Player Matchup

Athena
Athena
Finbooms
Athena
Level 14
God Stats
6W - 2L
1,372 SR
Queue Stats
22W - 26L
1,329 Elo+
Party 1
Merlin
Merlin
Neontumppi
Merlin
Level 18
God Stats
4W - 1L
1,432 SR
Queue Stats
30W - 39L
1,365 Elo+
Party 1
Thor
Thor
Quiksilver124
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,396 Elo+
Solo
Danzaburou
Danzaburou
RapuBoiL
Danzaburou
Level 7
God Stats
13W - 15L
1,303 SR
Queue Stats
13W - 18L
1,311 Elo+
Party 1
Bellona
Bellona
tuikka2
Bellona
Level 16
God Stats
5W - 4L
1,359 SR
Queue Stats
30W - 32L
1,377 Elo+
Party 1
Team Averages
Level 12
1,393 SR
1,355 Elo+

VS

Team Averages
Level 9
1,543 SR
1,409 Elo+
Kali
Kali
Gr_Uz07
Kali
Level 13
God Stats
1W - 1L
1,717 SR
Queue Stats
16W - 17L
1,600 Elo+
Solo
Nemesis
Nemesis
MoonWolfx33
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,651 Elo+
Solo
Ra
Ra
XLWolfiezZz
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,020 Elo+
Solo
Ao Kuang
Ao Kuang
benjosh2005
Ao Kuang
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,520 Elo+
Solo
Cabrakan
Cabrakan
ehlookatme
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Finbooms
Athena
12
4 / 5 / 15
9,604
505
6,195
16,512
11,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Neontumppi
Merlin
14
2 / 5 / 15
9,399
495
9,840
8,141
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

3
0 / 1 / 2
6,408
337
0
678
204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
RapuBoiL
Danzaburou
15
13 / 2 / 5
11,162
587
14,992
10,429
3,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
tuikka2
Bellona
16
10 / 3 / 7
10,967
577
10,716
13,522
10,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Gr_Uz07
Kali
19
10 / 4 / 3
12,222
643
15,926
22,466
12,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
MoonWolfx33
Nemesis
12
0 / 9 / 4
7,852
413
3,685
15,905
5,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 5 / 0
5,851
308
735
2,967
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
benjosh2005
Ao Kuang
15
5 / 4 / 3
10,025
528
6,140
13,610
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
ehlookatme
Cabrakan
8
0 / 9 / 0
6,326
333
1,994
10,011
6,965
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
29
Kills
15
16
Deaths
31
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
Finbooms
Athena
4
5
15
2.3
L
Kali
Gr_Uz07
Kali
10
4
3
2.88
L
Nemesis
MoonWolfx33
Nemesis
0
9
4
0.22
W
Merlin
Neontumppi
Merlin
2
5
15
1.9
W
0
1
2
1
W
Danzaburou
RapuBoiL
Danzaburou
13
2
5
7.75
L
0
5
0
0
L
Ao Kuang
benjosh2005
Ao Kuang
5
4
3
1.63
L
Cabrakan
ehlookatme
Cabrakan
0
9
0
0
W
Bellona
tuikka2
Bellona
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,743
Damage
28,480
49,282
Taken
64,959
28,168
Mitigated
30,982
7,361
Healing
18,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Finbooms
Athena
6,195
1,975
0
1,775
16,512
11,411
608
2,278
14,234
21,741
0
L
Kali
Gr_Uz07
Kali
15,926
7,867
0
10,212
22,466
12,632
220
4,188
17,974
0
95,420
L
Nemesis
MoonWolfx33
Nemesis
3,685
697
0
2,921
15,905
5,443
1,174
6,393
8,821
0
20,670
W
Merlin
Neontumppi
Merlin
9,840
196
0
214
8,141
2,482
1,778
738
7,403
31,877
0
W
0
0
0
0
678
204
0
630
8
0
0
W
Danzaburou
RapuBoiL
Danzaburou
14,992
5,997
0
2,150
10,429
3,974
5,934
933
9,496
0
47,495
L
735
232
0
0
2,967
663
325
302
2,618
4,385
0
L
Ao Kuang
benjosh2005
Ao Kuang
6,140
1,422
128
5,587
13,610
5,279
1,160
329
13,205
37,271
0
L
Cabrakan
ehlookatme
Cabrakan
1,994
379
0
0
10,011
6,965
54
3,460
6,306
12,879
0
W
Bellona
tuikka2
Bellona
10,716
3,940
0
3,222
13,522
10,097
2,701
4,166
9,272
0
49,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,540
Gold Earned
42,276
238
Minions Killed
284
0
Camps Cleared
0
1,402,001
Distance Traveled
1,360,799
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,604
505
35
2
0
370,691
2
L
Kali
12,222
643
158
8
0
377,339
0
L
Nemesis
7,852
413
34
2
0
342,182
3
W
Merlin
9,399
495
61
3
0
322,366
0
W
Thor
6,408
337
0
0
0
20,970
0
W
Danzaburou
11,162
587
66
3
0
324,740
2
L
Ra
5,851
308
9
0
0
120,881
0
L
Ao Kuang
10,025
528
62
3
0
370,853
0
L
Cabrakan
6,326
333
21
1
0
149,544
1
W
Bellona
10,967
577
76
4
0
363,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role