Player Matchup

Artemis
Artemis
DDragon1209
Artemis
Level 11
God Stats
1W - 1L
1,263 SR
Queue Stats
2W - 8L
1,086 Elo+
Party 1
Yemoja
Yemoja
Drift yeet9483
Yemoja
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 12L
1,238 Elo+
Solo
Tsukuyomi
Tsukuyomi
Qwyzl5935
Tsukuyomi
Level 24
God Stats
9W - 5L
1,417 SR
Queue Stats
25W - 19L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
Ringo8752
Sun Wukong
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Anubis
Anubis
unshavenForest
Anubis
Level 16
God Stats
3W - 1L
1,576 SR
Queue Stats
25W - 20L
1,378 Elo+
Solo
Team Averages
Level 13
1,451 SR
1,341 Elo+

VS

Team Averages
Level 12
1,623 SR
1,354 Elo+
Kuzenbo
Kuzenbo
Fredo_Uneducated
Kuzenbo
Level 18
God Stats
7W - 1L
1,875 SR
Queue Stats
63W - 92L
1,361 Elo+
Solo
Nemesis
Nemesis
JDorigins1
Nemesis
Level 3
God Stats
19W - 13L
1,321 SR
Queue Stats
37W - 41L
1,000 Elo+
Solo
Artemis
Artemis
NeonMac
Artemis
Level 8
God Stats
12W - 5L
1,785 SR
Queue Stats
18W - 15L
1,461 Elo+
Solo
Jormungandr
Jormungandr
Xman4503
Jormungandr
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Discordia
Discordia
uajeto
Discordia
Level 29
God Stats
2W - 2L
1,637 SR
Queue Stats
38W - 51L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DDragon1209
Artemis
16
4 / 8 / 11
11,824
473
14,739
20,001
8,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 5 / 17
12,394
496
9,275
20,089
19,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Qwyzl5935
Tsukuyomi
20
17 / 3 / 4
15,161
606
22,191
18,049
8,485
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Ringo8752
Sun Wukong
18
5 / 8 / 6
12,802
512
10,208
19,088
19,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
27 / 0 / 4
18,093
724
36,596
18,468
11,550
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 10 / 6
12,002
480
10,733
32,042
40,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
JDorigins1
Nemesis
16
6 / 14 / 1
11,101
444
10,834
24,914
11,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
NeonMac
Artemis
18
9 / 14 / 3
11,378
455
19,938
23,818
8,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Xman4503
Jormungandr
12
0 / 8 / 0
7,981
319
1,953
18,719
8,297
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
uajeto
Discordia
18
1 / 13 / 3
10,265
411
11,779
22,067
6,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
35
56
Kills
22
24
Deaths
59
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
DDragon1209
Artemis
4
8
11
1.19
W
3
5
17
2.3
L
6
10
6
0.9
L
Nemesis
JDorigins1
Nemesis
6
14
1
0.46
L
Artemis
NeonMac
Artemis
9
14
3
0.75
W
Tsukuyomi
Qwyzl5935
Tsukuyomi
17
3
4
6.33
W
Sun Wukong
Ringo8752
Sun Wukong
5
8
6
1
L
Jormungandr
Xman4503
Jormungandr
0
8
0
0
L
Discordia
uajeto
Discordia
1
13
3
0.19
W
27
0
4
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,009
Damage
55,237
95,695
Taken
121,560
67,328
Mitigated
74,604
25,650
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DDragon1209
Artemis
14,739
6,050
1,367
1,729
20,001
8,304
3,773
5,474
14,527
0
64,344
W
9,275
1,746
1,274
1,307
20,089
19,016
1,087
6,602
13,487
33,296
0
L
10,733
3,709
0
576
32,042
40,925
244
9,079
22,892
33,209
0
L
Nemesis
JDorigins1
Nemesis
10,834
4,506
0
3,563
24,914
11,109
0
8,594
16,198
0
65,925
L
Artemis
NeonMac
Artemis
19,938
10,186
0
3,728
23,818
8,264
100
6,657
17,082
0
71,306
W
Tsukuyomi
Qwyzl5935
Tsukuyomi
22,191
5,253
0
3,741
18,049
8,485
4,178
4,208
13,841
0
116,717
W
Sun Wukong
Ringo8752
Sun Wukong
10,208
3,014
0
625
19,088
19,973
4,397
3,167
15,921
0
63,448
L
Jormungandr
Xman4503
Jormungandr
1,953
313
96
222
18,719
8,297
0
6,127
12,486
30,943
0
L
Discordia
uajeto
Discordia
11,779
678
233
2,248
22,067
6,009
168
14,963
6,500
71,070
0
W
36,596
1,523
1,293
14,314
18,468
11,550
5,124
5,014
13,454
159,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,274
Gold Earned
52,727
680
Minions Killed
371
0
Camps Cleared
0
2,116,880
Distance Traveled
1,891,951
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,824
473
95
4
0
398,914
6
W
Yemoja
12,394
496
38
2
0
420,460
0
L
Kuzenbo
12,002
480
35
1
0
427,721
1
L
Nemesis
11,101
444
91
4
0
433,085
0
L
Artemis
11,378
455
96
4
0
347,454
0
W
Tsukuyomi
15,161
606
161
6
0
469,240
2
W
Sun Wukong
12,802
512
114
5
0
411,891
0
L
Jormungandr
7,981
319
45
2
0
284,101
1
L
Discordia
10,265
411
104
4
0
399,590
4
W
Anubis
18,093
724
272
11
0
416,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role