Player Matchup

Olorun
Olorun
Quikky_FaZe
Olorun
Level 23
God Stats
2W - 2L
1,178 SR
Queue Stats
46W - 37L
1,402 Elo+
Party 1
Vamana
Vamana
Steloukoss
Vamana
Level 15
God Stats
2W - 2L
1,521 SR
Queue Stats
26W - 23L
1,541 Elo+
Party 1
Rama
Rama
WhiskeyJack00
Rama
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
XFoust13
Sylvanus
Level 23
God Stats
10W - 7L
2,025 SR
Queue Stats
13W - 15L
1,479 Elo+
Party 1
Arachne
Arachne
xXTHANOSXx_7WV
Arachne
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
21W - 24L
1,449 Elo+
Party 1
Team Averages
Level 23
1,545 SR
1,474 Elo+

VS

Team Averages
Level 13
1,531 SR
1,454 Elo+
King Arthur
King Arthur
CGSonlyfresh
King Arthur
Level 16
God Stats
7W - 12L
1,444 SR
Queue Stats
22W - 35L
1,371 Elo+
Solo
Arachne
Arachne
Mehea
Arachne
Level 26
God Stats
3W - 3L
1,675 SR
Queue Stats
44W - 55L
1,497 Elo+
Solo
Medusa
Medusa
Phantanor
Medusa
Level 11
God Stats
1W - 2L
1,719 SR
Queue Stats
3W - 6L
1,399 Elo+
Solo
Agni
Agni
pagzlei
Agni
Level 8
God Stats
1W - 1L
1,527 SR
Queue Stats
4W - 6L
1,288 Elo+
Party 2
Ymir
Ymir
paparidis01
Ymir
Level 4
God Stats
0W - 1L
1,292 SR
Queue Stats
3W - 3L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
7 / 4 / 9
14,061
562
19,873
15,546
6,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
Steloukoss
Vamana
20
4 / 7 / 5
14,868
595
14,673
24,638
15,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

20
8 / 2 / 3
13,903
556
18,543
19,223
7,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
XFoust13
Sylvanus
18
3 / 3 / 8
12,224
489
6,294
13,482
9,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
11 / 3 / 4
14,519
581
12,019
17,017
8,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CGSonlyfresh
King Arthur
15
0 / 7 / 5
9,391
376
8,850
22,794
15,632
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Mehea
Arachne
18
7 / 6 / 6
12,312
492
11,369
21,468
12,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
Phantanor
Medusa
19
7 / 5 / 2
12,810
512
15,624
17,292
6,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
pagzlei
Agni
15
1 / 6 / 9
9,980
399
8,291
11,650
4,532
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 9 / 7
9,825
393
8,918
19,611
16,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
48
33
Kills
19
19
Deaths
33
29
Assists
29
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CGSonlyfresh
King Arthur
0
7
5
0.36
L
Arachne
Mehea
Arachne
7
6
6
1.67
L
Medusa
Phantanor
Medusa
7
5
2
1.6
W
Olorun
7
4
9
2.88
W
Vamana
Steloukoss
Vamana
4
7
5
0.93
W
8
2
3
4.75
W
Sylvanus
XFoust13
Sylvanus
3
3
8
2.33
L
Agni
pagzlei
Agni
1
6
9
0.92
L
4
9
7
0.83
W
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,402
Damage
53,052
89,906
Taken
92,815
46,144
Mitigated
55,711
33,124
Healing
11,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CGSonlyfresh
King Arthur
8,850
1,000
0
1,807
22,794
15,632
426
6,280
16,514
0
44,135
L
Arachne
Mehea
Arachne
11,369
8,492
0
5,116
21,468
12,018
0
4,010
17,458
0
79,164
L
Medusa
Phantanor
Medusa
15,624
6,761
0
3,570
17,292
6,557
0
3,115
14,177
0
62,249
W
Olorun
19,873
10,013
202
6,909
15,546
6,369
2,065
6,745
8,801
88,267
0
W
Vamana
Steloukoss
Vamana
14,673
7,792
0
6,743
24,638
15,578
3,677
5,207
19,431
650
105,254
W
18,543
16,481
0
5,554
19,223
7,074
6,756
1,859
17,364
0
122,299
W
Sylvanus
XFoust13
Sylvanus
6,294
1,150
2,541
4,718
13,482
9,112
518
1,679
11,803
33,979
0
L
Agni
pagzlei
Agni
8,291
410
0
550
11,650
4,532
530
7,207
4,443
32,712
0
L
8,918
1,488
0
505
19,611
16,972
0
5,912
13,699
30,877
0
W
12,019
8,612
0
6,457
17,017
8,011
0
4,436
12,581
0
97,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,575
Gold Earned
54,318
664
Minions Killed
387
0
Camps Cleared
0
2,291,269
Distance Traveled
2,152,287
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,391
376
60
2
0
408,465
5
L
Arachne
12,312
492
125
5
0
484,131
6
L
Medusa
12,810
512
100
4
0
446,848
3
W
Olorun
14,061
562
138
6
0
437,272
2
W
Vamana
14,868
595
151
6
0
448,179
0
W
Rama
13,903
556
186
7
0
443,566
2
W
Sylvanus
12,224
489
62
2
0
430,354
0
L
Agni
9,980
399
64
3
0
370,039
0
L
Ymir
9,825
393
38
2
0
442,804
4
W
Arachne
14,519
581
127
5
0
531,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role