Player Matchup

Hercules
Hercules
Bingo20
Hercules
Level 16
God Stats
2W - 7L
1,538 SR
Queue Stats
117W - 115L
1,613 Elo+
Solo
Heimdallr
Heimdallr
I Nelyth I
Heimdallr
Level 11
God Stats
10W - 6L
1,702 SR
Queue Stats
74W - 40L
1,822 Elo+
Solo
Neith
Neith
IllusivexAsO
Neith
Level 30
God Stats
2W - 2L
1,565 SR
Queue Stats
213W - 263L
1,315 Elo+
Solo
Yemoja
Yemoja
Magi_1220
Yemoja
Level 3
God Stats
1W - 1L
1,723 SR
Queue Stats
1W - 1L
1,660 Elo+
Solo
Ravana
Ravana
Obscene Path
Ravana
Level 15
God Stats
3W - 2L
1,717 SR
Queue Stats
105W - 82L
1,580 Elo+
Solo
Team Averages
Level 15
1,649 SR
1,598 Elo+

VS

Team Averages
Level 15
1,636 SR
1,615 Elo+
King Arthur
King Arthur
MrBones757
King Arthur
Level 28
God Stats
16W - 17L
1,562 SR
Queue Stats
97W - 94L
1,463 Elo+
Party 1
Hades
Hades
Nexodas2
Hades
Level 25
God Stats
5W - 1L
1,934 SR
Queue Stats
66W - 59L
1,476 Elo+
Party 1
Nemesis
Nemesis
chidibere
Nemesis
Level 14
God Stats
87W - 98L
1,682 SR
Queue Stats
664W - 648L
1,649 Elo+
Solo
Rama
Rama
stopherson
Rama
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 114L
1,826 Elo+
Solo
Ra
Ra
unseen-lushness1
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bingo20
Hercules
15
1 / 2 / 1
8,953
527
6,303
9,904
9,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heimdallr
I Nelyth I
Heimdallr
19
12 / 1 / 0
11,543
679
14,703
10,684
5,588
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 1
7,432
437
5,065
10,219
3,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Magi_1220
Yemoja
4
0 / 7 / 0
5,350
315
262
6,037
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
2
0 / 1 / 0
5,039
296
83
543
137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MrBones757
King Arthur
13
0 / 1 / 2
7,901
465
4,149
13,255
7,710
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
Nexodas2
Hades
13
7 / 2 / 3
8,700
512
8,180
10,299
5,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
chidibere
Nemesis
15
4 / 2 / 0
9,263
545
3,926
8,822
5,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 0
7,671
451
1,232
9,563
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 4 / 3
8,159
480
5,796
8,132
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
13
Kills
13
13
Deaths
13
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bingo20
Hercules
1
2
1
0.75
L
Heimdallr
I Nelyth I
Heimdallr
12
1
0
12
L
0
2
1
0.25
L
Yemoja
Magi_1220
Yemoja
0
7
0
0
W
King Arthur
MrBones757
King Arthur
0
1
2
1
W
Hades
Nexodas2
Hades
7
2
3
4.25
L
Ravana
0
1
0
0
W
Nemesis
chidibere
Nemesis
4
2
0
2
W
0
4
0
0
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,416
Damage
23,283
37,387
Taken
50,071
20,572
Mitigated
23,269
10,925
Healing
17,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bingo20
Hercules
6,303
1,942
0
3,758
9,904
9,098
0
1,674
8,230
0
55,992
L
Heimdallr
I Nelyth I
Heimdallr
14,703
7,437
0
4,063
10,684
5,588
2,440
1,245
9,227
0
87,390
L
5,065
1,993
58
2,988
10,219
3,417
0
5,468
4,549
0
41,989
L
Yemoja
Magi_1220
Yemoja
262
211
36
12
6,037
2,332
0
4,830
1,131
1,344
0
W
King Arthur
MrBones757
King Arthur
4,149
696
0
4,485
13,255
7,710
242
114
12,750
0
43,951
W
Hades
Nexodas2
Hades
8,180
1,733
121
4,173
10,299
5,012
2,390
64
10,187
34,505
0
L
Ravana
83
0
0
10
543
137
0
269
274
0
83
W
Nemesis
chidibere
Nemesis
3,926
1,601
0
1,060
8,822
5,245
783
0
8,797
0
62,266
W
1,232
1,060
0
4,443
9,563
2,674
50
0
9,561
0
39,761
W
5,796
348
632
2,261
8,132
2,628
0
84
8,048
42,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,317
Gold Earned
41,694
346
Minions Killed
430
0
Camps Cleared
0
1,004,701
Distance Traveled
1,573,893
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,953
527
124
7
0
271,533
3
L
Heimdallr
11,543
679
152
9
0
312,947
0
L
Neith
7,432
437
62
4
0
259,287
1
L
Yemoja
5,350
315
5
0
0
143,896
0
W
King Arthur
7,901
465
86
5
0
329,835
2
W
Hades
8,700
512
76
4
0
293,454
2
L
Ravana
5,039
296
3
0
0
17,038
1
W
Nemesis
9,263
545
107
6
0
337,697
2
W
Rama
7,671
451
74
4
0
292,595
4
W
Ra
8,159
480
87
5
0
320,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role