Player Matchup

Ra
Ra
Fattilaindőhauz
Ra
Level 62
God Stats
4W - 1L
1,593 SR
Queue Stats
26W - 39L
1,263 Elo+
Party 1
Danzaburou
Danzaburou
Medrosh
Danzaburou
Level 109
God Stats
21W - 32L
1,411 SR
Queue Stats
119W - 139L
1,391 Elo+
Party 1
Anubis
Anubis
csecseske
Anubis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,492 Elo+
Party 1
Pele
Pele
kukipina2
Pele
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,492 Elo+
Party 1
Cabrakan
Cabrakan
szopjallebazd
Cabrakan
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 2L
1,492 Elo+
Party 1
Team Averages
Level 46
1,501 SR
1,426 Elo+

VS

Team Averages
Level 38
1,414 SR
1,404 Elo+
Ra
Ra
Anomalyy999
Ra
Level 27
God Stats
2W - 5L
1,256 SR
Queue Stats
25W - 47L
1,327 Elo+
Party 3
Achilles
Achilles
MINIPINZAO
Achilles
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Srdito11
Tyr
Level 15
God Stats
5W - 9L
1,311 SR
Queue Stats
86W - 111L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
hixsd
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,188 Elo+
Party 3
Chronos
Chronos
porblu
Chronos
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
445W - 429L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,968
597
1,535
1,456
412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Medrosh
Danzaburou
10
3 / 0 / 0
5,618
562
6,747
4,639
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
csecseske
Anubis
11
1 / 2 / 3
6,112
611
6,489
4,983
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
13
6 / 0 / 1
7,102
710
4,199
6,949
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
szopjallebazd
Cabrakan
9
0 / 0 / 2
5,394
539
2,768
5,705
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,669
467
1,730
5,461
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
MINIPINZAO
Achilles
9
0 / 3 / 2
5,105
511
2,394
6,572
3,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
2 / 2 / 0
5,561
556
2,705
6,409
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
hixsd
Cthulhu
6
0 / 1 / 0
4,352
435
1,622
6,160
2,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos
porblu
Chronos
9
0 / 2 / 0
5,103
510
3,502
6,473
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
2
2
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
2
0
2
3
L
Achilles
MINIPINZAO
Achilles
0
3
2
0.33
W
Danzaburou
Medrosh
Danzaburou
3
0
0
3
L
2
2
0
1
W
Anubis
csecseske
Anubis
1
2
3
1.25
L
Cthulhu
hixsd
Cthulhu
0
1
0
0
W
Pele
6
0
1
6.5
L
Chronos
porblu
Chronos
0
2
0
0
W
Cabrakan
szopjallebazd
Cabrakan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,738
Damage
11,953
23,732
Taken
31,075
10,231
Mitigated
10,361
11,333
Healing
7,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,730
148
0
871
5,461
1,638
0
1,069
4,282
19,814
0
W
1,535
213
307
481
1,456
412
559
869
527
29,264
0
L
Achilles
MINIPINZAO
Achilles
2,394
642
0
649
6,572
3,318
0
3,901
2,627
0
18,471
W
Danzaburou
Medrosh
Danzaburou
6,747
3,852
0
1,902
4,639
1,612
528
2,134
2,505
0
35,122
L
2,705
541
0
2,416
6,409
1,757
0
2,681
3,688
0
23,696
W
Anubis
csecseske
Anubis
6,489
992
0
2,023
4,983
2,430
193
0
4,708
34,340
2,075
L
Cthulhu
hixsd
Cthulhu
1,622
322
80
1,276
6,160
2,007
0
1,216
4,944
7,739
0
W
Pele
4,199
1,201
0
5,056
6,949
2,088
0
765
6,123
0
42,325
L
Chronos
porblu
Chronos
3,502
1,506
0
2,393
6,473
1,641
0
1,552
4,921
28,836
0
W
Cabrakan
szopjallebazd
Cabrakan
2,768
413
0
1,564
5,705
3,689
486
2,990
2,715
20,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,194
Gold Earned
24,790
338
Minions Killed
198
0
Camps Cleared
0
1,002,703
Distance Traveled
950,474
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,669
467
38
4
0
165,426
4
W
Ra
5,968
597
67
7
0
219,357
6
L
Achilles
5,105
511
36
4
0
201,654
1
W
Danzaburou
5,618
562
58
6
0
192,995
4
L
Tyr
5,561
556
46
5
0
213,896
3
W
Anubis
6,112
611
64
6
0
164,977
3
L
Cthulhu
4,352
435
14
1
0
181,697
1
W
Pele
7,102
710
94
9
0
228,540
0
L
Chronos
5,103
510
64
6
0
187,801
2
W
Cabrakan
5,394
539
55
6
0
196,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role