Player Matchup

Ganesha
Ganesha
Drarex
Ganesha
Level 28
God Stats
4W - 3L
1,774 SR
Queue Stats
77W - 64L
1,458 Elo+
Solo
Tiamat
Tiamat
Narhun1
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 60L
1,349 Elo+
Solo
Mercury
Mercury
P-R-O-D-Y
Mercury
Level 26
God Stats
34W - 27L
1,549 SR
Queue Stats
61W - 52L
1,440 Elo+
Solo
Vulcan
Vulcan
Rafikiel
Vulcan
Level 28
God Stats
15W - 11L
1,522 SR
Queue Stats
24W - 17L
1,520 Elo+
Solo
Olorun
Olorun
anthony4n7
Olorun
Level 9
God Stats
3W - 5L
1,273 SR
Queue Stats
19W - 14L
1,329 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,419 Elo+

VS

Team Averages
Level 10
1,601 SR
1,291 Elo+
Da Ji
Da Ji
Baitari
Da Ji
Level 5
God Stats
2W - 0L
1,721 SR
Queue Stats
5W - 4L
1,418 Elo+
Party 2
Yemoja
Yemoja
Gethabarbz
Yemoja
Level 19
God Stats
6W - 0L
1,785 SR
Queue Stats
158W - 161L
1,429 Elo+
Solo
Neith
Neith
Kuciputek
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
captain2021
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,055 Elo+
Party 1
Merlin
Merlin
lKase
Merlin
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 20L
1,055 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Drarex
Ganesha
20
0 / 4 / 30
16,308
1,019
24,143
37,400
70,230
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Narhun1
Tiamat
20
10 / 15 / 20
16,871
1,054
33,307
35,938
37,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
P-R-O-D-Y
Mercury
17
4 / 3 / 3
13,033
815
3,622
4,680
1,391
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Rafikiel
Vulcan
20
14 / 4 / 14
17,570
1,098
42,330
23,416
14,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
anthony4n7
Olorun
20
8 / 10 / 15
15,501
969
20,438
30,943
19,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Baitari
Da Ji
20
13 / 10 / 15
17,815
1,113
32,706
23,339
9,156
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Gethabarbz
Yemoja
20
2 / 4 / 22
16,067
1,004
13,663
24,917
25,348
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Kuciputek
Neith
20
16 / 4 / 16
18,702
1,169
42,703
22,493
8,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
captain2021
Guan Yu
20
3 / 9 / 17
14,575
911
18,771
39,607
43,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
lKase
Merlin
20
2 / 9 / 16
14,547
909
19,611
23,021
8,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
122
36
Kills
36
36
Deaths
36
82
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Baitari
Da Ji
13
10
15
2.05
L
Ganesha
Drarex
Ganesha
0
4
30
3.75
W
Yemoja
Gethabarbz
Yemoja
2
4
22
3.25
W
Neith
Kuciputek
Neith
16
4
16
6
L
Tiamat
Narhun1
Tiamat
10
15
20
1.33
L
Mercury
P-R-O-D-Y
Mercury
4
3
3
1.83
L
Vulcan
Rafikiel
Vulcan
14
4
14
5.25
L
Olorun
anthony4n7
Olorun
8
10
15
1.55
W
Guan Yu
captain2021
Guan Yu
3
9
17
1.28
W
Merlin
lKase
Merlin
2
9
16
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,840
Damage
127,454
132,377
Taken
133,377
142,890
Mitigated
94,991
16,528
Healing
28,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Baitari
Da Ji
32,706
7,666
0
1,293
23,339
9,156
0
20,380
2,959
0
48,625
L
Ganesha
Drarex
Ganesha
24,143
2,315
0
1,686
37,400
70,230
0
9,119
28,281
53,406
0
W
Yemoja
Gethabarbz
Yemoja
13,663
2,298
8,657
3,767
24,917
25,348
0
24,157
760
25,739
0
W
Neith
Kuciputek
Neith
42,703
20,776
0
6,938
22,493
8,452
0
20,245
2,248
0
92,940
L
Tiamat
Narhun1
Tiamat
33,307
3,772
0
2,988
35,938
37,244
0
6,975
28,963
48,178
0
L
Mercury
P-R-O-D-Y
Mercury
3,622
1,735
0
0
4,680
1,391
0
993
3,687
0
5,139
L
Vulcan
Rafikiel
Vulcan
42,330
10,480
936
1,857
23,416
14,376
0
7,198
16,218
66,913
0
L
Olorun
anthony4n7
Olorun
20,438
11,051
3,686
5,375
30,943
19,649
0
8,989
21,954
43,481
0
W
Guan Yu
captain2021
Guan Yu
18,771
3,659
2,454
5,098
39,607
43,414
0
34,002
4,192
0
37,991
W
Merlin
lKase
Merlin
19,611
1,819
0
0
23,021
8,621
0
21,434
1,587
51,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,283
Gold Earned
81,706
202
Minions Killed
290
0
Camps Cleared
3
1,293,543
Distance Traveled
1,473,662
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
17,815
1,113
33
2
2
288,695
0
L
Ganesha
16,308
1,019
7
0
0
307,056
0
W
Yemoja
16,067
1,004
21
1
0
313,121
1
W
Neith
18,702
1,169
127
8
1
274,366
0
L
Tiamat
16,871
1,054
56
4
0
300,991
0
L
Mercury
13,033
815
4
0
0
106,212
0
L
Vulcan
17,570
1,098
63
4
0
323,453
0
L
Olorun
15,501
969
72
5
0
255,831
0
W
Guan Yu
14,575
911
29
2
0
336,979
1
W
Merlin
14,547
909
80
5
0
260,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role