Player Matchup

Anhur
Anhur
Platinum IV
BarracudaBR
Anhur
Platinum IV
Level 152
God Stats
35W - 26L
1,610 SR
Queue Stats
144W - 136L
1,846 MMR
Solo
Athena
Athena
Platinum II
ElenDarag4446
Athena
Platinum II
Level 159
God Stats
1W - 3L
1,363 SR
Queue Stats
231W - 203L
1,799 MMR
Solo
Ne Zha
Ne Zha
Platinum II
PizzaBakkerGio
Ne Zha
Platinum II
Level 146
God Stats
8W - 11L
1,444 SR
Queue Stats
303W - 289L
1,844 MMR
Solo
Raijin
Raijin
Platinum V
Unctous
Raijin
Platinum V
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,882 MMR
Solo
Apollo
Apollo
Platinum III
Undependent
Apollo
Platinum III
Level 127
God Stats
5W - 2L
1,747 SR
Queue Stats
47W - 31L
1,872 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,533 SR
1,849 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,538 SR
1,714 MMR
Cupid
Cupid
Platinum IV
MrZho99
Cupid
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum III
OnStage
Sylvanus
Platinum III
Level 160
God Stats
4W - 0L
1,475 SR
Queue Stats
140W - 125L
1,859 MMR
Solo
Tyr
Tyr
Platinum II
Snailork
Tyr
Platinum II
Level 108
God Stats
25W - 17L
1,707 SR
Queue Stats
174W - 163L
1,815 MMR
Solo
Vulcan
Vulcan
Diamond V
mmMHueleACoño
Vulcan
Diamond V
Level 159
God Stats
61W - 39L
1,507 SR
Queue Stats
533W - 490L
1,897 MMR
Party 1
Hun Batz
Hun Batz
Platinum I
mmMSabeAJesus
Hun Batz
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 2
9,527
501
8,190
12,647
5,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 7 / 3
8,469
446
5,662
23,076
17,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 8 / 3
8,302
437
6,172
19,596
7,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
Unctous
Raijin
15
3 / 8 / 1
9,156
482
7,656
14,925
6,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
15
3 / 6 / 0
9,148
481
6,504
12,977
5,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetTiamatTsukuyomi

VS

Bans
AphroditeDanzaburouGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
MrZho99
Cupid
17
4 / 3 / 8
11,789
620
8,007
13,247
5,351
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
OnStage
Sylvanus
16
3 / 2 / 12
10,569
556
7,890
14,414
16,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
3 / 0 / 5
12,138
639
7,457
19,257
15,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 2 / 12
11,572
609
18,331
9,932
4,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
mmMSabeAJesus
Hun Batz
20
17 / 2 / 5
13,663
719
22,296
13,515
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
9
Kills
31
32
Deaths
9
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
1
7
3
0.36
W
Cupid
MrZho99
Cupid
4
3
8
2.67
W
Sylvanus
OnStage
Sylvanus
3
2
12
4.5
L
2
8
3
0.44
W
3
0
5
5.5
L
Raijin
Unctous
Raijin
3
8
1
0.44
L
Apollo
3
6
0
0.5
W
4
2
12
5
W
Hun Batz
mmMSabeAJesus
Hun Batz
17
2
5
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,184
Damage
63,981
83,221
Taken
70,365
41,991
Mitigated
47,763
16,451
Healing
35,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,190
4,300
0
4,392
12,647
5,602
746
1,060
11,587
0
66,639
L
5,662
1,501
0
4,118
23,076
17,138
0
8,303
14,773
29,461
0
W
Cupid
MrZho99
Cupid
8,007
4,583
1,054
5,399
13,247
5,351
11,309
1,900
11,347
0
73,961
W
Sylvanus
OnStage
Sylvanus
7,890
2,226
5,980
7,505
14,414
16,007
1,166
4,312
10,102
31,761
8,326
L
6,172
1,458
0
4,032
19,596
7,447
0
6,532
13,064
0
54,886
W
7,457
773
0
9,856
19,257
15,963
160
3,791
15,466
0
85,139
L
Raijin
Unctous
Raijin
7,656
546
0
1,895
14,925
6,124
0
6,182
8,743
54,541
0
L
Apollo
6,504
3,914
0
2,014
12,977
5,680
0
3,615
9,362
0
61,168
W
18,331
5,521
174
1,275
9,932
4,717
1,645
3,435
6,497
80,097
0
W
Hun Batz
mmMSabeAJesus
Hun Batz
22,296
6,389
0
4,075
13,515
5,725
0
2,784
10,308
0
88,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,602
Gold Earned
59,731
508
Minions Killed
593
0
Camps Cleared
0
1,600,591
Distance Traveled
1,962,718
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,527
501
140
7
0
302,049
2
L
Athena
8,469
446
50
3
0
371,022
5
W
Cupid
11,789
620
117
6
0
375,011
6
W
Sylvanus
10,569
556
62
3
0
349,688
10
L
Ne Zha
8,302
437
88
5
0
334,087
3
W
Tyr
12,138
639
145
8
0
419,454
4
L
Raijin
9,156
482
127
7
0
295,601
2
L
Apollo
9,148
481
103
5
0
297,832
1
W
Vulcan
11,572
609
129
7
0
398,856
5
W
Hun Batz
13,663
719
140
7
0
419,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role