Player Matchup

Athena
Athena
Keenaash
Athena
Level 35
God Stats
8W - 4L
1,283 SR
Queue Stats
140W - 142L
1,574 Elo+
Party 1
Chiron
Chiron
Lyre69
Chiron
Level 27
God Stats
35W - 30L
1,487 SR
Queue Stats
125W - 104L
1,521 Elo+
Solo
Mulan
Mulan
YuriBink2000
Mulan
Level 23
God Stats
3W - 5L
1,512 SR
Queue Stats
127W - 122L
1,519 Elo+
Solo
Olorun
Olorun
django2601
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,394 Elo+
Party 1
Achilles
Achilles
年轻人不讲武德哈
Achilles
Level 27
God Stats
1W - 2L
1,242 SR
Queue Stats
77W - 67L
1,456 Elo+
Solo
Team Averages
Level 25
1,405 SR
1,493 Elo+

VS

Team Averages
Level 28
1,480 SR
1,533 Elo+
Bakasura
Bakasura
Benno4president
Bakasura
Level 15
God Stats
3W - 5L
1,499 SR
Queue Stats
4W - 5L
1,543 Elo+
Party 2
Cernunnos
Cernunnos
Largidos
Cernunnos
Level 16
God Stats
1W - 2L
1,403 SR
Queue Stats
4W - 5L
1,543 Elo+
Party 2
Vulcan
Vulcan
LuiCP94
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,534 Elo+
Solo
Cerberus
Cerberus
Norspang
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,543 Elo+
Party 2
Vamana
Vamana
numseguffer
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Keenaash
Athena
17
4 / 4 / 14
12,417
564
10,796
20,591
21,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Lyre69
Chiron
20
21 / 3 / 6
14,613
664
29,020
19,013
7,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
19 / 0 / 6
14,193
645
18,145
20,393
15,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
django2601
Olorun
17
3 / 3 / 7
11,198
509
7,904
12,706
5,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 4
12,296
559
9,294
14,742
12,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
3 / 13 / 3
9,364
426
12,338
23,097
8,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
Largidos
Cernunnos
17
4 / 15 / 1
10,475
476
9,336
17,611
5,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
LuiCP94
Vulcan
12
2 / 5 / 1
8,670
394
5,330
8,023
2,861
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Norspang
Cerberus
13
2 / 11 / 3
9,244
420
8,764
23,844
24,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vamana
17
2 / 6 / 3
10,718
487
9,902
17,384
11,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
50
Kills
13
14
Deaths
50
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
13
3
0.35
W
Athena
Keenaash
Athena
4
4
14
2.75
L
Cernunnos
Largidos
Cernunnos
4
15
1
0.3
L
Vulcan
LuiCP94
Vulcan
2
5
1
0.5
W
Chiron
Lyre69
Chiron
21
3
6
8
L
Cerberus
Norspang
Cerberus
2
11
3
0.32
W
19
0
6
22
W
Olorun
django2601
Olorun
3
3
7
2.17
L
Vamana
2
6
3
0.58
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,159
Damage
45,670
87,445
Taken
89,959
62,604
Mitigated
53,831
32,760
Healing
10,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
12,338
8,096
0
1,677
23,097
8,271
0
4,851
18,196
0
48,168
W
Athena
Keenaash
Athena
10,796
3,350
0
2,621
20,591
21,422
597
4,261
16,007
44,112
0
L
Cernunnos
Largidos
Cernunnos
9,336
4,130
0
55
17,611
5,906
742
2,964
14,647
0
58,874
L
Vulcan
LuiCP94
Vulcan
5,330
1,317
0
176
8,023
2,861
62
916
7,107
38,728
0
W
Chiron
Lyre69
Chiron
29,020
17,725
761
8,253
19,013
7,426
7,016
4,036
14,977
0
118,499
L
Cerberus
Norspang
Cerberus
8,764
1,100
0
4,273
23,844
24,814
424
6,747
17,051
31,584
0
W
18,145
2,472
0
10,524
20,393
15,698
2,241
2,218
16,958
0
103,730
W
Olorun
django2601
Olorun
7,904
3,703
1,041
5,053
12,706
5,410
2,916
2,972
9,624
46,032
0
L
Vamana
9,902
4,520
0
4,543
17,384
11,979
0
3,222
13,737
459
52,488
W
9,294
2,914
0
4,507
14,742
12,648
918
1,066
13,106
0
70,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,717
Gold Earned
48,471
608
Minions Killed
399
0
Camps Cleared
0
1,958,044
Distance Traveled
1,602,520
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,364
426
76
3
0
322,569
1
W
Athena
12,417
564
67
3
0
409,309
3
L
Cernunnos
10,475
476
100
5
0
285,535
0
L
Vulcan
8,670
394
70
3
0
230,286
2
W
Chiron
14,613
664
167
8
0
356,828
7
L
Cerberus
9,244
420
42
2
0
361,225
1
W
Mulan
14,193
645
158
7
0
449,126
7
W
Olorun
11,198
509
85
4
0
337,418
1
L
Vamana
10,718
487
111
5
0
402,905
2
W
Achilles
12,296
559
131
6
0
405,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role