Player Matchup

Ares
Ares
B3autiful_B3ast7
Ares
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 274L
1,397 Elo+
Party 1
Ra
Ra
Djokman
Ra
Level 22
God Stats
2W - 3L
1,506 SR
Queue Stats
72W - 63L
1,443 Elo+
Party 2
Mulan
Mulan
UnderDarkTiest
Mulan
Level 26
God Stats
5W - 4L
1,634 SR
Queue Stats
99W - 90L
1,404 Elo+
Party 2
Fenrir
Fenrir
muellerf44
Fenrir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 256L
1,393 Elo+
Party 1
Neith
Neith
xAngelOFF
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,528 SR
1,427 Elo+

VS

Team Averages
Level 27
1,503 SR
1,466 Elo+
Izanami
Izanami
IZANAMIlIl
Izanami
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 4L
1,693 Elo+
Party 3
Thanatos
Thanatos
Little-matsumazo
Thanatos
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,412 Elo+
Solo
Fafnir
Fafnir
burgerbutt420
Fafnir
Level 27
God Stats
4W - 3L
1,353 SR
Queue Stats
90W - 73L
1,374 Elo+
Solo
Merlin
Merlin
greenheir
Merlin
Level 18
God Stats
13W - 9L
1,574 SR
Queue Stats
52W - 52L
1,321 Elo+
Solo
Bellona
Bellona
xMeysa
Bellona
Level 86
God Stats
15W - 13L
1,588 SR
Queue Stats
193W - 197L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,414
441
1,947
7,260
3,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 0 / 0
4,911
491
1,950
3,461
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

9
1 / 3 / 0
5,102
510
3,086
6,460
2,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
muellerf44
Fenrir
7
0 / 3 / 0
4,391
439
588
6,332
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
xAngelOFF
Neith
6
0 / 5 / 0
4,192
419
1,319
4,541
916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IZANAMIlIl
Izanami
11
4 / 1 / 1
6,178
618
6,826
5,761
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
7 / 0 / 1
6,849
685
4,340
6,195
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 4
5,368
537
956
3,728
2,397
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Merlin
greenheir
Merlin
9
0 / 0 / 0
5,320
532
816
1,014
276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
xMeysa
Bellona
12
4 / 0 / 4
6,670
667
5,946
5,055
3,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
15
15
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
0
0
0
W
Izanami
IZANAMIlIl
Izanami
4
1
1
4.5
W
7
0
1
7.5
L
1
3
0
0.33
W
0
0
4
2
W
Merlin
greenheir
Merlin
0
0
0
0
L
Fenrir
muellerf44
Fenrir
0
3
0
0
L
Neith
xAngelOFF
Neith
0
5
0
0
W
Bellona
xMeysa
Bellona
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,890
Damage
18,884
28,054
Taken
21,753
9,502
Mitigated
10,274
6,230
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,947
84
0
487
7,260
3,295
0
145
7,115
8,354
0
L
1,950
41
155
810
3,461
972
0
1,099
2,362
25,908
0
W
Izanami
IZANAMIlIl
Izanami
6,826
4,666
0
2,019
5,761
2,209
729
1,855
3,802
0
42,250
W
4,340
883
0
8,349
6,195
2,055
0
359
5,759
0
37,676
L
3,086
846
0
2,197
6,460
2,729
0
0
6,460
0
15,172
W
956
394
0
1,412
3,728
2,397
186
1,226
2,368
5,589
0
W
Merlin
greenheir
Merlin
816
0
0
189
1,014
276
1,084
39
965
27,808
0
L
Fenrir
muellerf44
Fenrir
588
124
282
1,708
6,332
1,590
0
705
5,627
0
15,154
L
Neith
xAngelOFF
Neith
1,319
745
0
591
4,541
916
149
0
4,541
0
12,668
W
Bellona
xMeysa
Bellona
5,946
1,715
0
1,612
5,055
3,337
422
168
4,687
3,070
35,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,010
Gold Earned
30,385
163
Minions Killed
316
0
Camps Cleared
0
919,990
Distance Traveled
924,827
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,414
441
11
1
0
161,549
1
L
Ra
4,911
491
58
6
0
209,722
0
W
Izanami
6,178
618
79
8
0
138,773
1
W
Thanatos
6,849
685
85
9
0
222,560
3
L
Mulan
5,102
510
33
3
0
184,596
2
W
Fafnir
5,368
537
9
1
0
168,815
0
W
Merlin
5,320
532
65
7
0
174,757
0
L
Fenrir
4,391
439
33
3
0
172,382
0
L
Neith
4,192
419
28
3
0
191,741
2
W
Bellona
6,670
667
78
8
0
219,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role