Player Matchup

Cerberus
Cerberus
Annexing
Cerberus
Level 136
God Stats
23W - 10L
1,818 SR
Queue Stats
133W - 101L
1,565 Elo+
Party 1
Amaterasu
Amaterasu
aunshi189
Amaterasu
Level 48
God Stats
23W - 14L
1,962 SR
Queue Stats
173W - 160L
1,575 Elo+
Party 1
Poseidon
Poseidon
jenfu
Poseidon
Level 142
God Stats
2W - 0L
1,721 SR
Queue Stats
146W - 111L
1,597 Elo+
Party 1
Team Averages
Level 109
1,833 SR
1,579 Elo+

VS

Team Averages
Level 51
1,526 SR
1,437 Elo+
Ah Puch
Ah Puch
Relthras
Ah Puch
Level 60
God Stats
1W - 1L
1,699 SR
Queue Stats
6W - 8L
1,444 Elo+
Party 2
Kuzenbo
Kuzenbo
Ushido
Kuzenbo
Level 68
God Stats
0W - 3L
1,233 SR
Queue Stats
47W - 45L
1,433 Elo+
Party 2
Mulan
Mulan
kalarjan
Mulan
Level 25
God Stats
8W - 4L
1,645 SR
Queue Stats
48W - 48L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Annexing
Cerberus
20
6 / 3 / 13
16,962
707
26,612
31,667
53,693
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
aunshi189
Amaterasu
19
2 / 4 / 16
14,827
618
11,906
24,888
23,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
jenfu
Poseidon
20
12 / 5 / 5
16,635
693
29,877
21,089
9,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Relthras
Ah Puch
17
3 / 9 / 7
13,813
576
15,992
19,547
4,879
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Ushido
Kuzenbo
17
2 / 3 / 7
13,120
547
9,935
27,666
38,255
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
kalarjan
Mulan
16
7 / 8 / 3
14,852
619
26,772
30,714
26,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
20
Kills
12
12
Deaths
20
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Annexing
Cerberus
6
3
13
4.17
L
Ah Puch
Relthras
Ah Puch
3
9
7
0.72
L
Kuzenbo
Ushido
Kuzenbo
2
3
7
1.83
W
Amaterasu
aunshi189
Amaterasu
2
4
16
2.5
W
Poseidon
jenfu
Poseidon
12
5
5
2.9
L
Mulan
kalarjan
Mulan
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,395
Damage
52,699
77,644
Taken
77,927
87,420
Mitigated
69,344
24,714
Healing
6,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Annexing
Cerberus
26,612
1,411
0
10,220
31,667
53,693
1,046
9,709
21,508
89,626
0
L
Ah Puch
Relthras
Ah Puch
15,992
1,064
0
3,036
19,547
4,879
661
15,256
4,291
63,125
0
L
Kuzenbo
Ushido
Kuzenbo
9,935
2,607
0
0
27,666
38,255
276
20,501
7,165
28,708
0
W
Amaterasu
aunshi189
Amaterasu
11,906
5,550
1,749
6,451
24,888
23,743
51
8,998
15,544
8,147
60,235
W
Poseidon
jenfu
Poseidon
29,877
3,984
834
5,460
21,089
9,984
1,683
7,447
13,492
137,609
0
L
Mulan
kalarjan
Mulan
26,772
4,422
0
3,553
30,714
26,210
192
22,038
8,676
0
72,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,424
Gold Earned
41,785
358
Minions Killed
197
0
Camps Cleared
0
1,407,354
Distance Traveled
1,042,307
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,962
707
103
4
0
443,447
4
L
Ah Puch
13,813
576
106
4
0
305,957
3
L
Kuzenbo
13,120
547
20
1
0
394,493
1
W
Amaterasu
14,827
618
78
3
0
496,315
3
W
Poseidon
16,635
693
177
7
0
467,592
4
L
Mulan
14,852
619
71
3
0
341,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role