Player Matchup

Merlin
Merlin
LordDarakon
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Solo
Mercury
Mercury
PriorLamp80912
Mercury
Level 29
God Stats
10W - 13L
1,524 SR
Queue Stats
309W - 336L
1,500 Elo+
Solo
Apollo
Apollo
Scry15519
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 101L
1,651 Elo+
Solo
Ares
Ares
gelatogreens
Ares
Level 16
God Stats
44W - 31L
1,632 SR
Queue Stats
137W - 131L
1,525 Elo+
Solo
Anubis
Anubis
jmowens24
Anubis
Level 7
God Stats
4W - 9L
1,755 SR
Queue Stats
96W - 127L
1,914 Elo+
Solo
Team Averages
Level 13
1,582 SR
1,647 Elo+

VS

Team Averages
Level 25
1,333 SR
1,564 Elo+
Apollo
Apollo
I-Reisu-I
Apollo
Level 25
God Stats
6W - 2L
1,603 SR
Queue Stats
55W - 29L
1,658 Elo+
Solo
Yemoja
Yemoja
IPonchet
Yemoja
Level 29
God Stats
3W - 4L
1,221 SR
Queue Stats
386W - 400L
1,491 Elo+
Solo
Cabrakan
Cabrakan
JCamiloES
Cabrakan
Level 25
God Stats
3W - 6L
1,250 SR
Queue Stats
19W - 15L
1,529 Elo+
Solo
Chiron
Chiron
Peepoo692090
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 57L
1,613 Elo+
Solo
Scylla
Scylla
Scylla_Crush
Scylla
Level 28
God Stats
10W - 13L
1,090 SR
Queue Stats
125W - 119L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 8 / 3
5,394
385
2,420
6,819
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 1
7,255
518
2,473
8,328
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
Scry15519
Apollo
12
2 / 4 / 6
7,330
524
6,107
10,890
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 3 / 3
8,370
598
9,464
9,547
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
jmowens24
Anubis
11
0 / 7 / 0
6,459
461
4,605
7,404
3,589
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
I-Reisu-I
Apollo
15
7 / 2 / 5
9,559
683
9,385
9,647
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
IPonchet
Yemoja
11
1 / 3 / 3
6,934
495
2,307
7,900
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
JCamiloES
Cabrakan
15
6 / 0 / 2
8,777
627
4,921
8,716
7,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
12
2 / 4 / 1
6,979
499
4,057
10,068
3,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
14
9 / 3 / 3
8,749
625
8,856
6,197
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
39
12
Kills
25
25
Deaths
12
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
I-Reisu-I
Apollo
7
2
5
4.75
W
Yemoja
IPonchet
Yemoja
1
3
3
0.83
W
Cabrakan
JCamiloES
Cabrakan
6
0
2
7
L
Merlin
0
8
3
0.19
W
Chiron
2
4
1
0.63
L
3
3
1
1.17
L
Apollo
Scry15519
Apollo
2
4
6
1.25
W
Scylla
9
3
3
3.5
L
7
3
3
2.83
L
Anubis
jmowens24
Anubis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,069
Damage
29,526
42,988
Taken
42,528
17,586
Mitigated
19,716
7,029
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
I-Reisu-I
Apollo
9,385
5,567
0
1,481
9,647
3,861
0
2,336
7,267
0
76,958
W
Yemoja
IPonchet
Yemoja
2,307
491
1,234
916
7,900
3,312
379
3,276
4,482
17,733
0
W
Cabrakan
JCamiloES
Cabrakan
4,921
722
0
4,118
8,716
7,271
0
4,605
4,111
47,414
0
L
Merlin
2,420
492
0
0
6,819
1,925
0
3,557
3,262
10,328
0
W
Chiron
4,057
2,515
263
4,005
10,068
3,102
593
3,871
6,113
0
47,459
L
2,473
954
195
1,160
8,328
2,524
1,063
3,284
5,044
0
30,067
L
Apollo
Scry15519
Apollo
6,107
3,379
0
3,051
10,890
3,329
0
2,274
8,616
0
40,518
W
Scylla
8,856
755
0
970
6,197
2,170
242
1,997
4,066
41,415
0
L
9,464
857
0
1,091
9,547
6,219
217
1,792
7,755
28,375
0
L
Anubis
jmowens24
Anubis
4,605
615
0
1,532
7,404
3,589
0
5,177
2,227
34,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,808
Gold Earned
40,998
262
Minions Killed
398
0
Camps Cleared
0
1,252,139
Distance Traveled
1,287,722
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,559
683
124
9
0
303,195
1
W
Yemoja
6,934
495
26
2
0
252,615
0
W
Cabrakan
8,777
627
96
7
0
244,461
1
L
Merlin
5,394
385
19
1
0
211,015
0
W
Chiron
6,979
499
87
6
0
216,645
2
L
Mercury
7,255
518
57
4
0
309,864
1
L
Apollo
7,330
524
75
5
0
265,227
3
W
Scylla
8,749
625
65
5
0
270,806
1
L
Ares
8,370
598
35
3
0
270,578
1
L
Anubis
6,459
461
76
5
0
195,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role