0
2,043
6,365
1,764
632
295
6,028
0
23,262
W
Baba Yaga
ToNzZ
Baba Yaga
3,802
567
0
3,044
6,457
2,525
842
2,519
3,745
33,001
0
L
Thor
1,898
845
0
1,564
5,868
1,447
0
923
4,945
0
17,969
L
Cerberus
anyutkaa
Cerberus
1,517
27
0
2,701
8,670
3,034
0
2,093
6,577
10,903
0
L
Bellona
年少丶冰
Bellona
3,848
2,087
0
2,115
6,566
4,385
85
213
6,353
0
26,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,329
Gold Earned
23,431
250
Minions Killed
190
0
Camps Cleared
0
913,577
Distance Traveled
786,109
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,716
472
29
3
0
104,883
0
W
Danzaburou
6,316
632
65
7
0
167,448
0
L
Neith
4,477
448
41
4
0
166,701
4
W
Jormungandr
5,669
567
32
3
0
190,685
0
W
Amaterasu
6,265
627
55
6
0
185,257
0
W
Thor
5,612
561
43
4
0
195,095
2
W
Baba Yaga
6,467
647
55
6
0
175,092
2
L
Thor
4,647
465
39
4
0
184,081
0
L
Cerberus
4,270
427
21
2
0
162,357
3
L
Bellona
5,321
532
60
6
0
168,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role