Player Matchup

Scylla
Scylla
BraXonSC
Scylla
Level 17
God Stats
1W - 3L
1,311 SR
Queue Stats
22W - 15L
1,666 Elo+
Solo
Tsukuyomi
Tsukuyomi
Darkfaze787
Tsukuyomi
Level 22
God Stats
2W - 2L
1,561 SR
Queue Stats
8W - 6L
1,610 Elo+
Solo
Cthulhu
Cthulhu
MICHAELART
Cthulhu
Level 16
God Stats
1W - 1L
1,670 SR
Queue Stats
5W - 9L
1,413 Elo+
Solo
Neith
Neith
MrImpasaShot21
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,241 Elo+
Party 1
Izanami
Izanami
Mr_impasa_shot21
Izanami
Level 67
God Stats
1W - 3L
1,482 SR
Queue Stats
7W - 15L
1,382 Elo+
Party 1
Team Averages
Level 25
1,505 SR
1,462 Elo+

VS

Team Averages
Level 16
1,549 SR
1,425 Elo+
Neith
Neith
ChipzAhoi
Neith
Level 27
God Stats
46W - 31L
1,638 SR
Queue Stats
55W - 47L
1,525 Elo+
Solo
Izanami
Izanami
MephïstØ
Izanami
Level 15
God Stats
60W - 47L
1,602 SR
Queue Stats
81W - 76L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
Ordianikateur
Kukulkan
Level 5
God Stats
23W - 18L
1,330 SR
Queue Stats
27W - 24L
1,301 Elo+
Party 2
Raijin
Raijin
illusionist112
Raijin
Level 27
God Stats
20W - 25L
1,674 SR
Queue Stats
73W - 82L
1,654 Elo+
Solo
Fenrir
Fenrir
kirito0115
Fenrir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BraXonSC
Scylla
20
18 / 8 / 16
18,953
1,458
39,296
18,216
7,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Darkfaze787
Tsukuyomi
20
12 / 3 / 24
15,808
1,216
31,087
19,799
8,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
MICHAELART
Cthulhu
18
2 / 11 / 15
12,388
953
12,054
25,535
28,556
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
11 / 12 / 16
14,532
1,118
18,301
24,388
11,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
0 / 15 / 23
12,653
973
7,592
25,358
12,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChipzAhoi
Neith
20
21 / 2 / 13
16,733
1,287
26,785
18,870
6,585
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
MephïstØ
Izanami
20
7 / 7 / 21
14,795
1,138
17,191
28,934
12,335
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Ordianikateur
Kukulkan
20
5 / 8 / 27
14,318
1,101
18,644
17,602
6,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 6 / 24
14,459
1,112
26,585
18,547
6,718
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
kirito0115
Fenrir
20
7 / 20 / 21
13,538
1,041
19,473
29,908
11,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
155
43
Kills
49
49
Deaths
43
94
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Scylla
BraXonSC
Scylla
18
8
16
3.25
W
Neith
ChipzAhoi
Neith
21
2
13
13.75
L
Tsukuyomi
Darkfaze787
Tsukuyomi
12
3
24
8
L
Cthulhu
MICHAELART
Cthulhu
2
11
15
0.86
W
Izanami
MephïstØ
Izanami
7
7
21
2.5
L
11
12
16
1.58
L
0
15
23
0.77
W
Kukulkan
Ordianikateur
Kukulkan
5
8
27
2.31
W
9
6
24
3.5
W
Fenrir
kirito0115
Fenrir
7
20
21
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,330
Damage
108,678
113,296
Taken
113,861
67,569
Mitigated
44,180
8,720
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BraXonSC
Scylla
39,296
609
0
0
18,216
7,014
0
7,768
10,448
73,350
0
W
Neith
ChipzAhoi
Neith
26,785
12,651
0
5,317
18,870
6,585
0
8,605
10,265
0
78,259
L
Tsukuyomi
Darkfaze787
Tsukuyomi
31,087
7,485
0
4,282
19,799
8,014
0
4,647
15,152
0
60,717
L
Cthulhu
MICHAELART
Cthulhu
12,054
1,346
99
255
25,535
28,556
0
11,282
14,253
23,643
0
W
Izanami
MephïstØ
Izanami
17,191
11,881
1,079
1,362
28,934
12,335
0
12,238
16,696
0
49,081
L
18,301
9,924
1,032
2,396
24,388
11,958
0
8,886
15,502
0
36,849
L
7,592
6,498
0
656
25,358
12,027
0
12,646
12,712
0
28,963
W
Kukulkan
Ordianikateur
Kukulkan
18,644
3,461
0
591
17,602
6,701
0
8,687
8,915
40,751
0
W
26,585
4,186
0
738
18,547
6,718
0
9,937
8,610
42,127
0
W
Fenrir
kirito0115
Fenrir
19,473
3,173
0
559
29,908
11,841
0
11,883
18,025
0
24,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,334
Gold Earned
73,843
242
Minions Killed
255
4
Camps Cleared
11
1,094,640
Distance Traveled
1,079,181
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
18,953
1,458
101
8
2
250,404
0
W
Neith
16,733
1,287
105
8
0
225,087
0
L
Tsukuyomi
15,808
1,216
49
4
1
285,900
1
L
Cthulhu
12,388
953
25
2
0
190,072
0
W
Izanami
14,795
1,138
52
4
5
218,277
0
L
Neith
14,532
1,118
26
2
0
198,821
0
L
Izanami
12,653
973
41
3
1
169,443
0
W
Kukulkan
14,318
1,101
49
4
4
228,412
0
W
Raijin
14,459
1,112
42
3
2
225,481
0
W
Fenrir
13,538
1,041
7
1
0
181,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role