Player Matchup

Hercules
Hercules
Giljan15
Hercules
Level 18
God Stats
3W - 2L
1,360 SR
Queue Stats
64W - 51L
1,397 Elo+
Party 3
Neith
Neith
Hoffmanovic32
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,397 Elo+
Party 2
Ra
Ra
MyHomie2pac
Ra
Level 11
God Stats
17W - 30L
1,398 SR
Queue Stats
142W - 202L
1,319 Elo+
Solo
Cthulhu
Cthulhu
SaSch3r_Lee
Cthulhu
Level 23
God Stats
4W - 0L
1,719 SR
Queue Stats
51W - 55L
1,408 Elo+
Party 2
Ne Zha
Ne Zha
Yoavkooo
Ne Zha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 55L
1,383 Elo+
Party 3
Team Averages
Level 18
1,495 SR
1,381 Elo+

VS

Team Averages
Level 16
1,489 SR
1,306 Elo+
Ullr
Ullr
AakermannWarrior
Ullr
Level 6
God Stats
0W - 3L
1,252 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 1
Pele
Pele
H2D2_ToOn
Pele
Level 21
God Stats
22W - 13L
1,740 SR
Queue Stats
58W - 68L
1,390 Elo+
Solo
Bellona
Bellona
IkM_Sweat1Boy
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
Magnus-2008
Cthulhu
Level 12
God Stats
0W - 2L
1,452 SR
Queue Stats
1W - 3L
1,279 Elo+
Party 1
Cerberus
Cerberus
gmxatt
Cerberus
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
159W - 226L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Giljan15
Hercules
16
4 / 6 / 7
11,439
409
17,656
21,109
23,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
12 / 1 / 15
13,766
492
27,022
16,707
9,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 1 / 4
13,373
478
17,019
11,555
5,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SaSch3r_Lee
Cthulhu
18
6 / 1 / 15
13,051
466
17,985
26,398
35,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Yoavkooo
Ne Zha
19
5 / 3 / 8
12,824
458
16,472
17,414
8,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 16 / 2
10,271
367
10,568
28,956
13,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pele
20
8 / 4 / 3
13,396
478
23,914
22,223
13,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
17
1 / 4 / 8
11,472
410
13,494
34,580
20,535
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Magnus-2008
Cthulhu
17
3 / 8 / 3
11,888
425
15,624
33,055
24,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
gmxatt
Cerberus
4
0 / 1 / 0
7,400
264
1,018
3,459
1,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
32
Kills
12
12
Deaths
33
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
16
2
0.06
W
Hercules
Giljan15
Hercules
4
6
7
1.25
L
Pele
8
4
3
2.38
W
12
1
15
19.5
L
Bellona
1
4
8
1.25
L
Cthulhu
Magnus-2008
Cthulhu
3
8
3
0.56
W
5
1
4
7
W
Cthulhu
SaSch3r_Lee
Cthulhu
6
1
15
13.5
W
Ne Zha
Yoavkooo
Ne Zha
5
3
8
3
L
Cerberus
gmxatt
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,154
Damage
64,618
93,183
Taken
122,273
81,612
Mitigated
72,594
19,859
Healing
28,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,568
7,202
0
1,951
28,956
13,934
966
8,500
20,284
0
52,391
W
Hercules
Giljan15
Hercules
17,656
7,624
698
4,132
21,109
23,551
376
2,613
18,496
0
35,986
L
Pele
23,914
6,390
0
6,122
22,223
13,009
922
4,757
17,180
0
102,589
W
27,022
16,352
0
5,205
16,707
9,046
8,670
4,367
12,340
0
73,141
L
Bellona
13,494
4,133
0
9,342
34,580
20,535
170
8,371
25,899
55
69,377
L
Cthulhu
Magnus-2008
Cthulhu
15,624
811
407
8,812
33,055
24,070
74
11,506
21,115
65,159
0
W
17,019
632
1,228
1,127
11,555
5,349
1,819
3,125
8,430
94,432
0
W
Cthulhu
SaSch3r_Lee
Cthulhu
17,985
1,540
703
1,689
26,398
35,344
1,325
4,465
21,933
59,470
0
W
Ne Zha
Yoavkooo
Ne Zha
16,472
5,924
1,722
3,355
17,414
8,322
1,255
2,127
15,287
0
81,426
L
Cerberus
gmxatt
Cerberus
1,018
29
0
1,603
3,459
1,046
0
668
2,791
7,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,453
Gold Earned
54,427
476
Minions Killed
451
0
Camps Cleared
0
2,595,578
Distance Traveled
1,932,895
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,271
367
102
4
0
379,279
0
W
Hercules
11,439
409
40
1
0
497,908
0
L
Pele
13,396
478
138
5
0
525,741
0
W
Neith
13,766
492
114
4
0
490,892
2
L
Bellona
11,472
410
122
4
0
478,608
0
L
Cthulhu
11,888
425
75
3
0
471,275
0
W
Ra
13,373
478
151
5
0
608,765
2
W
Cthulhu
13,051
466
62
2
0
452,209
1
W
Ne Zha
12,824
458
109
4
0
545,804
2
L
Cerberus
7,400
264
14
1
0
77,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role