Player Matchup

Loki
Loki
BassOlive475245
Loki
Level 14
God Stats
2W - 2L
1,545 SR
Queue Stats
30W - 35L
1,400 Elo+
Solo
Ares
Ares
DeathByMe260
Ares
Level 28
God Stats
7W - 11L
1,648 SR
Queue Stats
111W - 154L
1,380 Elo+
Solo
Hel
Hel
aidencadair
Hel
Level 17
God Stats
0W - 1L
1,180 SR
Queue Stats
27W - 34L
1,453 Elo+
Solo
Tiamat
Tiamat
geezzy711
Tiamat
Level 17
God Stats
0W - 2L
1,163 SR
Queue Stats
1W - 3L
1,264 Elo+
Solo
Merlin
Merlin
jahnm
Merlin
Level 29
God Stats
18W - 27L
1,779 SR
Queue Stats
302W - 341L
1,477 Elo+
Solo
Team Averages
Level 21
1,463 SR
1,395 Elo+

VS

Team Averages
Level 21
1,495 SR
1,409 Elo+
Loki
Loki
ChopstickDuo
Loki
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Sol
Sol
ELVerde2992
Sol
Level 28
God Stats
12W - 17L
1,475 SR
Queue Stats
137W - 168L
1,405 Elo+
Solo
Cupid
Cupid
OgWhiteBread
Cupid
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 37L
1,441 Elo+
Party 1
Ymir
Ymir
ZeroMrk2
Ymir
Level 1
God Stats
8W - 9L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Pele
Pele
nanozeus
Pele
Level 28
God Stats
26W - 21L
1,500 SR
Queue Stats
64W - 67L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
8,034
402
5,311
14,036
6,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
8 / 7 / 1
10,356
518
13,544
21,662
24,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 10 / 2
7,845
392
4,067
12,683
5,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tiamat
geezzy711
Tiamat
7
0 / 9 / 0
6,039
302
1,054
7,560
2,548
Merlin
jahnm
Merlin
15
0 / 7 / 0
8,997
450
8,461
14,989
5,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 4
13,326
666
9,568
11,669
4,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
7 / 0 / 2
11,755
588
12,717
13,040
5,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
12 / 3 / 6
11,287
564
20,822
13,349
4,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
1 / 6 / 14
9,270
464
2,847
11,037
7,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
16
8 / 1 / 4
11,290
565
8,637
9,943
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
10
Kills
41
42
Deaths
10
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
13
0
4
15
L
8
7
1
1.21
W
7
0
2
8
W
12
3
6
5
W
Ymir
1
6
14
1.33
L
2
10
2
0.3
L
Tiamat
geezzy711
Tiamat
0
9
0
0
L
Merlin
jahnm
Merlin
0
7
0
0
W
Pele
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,437
Damage
54,591
70,930
Taken
59,038
45,487
Mitigated
25,735
5,853
Healing
20,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,311
1,587
0
0
14,036
6,849
2,154
3,097
10,939
0
35,334
W
9,568
2,746
0
6,665
11,669
4,817
364
919
10,750
0
112,011
L
13,544
1,732
0
549
21,662
24,990
174
4,522
17,140
41,314
0
W
12,717
5,727
0
6,090
13,040
5,271
6,581
7,663
5,377
72,105
0
W
20,822
11,941
259
5,847
13,349
4,979
2,126
7,912
5,437
0
68,665
W
Ymir
2,847
1,419
0
582
11,037
7,100
348
6,012
5,025
12,032
0
L
4,067
666
136
1,711
12,683
5,207
440
575
12,108
23,540
0
L
Tiamat
geezzy711
Tiamat
1,054
318
0
205
7,560
2,548
0
3,066
4,494
3,484
0
L
Merlin
jahnm
Merlin
8,461
0
0
3,252
14,989
5,893
229
4,304
10,685
60,708
0
W
Pele
8,637
2,228
0
1,034
9,943
3,568
2,272
4,620
5,323
0
50,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,271
Gold Earned
56,928
277
Minions Killed
508
0
Camps Cleared
0
1,486,247
Distance Traveled
1,866,720
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,034
402
69
3
0
347,339
2
W
Loki
13,326
666
172
9
0
412,994
5
L
Ares
10,356
518
40
2
0
368,021
2
W
Sol
11,755
588
132
7
0
350,431
0
W
Cupid
11,287
564
95
5
0
358,991
2
W
Ymir
9,270
464
18
1
0
312,744
0
L
Hel
7,845
392
49
2
0
265,789
0
L
Tiamat
6,039
302
6
0
0
182,785
0
L
Merlin
8,997
450
113
6
0
322,313
0
W
Pele
11,290
565
91
5
0
431,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role