Player Matchup

Mulan
Mulan
Bearstar
Mulan
Level 25
God Stats
1W - 0L
1,271 SR
Queue Stats
5W - 6L
1,298 Elo+
Party 1
Agni
Agni
EzioYuhaibo
Agni
Level 29
God Stats
1W - 0L
1,341 SR
Queue Stats
8W - 6L
1,371 Elo+
Solo
Ganesha
Ganesha
Olebrumsinpung
Ganesha
Level 9
God Stats
3W - 0L
1,620 SR
Queue Stats
3W - 4L
1,281 Elo+
Party 1
Rama
Rama
SasakiKojiro4248
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,564 Elo+
Party 3
Fenrir
Fenrir
Solo98
Fenrir
Level 91
God Stats
14W - 14L
1,767 SR
Queue Stats
36W - 33L
1,614 Elo+
Party 3
Team Averages
Level 32
1,500 SR
1,426 Elo+

VS

Team Averages
Level 17
1,548 SR
1,339 Elo+
Nu Wa
Nu Wa
Azer4064
Nu Wa
Level 29
God Stats
2W - 4L
1,571 SR
Queue Stats
44W - 66L
1,436 Elo+
Solo
Ra
Ra
DutchGod12
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,291 Elo+
Solo
Athena
Athena
Fanfanskyy
Athena
Level 28
God Stats
5W - 3L
1,669 SR
Queue Stats
85W - 81L
1,445 Elo+
Party 2
Pele
Pele
VIPчик
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,150 Elo+
Solo
Rama
Rama
momolacolombe
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bearstar
Mulan
15
16 / 1 / 7
9,899
619
14,528
10,417
8,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
11 / 0 / 3
11,478
717
10,942
6,900
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 2 / 21
8,194
512
7,520
9,735
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
7 / 4 / 9
8,257
516
8,701
10,603
3,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Solo98
Fenrir
14
12 / 3 / 11
9,689
606
12,160
11,813
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Azer4064
Nu Wa
10
0 / 6 / 2
6,301
394
3,931
11,581
3,162
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 12 / 1
7,177
449
5,486
14,891
6,015
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
Fanfanskyy
Athena
8
0 / 9 / 6
6,178
386
4,624
12,743
7,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
11
3 / 9 / 1
7,355
460
8,585
14,889
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
5 / 10 / 2
7,204
450
6,325
12,915
5,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
22
46
Kills
10
10
Deaths
46
51
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Azer4064
Nu Wa
0
6
2
0.17
W
Mulan
Bearstar
Mulan
16
1
7
19.5
L
2
12
1
0.21
W
11
0
3
12.5
L
Athena
Fanfanskyy
Athena
0
9
6
0.33
W
0
2
21
5.25
W
7
4
9
2.88
W
Fenrir
Solo98
Fenrir
12
3
11
5.83
L
Pele
3
9
1
0.39
L
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,851
Damage
28,951
49,468
Taken
67,019
25,601
Mitigated
26,537
12,634
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Azer4064
Nu Wa
3,931
1,448
0
1,609
11,581
3,162
0
3,531
7,812
27,134
0
W
Mulan
Bearstar
Mulan
14,528
5,374
0
1,175
10,417
8,310
1,175
3,530
6,887
0
51,941
L
5,486
1,354
174
1,519
14,891
6,015
0
2,619
12,059
26,906
0
W
10,942
897
0
2,131
6,900
2,555
2,953
1,634
5,266
88,251
0
L
Athena
Fanfanskyy
Athena
4,624
1,254
0
819
12,743
7,470
0
3,814
8,724
15,634
512
W
7,520
1,617
0
569
9,735
7,000
723
3,196
6,539
22,930
0
W
8,701
7,092
0
2,147
10,603
3,340
1,180
3,106
7,497
0
32,251
W
Fenrir
Solo98
Fenrir
12,160
4,039
0
6,612
11,813
4,396
0
2,419
9,394
0
49,580
L
Pele
8,585
2,232
0
2,956
14,889
4,516
0
3,820
10,857
0
36,025
L
6,325
5,689
0
2,039
12,915
5,374
268
4,214
8,553
0
17,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,517
Gold Earned
34,215
405
Minions Killed
203
0
Camps Cleared
0
1,605,477
Distance Traveled
1,419,442
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,301
394
41
3
0
267,548
1
W
Mulan
9,899
619
91
6
0
332,219
0
L
Ra
7,177
449
48
3
0
252,050
0
W
Agni
11,478
717
180
11
0
341,210
0
L
Athena
6,178
386
24
2
0
320,180
0
W
Ganesha
8,194
512
8
1
0
322,463
0
W
Rama
8,257
516
60
4
0
301,337
5
W
Fenrir
9,689
606
66
4
0
308,248
0
L
Pele
7,355
460
62
4
0
317,537
2
L
Rama
7,204
450
28
2
0
262,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role