Player Matchup

Poseidon
Poseidon
AtomiccElbow
Poseidon
Level 17
God Stats
8W - 5L
1,483 SR
Queue Stats
191W - 183L
1,572 Elo+
Party 3
Set
Set
Brent_Nagel
Set
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,372 Elo+
Party 2
Cerberus
Cerberus
JurrevV
Cerberus
Level 6
God Stats
2W - 3L
1,305 SR
Queue Stats
5W - 8L
1,300 Elo+
Party 2
Hera
Hera
jeffreyuwu
Hera
Level 17
God Stats
2W - 2L
1,506 SR
Queue Stats
73W - 65L
1,498 Elo+
Party 3
Fenrir
Fenrir
timgn
Fenrir
Level 6
God Stats
3W - 4L
1,391 SR
Queue Stats
5W - 10L
1,244 Elo+
Party 2
Team Averages
Level 10
1,437 SR
1,397 Elo+

VS

Team Averages
Level 5
1,435 SR
1,422 Elo+
Kukulkan
Kukulkan
Big Country4591
Kukulkan
Level 6
God Stats
17W - 14L
1,450 SR
Queue Stats
19W - 15L
1,414 Elo+
Party 1
Ares
Ares
KusH aN OJuice
Ares
Level 2
God Stats
1W - 3L
1,449 SR
Queue Stats
1W - 4L
1,300 Elo+
Party 1
Guan Yu
Guan Yu
PurpKusHnOreOz
Guan Yu
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
SusanBAntwon
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,588 Elo+
Party 1
Bakasura
Bakasura
Tha-Rippa3s17
Bakasura
Level 12
God Stats
10W - 10L
1,279 SR
Queue Stats
163W - 202L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AtomiccElbow
Poseidon
20
4 / 2 / 7
14,124
942
8,782
13,036
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
0 / 9 / 10
12,687
846
5,563
20,807
8,113
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
JurrevV
Cerberus
20
3 / 7 / 12
13,615
908
14,200
20,023
21,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
12 / 2 / 8
17,635
1,176
32,006
9,957
4,300
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
timgn
Fenrir
20
5 / 5 / 12
14,159
944
21,066
21,204
12,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
12 / 3 / 6
15,619
1,041
26,627
23,776
8,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 5 / 3
11,701
780
2,815
7,326
3,763
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 5 / 1
11,558
771
2,966
6,016
3,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
20
3 / 2 / 14
14,856
990
26,494
18,103
6,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Tha-Rippa3s17
Bakasura
20
8 / 9 / 6
15,168
1,011
13,101
34,352
11,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
55
24
Kills
25
25
Deaths
24
49
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AtomiccElbow
Poseidon
4
2
7
3.75
L
Kukulkan
12
3
6
5
W
0
9
10
0.56
W
Cerberus
JurrevV
Cerberus
3
7
12
1.29
L
1
5
3
0.5
L
1
5
1
0.3
L
Merlin
3
2
14
5
L
Bakasura
Tha-Rippa3s17
Bakasura
8
9
6
1.22
W
12
2
8
8
W
Fenrir
timgn
Fenrir
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,617
Damage
72,003
85,027
Taken
89,573
51,294
Mitigated
33,080
1,880
Healing
1,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AtomiccElbow
Poseidon
8,782
1,649
0
592
13,036
4,690
0
9,513
3,195
36,322
0
L
Kukulkan
26,627
1,818
0
11
23,776
8,230
0
15,293
8,407
52,362
0
W
5,563
1,853
0
35
20,807
8,113
0
14,468
5,469
0
14,790
W
Cerberus
JurrevV
Cerberus
14,200
2,053
0
792
20,023
21,946
0
13,322
5,635
35,822
0
L
2,815
1,145
157
350
7,326
3,763
0
3,910
3,360
3,526
0
L
2,966
1,794
100
296
6,016
3,151
0
2,198
3,780
0
7,121
L
Merlin
26,494
1,893
0
0
18,103
6,259
0
10,807
7,168
66,403
0
L
Bakasura
Tha-Rippa3s17
Bakasura
13,101
7,674
0
364
34,352
11,677
0
22,258
11,870
0
39,291
W
32,006
6,476
0
0
9,957
4,300
0
7,196
2,666
78,571
0
W
Fenrir
timgn
Fenrir
21,066
4,072
0
461
21,204
12,245
0
11,437
9,438
0
42,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,220
Gold Earned
68,902
286
Minions Killed
229
10
Camps Cleared
4
1,397,461
Distance Traveled
1,081,513
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,124
942
76
5
1
279,010
1
L
Kukulkan
15,619
1,041
66
4
1
308,922
0
W
Set
12,687
846
18
1
0
226,765
2
W
Cerberus
13,615
908
41
3
0
274,038
0
L
Ares
11,701
780
0
0
0
73,040
0
L
Guan Yu
11,558
771
5
0
2
75,783
1
L
Merlin
14,856
990
83
6
0
282,979
0
L
Bakasura
15,168
1,011
75
5
1
340,789
1
W
Hera
17,635
1,176
115
8
9
311,986
0
W
Fenrir
14,159
944
36
2
0
305,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role