Player Matchup

Hel
Hel
Exorbitator
Hel
Level 117
God Stats
1W - 0L
1,696 SR
Queue Stats
6W - 17L
1,255 Elo+
Party 1
Raijin
Raijin
Synoche
Raijin
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,260 Elo+
Party 1
Medusa
Medusa
ThexZ
Medusa
Level 46
God Stats
1W - 3L
1,506 SR
Queue Stats
4W - 13L
1,260 Elo+
Party 1
Horus
Horus
Userspark
Horus
Level 43
God Stats
1W - 0L
1,806 SR
Queue Stats
5W - 16L
1,269 Elo+
Party 1
Team Averages
Level 77
1,627 SR
1,261 Elo+

VS

Team Averages
Level 80
1,572 SR
1,491 Elo+
Baron Samedi
Baron Samedi
FahrazoiD
Baron Samedi
Level 111
God Stats
1W - 1L
1,565 SR
Queue Stats
7W - 7L
1,598 Elo+
Solo
King Arthur
King Arthur
ROOSTER-BOY
King Arthur
Level 49
God Stats
0W - 1L
1,551 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shysis
Ah Muzen Cab
Level 68
God Stats
2W - 4L
1,627 SR
Queue Stats
114W - 123L
1,467 Elo+
Solo
Cerberus
Cerberus
TisNiels
Cerberus
Level 90
God Stats
1W - 1L
1,547 SR
Queue Stats
6W - 5L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 8
13,103
728
12,373
17,076
8,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
Synoche
Raijin
20
9 / 6 / 8
14,716
818
26,126
19,054
8,988
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
ThexZ
Medusa
19
2 / 3 / 4
12,668
704
14,911
14,610
6,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Userspark
Horus
19
5 / 4 / 8
13,291
738
12,351
28,141
34,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FahrazoiD
Baron Samedi
19
4 / 8 / 7
13,298
739
20,769
16,916
9,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

King Arthur
ROOSTER-BOY
King Arthur
17
0 / 7 / 1
11,635
646
3,190
19,520
15,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Shysis
Ah Muzen Cab
20
7 / 4 / 6
14,259
792
23,937
15,707
8,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
TisNiels
Cerberus
20
7 / 1 / 8
14,696
816
20,158
29,689
45,420
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
40
19
Kills
18
18
Deaths
20
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
5
8
1.4
L
Baron Samedi
FahrazoiD
Baron Samedi
4
8
7
0.94
L
King Arthur
ROOSTER-BOY
King Arthur
0
7
1
0.07
L
Ah Muzen Cab
Shysis
Ah Muzen Cab
7
4
6
2.5
W
Raijin
Synoche
Raijin
9
6
8
2.17
W
Medusa
ThexZ
Medusa
2
3
4
1.33
L
Cerberus
TisNiels
Cerberus
7
1
8
11
W
Horus
Userspark
Horus
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,761
Damage
68,054
78,881
Taken
81,832
57,874
Mitigated
78,444
33,624
Healing
24,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,373
488
9,367
7,289
17,076
8,627
0
9,487
7,517
46,470
0
L
Baron Samedi
FahrazoiD
Baron Samedi
20,769
2,388
2,830
3,366
16,916
9,002
722
11,095
5,705
58,623
0
L
King Arthur
ROOSTER-BOY
King Arthur
3,190
594
0
1,413
19,520
15,512
1,163
8,494
10,828
0
39,299
L
Ah Muzen Cab
Shysis
Ah Muzen Cab
23,937
9,331
0
3,671
15,707
8,510
96
9,165
6,467
0
81,603
W
Raijin
Synoche
Raijin
26,126
3,566
0
1,645
19,054
8,988
109
9,732
9,172
69,994
0
W
Medusa
ThexZ
Medusa
14,911
7,645
0
1,213
14,610
6,209
3,030
6,728
7,727
0
62,007
L
Cerberus
TisNiels
Cerberus
20,158
1,503
631
12,636
29,689
45,420
56
10,633
18,729
47,642
0
W
Horus
Userspark
Horus
12,351
6,762
2,675
11,435
28,141
34,050
385
14,573
13,016
0
33,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,778
Gold Earned
53,888
318
Minions Killed
348
12
Camps Cleared
16
1,295,700
Distance Traveled
1,204,957
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,103
728
75
4
5
356,763
1
L
Baron Samedi
13,298
739
91
5
6
258,583
2
L
King Arthur
11,635
646
50
3
0
269,866
4
L
Ah Muzen Cab
14,259
792
127
7
5
351,427
2
W
Raijin
14,716
818
87
5
5
286,998
3
W
Medusa
12,668
704
96
5
1
306,908
4
L
Cerberus
14,696
816
80
4
5
325,081
2
W
Horus
13,291
738
60
3
1
345,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role