Player Matchup

Nox
Nox
DaRkNiGhTmArE166
Nox
Level 100
God Stats
18W - 22L
1,543 SR
Queue Stats
765W - 775L
1,523 Elo+
Party 3
Ares
Ares
SlothOfChaos5002
Ares
Level 13
God Stats
101W - 106L
1,555 SR
Queue Stats
411W - 475L
1,509 Elo+
Party 3
Cupid
Cupid
alexacuario
Cupid
Level 39
God Stats
1W - 3L
1,717 SR
Queue Stats
127W - 132L
1,356 Elo+
Solo
Hun Batz
Hun Batz
doubletrouble224
Hun Batz
Level 53
God Stats
18W - 19L
1,195 SR
Queue Stats
1,201W - 1,208L
1,479 Elo+
Party 3
Tyr
Tyr
grandadcutler
Tyr
Level 18
God Stats
22W - 33L
1,204 SR
Queue Stats
634W - 640L
1,469 Elo+
Party 3
Team Averages
Level 45
1,443 SR
1,467 Elo+

VS

Team Averages
Level 64
1,532 SR
1,414 Elo+
Osiris
Osiris
Alexia Wolf8049
Osiris
Level 21
God Stats
5W - 2L
1,685 SR
Queue Stats
13W - 12L
1,402 Elo+
Party 2
Thanatos
Thanatos
DSporter128
Thanatos
Level 63
God Stats
6W - 9L
1,450 SR
Queue Stats
125W - 137L
1,323 Elo+
Party 1
Hou Yi
Hou Yi
DivineAppollo
Hou Yi
Level 22
God Stats
15W - 18L
1,415 SR
Queue Stats
173W - 195L
1,336 Elo+
Party 1
Jormungandr
Jormungandr
Dodos5636
Jormungandr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 208L
1,488 Elo+
Solo
Tiamat
Tiamat
Zombie W0lf
Tiamat
Level 145
God Stats
6W - 4L
1,611 SR
Queue Stats
119W - 114L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 7
10,583
423
10,782
19,269
7,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 9 / 5
10,377
415
5,717
25,704
24,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 7 / 6
11,942
478
14,426
16,195
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

19
9 / 4 / 3
12,541
502
16,585
20,655
10,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 6 / 8
10,246
410
5,169
19,635
16,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 11
12,889
516
13,825
18,730
28,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
DSporter128
Thanatos
20
13 / 6 / 5
13,778
551
10,677
19,762
11,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 4 / 10
10,239
410
9,245
15,087
5,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Dodos5636
Jormungandr
17
3 / 7 / 15
11,526
461
14,486
22,752
22,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
20
13 / 1 / 10
15,860
634
33,306
14,331
15,502
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
85
19
Kills
34
35
Deaths
20
29
Assists
51
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
W
Thanatos
DSporter128
Thanatos
13
6
5
2.58
L
4
9
7
0.83
W
2
4
10
1.75
W
Jormungandr
Dodos5636
Jormungandr
3
7
15
1.5
L
1
9
5
0.39
W
Tiamat
13
1
10
18
L
5
7
6
1.14
L
9
4
3
2.63
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,679
Damage
81,539
101,458
Taken
90,662
65,301
Mitigated
84,170
21,996
Healing
28,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,825
3,419
582
2,320
18,730
28,971
837
3,099
15,165
8,684
63,157
W
Thanatos
DSporter128
Thanatos
10,677
3,867
0
14,493
19,762
11,441
854
652
19,085
0
98,488
L
10,782
294
0
4,431
19,269
7,860
0
11,090
8,154
62,020
0
W
9,245
4,354
0
2,272
15,087
5,793
5,878
4,820
10,267
0
54,017
W
Jormungandr
Dodos5636
Jormungandr
14,486
3,007
499
1,008
22,752
22,463
281
4,880
17,847
56,883
0
L
5,717
345
0
3,669
25,704
24,032
673
14,029
11,525
37,579
0
W
Tiamat
33,306
6,061
601
7,146
14,331
15,502
3,544
3,048
11,273
140,733
0
L
14,426
9,166
421
3,829
16,195
6,143
306
9,858
6,312
0
47,443
L
16,585
4,651
0
5,443
20,655
10,403
469
6,254
14,088
0
85,766
L
5,169
1,318
0
4,203
19,635
16,863
387
9,272
9,738
0
40,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,689
Gold Earned
64,292
482
Minions Killed
655
0
Camps Cleared
0
2,171,254
Distance Traveled
2,346,065
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,889
516
134
5
0
425,360
4
W
Thanatos
13,778
551
136
5
0
502,401
1
L
Nox
10,583
423
115
5
0
422,124
5
W
Hou Yi
10,239
410
75
3
0
456,725
0
W
Jormungandr
11,526
461
93
4
0
437,149
0
L
Ares
10,377
415
42
2
0
415,845
0
W
Tiamat
15,860
634
217
9
0
524,430
2
L
Cupid
11,942
478
98
4
0
417,130
5
L
Hun Batz
12,541
502
143
6
0
475,759
3
L
Tyr
10,246
410
84
3
0
440,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role