Player Matchup

Kukulkan
Kukulkan
Corppu
Kukulkan
Level 85
God Stats
5W - 6L
1,606 SR
Queue Stats
132W - 121L
1,589 Elo+
Solo
Artio
Artio
Totsym
Artio
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
figo
Anhur
Level 158
God Stats
60W - 71L
1,590 SR
Queue Stats
246W - 245L
1,569 Elo+
Solo
Thanatos
Thanatos
leongoldy
Thanatos
Level 107
God Stats
14W - 17L
1,560 SR
Queue Stats
599W - 571L
1,557 Elo+
Solo
Tyr
Tyr
sikipiki
Tyr
Level 86
God Stats
3W - 5L
1,583 SR
Queue Stats
99W - 96L
1,548 Elo+
Solo
Team Averages
Level 111
1,568 SR
1,552 Elo+

VS

Team Averages
Level 143
1,548 SR
1,564 Elo+
Danzaburou
Danzaburou
Eriks0ne
Danzaburou
Level 117
God Stats
40W - 37L
1,542 SR
Queue Stats
369W - 344L
1,542 Elo+
Party 1
Guan Yu
Guan Yu
FazzzoinvertoR
Guan Yu
Level 158
God Stats
69W - 54L
1,668 SR
Queue Stats
583W - 591L
1,496 Elo+
Party 1
Arachne
Arachne
REDSPORTS
Arachne
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Terizu
Sylvanus
Level 157
God Stats
46W - 31L
1,527 SR
Queue Stats
497W - 503L
1,542 Elo+
Party 1
Chang'e
Chang'e
Δssa
Chang'e
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 27L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Corppu
Kukulkan
9
0 / 4 / 0
5,480
548
3,178
4,806
1,590
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artio
Totsym
Artio
7
0 / 5 / 2
4,972
497
3,109
9,478
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
figo
Anhur
10
0 / 3 / 0
5,550
555
2,865
7,940
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
leongoldy
Thanatos
11
4 / 3 / 0
6,457
646
3,597
7,019
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 0
5,939
594
2,401
8,697
2,712
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eriks0ne
Danzaburou
11
3 / 0 / 2
6,632
663
4,054
4,651
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 0 / 1
6,857
686
6,920
6,320
3,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
REDSPORTS
Arachne
11
6 / 3 / 4
6,918
692
5,622
8,824
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Terizu
Sylvanus
11
3 / 1 / 8
6,123
612
3,393
5,003
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
Δssa
Chang'e
11
2 / 1 / 5
6,563
656
4,985
7,322
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
5
Kills
18
18
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Corppu
Kukulkan
0
4
0
0
W
Danzaburou
Eriks0ne
Danzaburou
3
0
2
4
W
4
0
1
4.5
W
Arachne
REDSPORTS
Arachne
6
3
4
2.67
W
Sylvanus
Terizu
Sylvanus
3
1
8
7
L
Artio
Totsym
Artio
0
5
2
0.2
L
Anhur
figo
Anhur
0
3
0
0
L
Thanatos
leongoldy
Thanatos
4
3
0
1.33
L
1
3
0
0.33
W
Chang'e
Δssa
Chang'e
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,150
Damage
24,974
37,940
Taken
32,120
11,840
Mitigated
11,995
14,367
Healing
17,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Corppu
Kukulkan
3,178
245
0
126
4,806
1,590
0
2,222
2,464
34,356
0
W
Danzaburou
Eriks0ne
Danzaburou
4,054
2,203
0
2,552
4,651
1,180
756
793
3,858
0
38,764
W
6,920
1,555
230
3,500
6,320
3,207
32
1,175
5,145
0
36,590
W
Arachne
REDSPORTS
Arachne
5,622
3,568
0
3,858
8,824
2,802
0
1,491
7,333
0
29,289
W
Sylvanus
Terizu
Sylvanus
3,393
1,003
1,561
2,295
5,003
2,862
616
978
4,025
17,378
4,046
L
Artio
Totsym
Artio
3,109
303
438
3,142
9,478
3,662
0
2,510
6,922
11,794
0
L
Anhur
figo
Anhur
2,865
1,358
0
2,896
7,940
1,823
0
1,314
6,590
0
36,236
L
Thanatos
leongoldy
Thanatos
3,597
881
0
5,659
7,019
2,053
0
1,315
5,610
0
29,717
L
2,401
170
0
2,106
8,697
2,712
0
455
8,242
0
31,385
W
Chang'e
Δssa
Chang'e
4,985
300
416
3,058
7,322
1,944
853
1,850
5,472
36,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,398
Gold Earned
33,093
312
Minions Killed
322
0
Camps Cleared
0
974,853
Distance Traveled
1,016,202
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,480
548
77
8
0
197,770
6
W
Danzaburou
6,632
663
72
7
0
197,401
4
W
Guan Yu
6,857
686
72
7
0
214,704
0
W
Arachne
6,918
692
61
6
0
220,293
2
W
Sylvanus
6,123
612
39
4
0
186,800
5
L
Artio
4,972
497
19
2
0
219,718
3
L
Anhur
5,550
555
78
8
0
181,678
2
L
Thanatos
6,457
646
70
7
0
189,101
3
L
Tyr
5,939
594
68
7
0
186,586
1
W
Chang'e
6,563
656
78
8
0
197,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role