Player Matchup

Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Exezt
He Bo
Level 108
God Stats
1W - 0L
1,309 SR
Queue Stats
4W - 4L
1,391 Elo+
Solo
Cernunnos
Cernunnos
KostasTsil
Cernunnos
Level 67
God Stats
8W - 6L
1,444 SR
Queue Stats
88W - 60L
1,635 Elo+
Solo
Erlang Shen
Erlang Shen
Zoubidaa
Erlang Shen
Level 81
God Stats
3W - 1L
1,500 SR
Queue Stats
194W - 219L
1,382 Elo+
Solo
Baron Samedi
Baron Samedi
bleix2002
Baron Samedi
Level 104
God Stats
9W - 9L
1,808 SR
Queue Stats
269W - 273L
1,448 Elo+
Solo
Team Averages
Level 104
1,512 SR
1,471 Elo+

VS

Team Averages
Level 77
1,561 SR
1,425 Elo+
Ra
Ra
Dagarooo
Ra
Level 16
God Stats
1W - 1L
1,751 SR
Queue Stats
27W - 10L
1,449 Elo+
Party 1
Ares
Ares
LéonardoBukovski
Ares
Level 29
God Stats
1W - 1L
1,669 SR
Queue Stats
23W - 33L
1,357 Elo+
Solo
Apollo
Apollo
OK_Ryba
Apollo
Level 46
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 4L
1,141 Elo+
Solo
Cernunnos
Cernunnos
Sucebnzr45
Cernunnos
Level 147
God Stats
5W - 10L
1,526 SR
Queue Stats
306W - 241L
1,576 Elo+
Party 1
Janus
Janus
ceesardm
Janus
Level 146
God Stats
23W - 24L
1,555 SR
Queue Stats
148W - 98L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
3 / 2 / 17
10,831
833
6,966
17,434
21,915
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
Exezt
He Bo
17
7 / 4 / 11
11,178
860
14,966
9,471
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
KostasTsil
Cernunnos
18
10 / 1 / 10
11,942
919
14,927
9,513
4,890
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Zoubidaa
Erlang Shen
18
6 / 2 / 11
11,210
862
11,014
12,702
7,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
bleix2002
Baron Samedi
17
2 / 0 / 14
10,314
793
7,392
7,576
5,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 2
9,708
747
5,914
11,142
5,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 8 / 2
7,510
578
3,241
16,316
16,991
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
OK_Ryba
Apollo
13
0 / 8 / 2
7,549
581
3,359
11,789
4,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
Sucebnzr45
Cernunnos
16
1 / 2 / 4
8,583
660
9,830
9,264
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
ceesardm
Janus
17
3 / 4 / 3
9,919
763
11,780
11,500
4,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
20
28
Kills
7
9
Deaths
28
63
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
2
17
5.75
L
3
6
2
0.67
W
He Bo
Exezt
He Bo
7
4
11
3.13
W
Cernunnos
KostasTsil
Cernunnos
10
1
10
15
L
0
8
2
0.13
L
Apollo
OK_Ryba
Apollo
0
8
2
0.13
L
Cernunnos
Sucebnzr45
Cernunnos
1
2
4
1.5
W
Erlang Shen
Zoubidaa
Erlang Shen
6
2
11
5.75
W
Baron Samedi
bleix2002
Baron Samedi
2
0
14
9
L
Janus
ceesardm
Janus
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,265
Damage
34,124
56,696
Taken
60,011
43,563
Mitigated
35,248
18,192
Healing
9,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,966
2,506
0
5,016
17,434
21,915
633
5,853
11,581
17,117
0
L
5,914
652
1,182
2,242
11,142
5,117
0
5,691
5,277
37,902
0
W
He Bo
Exezt
He Bo
14,966
609
0
2,372
9,471
3,633
1,066
3,713
5,758
46,871
0
W
Cernunnos
KostasTsil
Cernunnos
14,927
8,172
0
2,509
9,513
4,890
1,796
3,486
6,027
0
45,335
L
3,241
226
444
705
16,316
16,991
0
7,553
8,518
11,216
0
L
Apollo
OK_Ryba
Apollo
3,359
1,485
312
1,654
11,789
4,777
1
6,427
5,234
0
12,411
L
Cernunnos
Sucebnzr45
Cernunnos
9,830
2,591
0
1,394
9,264
4,193
1
4,494
4,648
0
30,229
W
Erlang Shen
Zoubidaa
Erlang Shen
11,014
5,600
0
4,632
12,702
7,975
692
5,286
7,416
0
35,934
W
Baron Samedi
bleix2002
Baron Samedi
7,392
908
1,253
2,410
7,576
5,150
503
2,880
4,696
27,494
0
L
Janus
ceesardm
Janus
11,780
367
0
1,320
11,500
4,170
0
4,621
6,731
45,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,475
Gold Earned
43,269
310
Minions Killed
281
8
Camps Cleared
7
1,277,329
Distance Traveled
1,085,962
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,831
833
22
2
1
267,975
4
L
Ra
9,708
747
94
7
0
241,169
0
W
He Bo
11,178
860
82
6
3
248,455
0
W
Cernunnos
11,942
919
94
7
1
222,743
0
L
Ares
7,510
578
11
1
0
188,156
0
L
Apollo
7,549
581
21
2
1
166,306
3
L
Cernunnos
8,583
660
46
4
3
230,415
0
W
Erlang Shen
11,210
862
62
5
1
271,826
4
W
Baron Samedi
10,314
793
50
4
2
266,330
3
L
Janus
9,919
763
109
8
3
259,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role