Player Matchup

Chang'e
Chang'e
Platinum V
Acorn101
Chang'e
Platinum V
Level 129
God Stats
10W - 15L
1,452 SR
Queue Stats
483W - 463L
1,630 MMR
Party 1
Achilles
Achilles
Gold II
DavidlikesBoys
Achilles
Gold II
Level 105
God Stats
13W - 15L
1,532 SR
Queue Stats
369W - 369L
1,460 MMR
Party 1
Cernunnos
Cernunnos
Gold III
DuttyWap
Cernunnos
Gold III
Level 128
God Stats
12W - 12L
1,521 SR
Queue Stats
169W - 172L
1,592 MMR
Solo
Sobek
Sobek
Gold I
ErraticMeatball
Sobek
Gold I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
TrapBunnyEam
Nemesis
Gold IV
Level 65
God Stats
6W - 2L
1,500 SR
Queue Stats
59W - 53L
1,544 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 99
1,501 SR
1,545 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,551 SR
1,553 MMR
Chiron
Chiron
Gold I
HopérONE
Chiron
Gold I
Level 139
God Stats
5W - 4L
1,558 SR
Queue Stats
80W - 87L
1,573 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Qontem
Kumbhakarna
Silver I
Level 89
God Stats
8W - 6L
1,500 SR
Queue Stats
40W - 51L
1,461 MMR
Party 2
King Arthur
King Arthur
Gold II
Venganza753
King Arthur
Gold II
Level 68
God Stats
23W - 33L
1,511 SR
Queue Stats
108W - 116L
1,597 MMR
Party 2
Fenrir
Fenrir
Silver I
mudkip508956
Fenrir
Silver I
Level 126
God Stats
8W - 8L
1,653 SR
Queue Stats
17W - 20L
1,543 MMR
Solo
Agni
Agni
Gold II
xxKAIDOxx
Agni
Gold II
Level 159
God Stats
6W - 8L
1,531 SR
Queue Stats
245W - 255L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Acorn101
Chang'e
15
1 / 6 / 2
8,972
449
12,895
15,029
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
15
1 / 5 / 2
9,229
461
12,383
20,298
20,834
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
DuttyWap
Cernunnos
15
0 / 6 / 4
9,159
458
8,665
15,585
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 5 / 4
9,132
457
9,193
23,333
20,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
TrapBunnyEam
Nemesis
17
3 / 6 / 5
10,371
519
9,517
16,010
7,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
DanzaburouTsukuyomiApolloSetGuan Yu

VS

Bans
ScyllaCu ChulainnCupidArachneHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HopérONE
Chiron
18
7 / 1 / 7
11,391
570
17,269
14,148
5,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kumbhakarna
Qontem
Kumbhakarna
14
1 / 3 / 14
9,278
464
4,621
18,688
14,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Venganza753
King Arthur
17
3 / 2 / 8
11,263
563
13,868
18,136
13,404
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
18
12 / 3 / 9
11,197
560
15,039
17,384
11,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
17
5 / 0 / 12
10,567
528
15,292
10,237
5,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
9
Kills
28
28
Deaths
9
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Acorn101
Chang'e
1
6
2
0.33
L
Achilles
1
5
2
0.4
L
Cernunnos
DuttyWap
Cernunnos
0
6
4
0.33
L
4
5
4
1.2
W
Chiron
HopérONE
Chiron
7
1
7
10.5
W
Kumbhakarna
Qontem
Kumbhakarna
1
3
14
2.67
L
Nemesis
TrapBunnyEam
Nemesis
3
6
5
0.92
W
King Arthur
Venganza753
King Arthur
3
2
8
3.5
W
Fenrir
12
3
9
5.5
W
Agni
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,653
Damage
66,089
90,255
Taken
78,593
59,470
Mitigated
49,775
24,245
Healing
21,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Acorn101
Chang'e
12,895
324
960
5,234
15,029
5,375
82
5,933
9,096
74,037
0
L
Achilles
12,383
1,803
0
5,501
20,298
20,834
546
1,507
18,791
0
62,704
L
Cernunnos
DuttyWap
Cernunnos
8,665
3,988
0
5,171
15,585
5,314
0
3,019
12,566
0
69,699
L
9,193
657
0
6,367
23,333
20,494
0
5,579
17,466
26,206
0
W
Chiron
HopérONE
Chiron
17,269
7,856
1,004
7,320
14,148
5,439
3,616
2,787
11,361
0
93,038
W
Kumbhakarna
Qontem
Kumbhakarna
4,621
511
0
4,469
18,688
14,265
27
6,333
12,355
16,878
0
L
Nemesis
TrapBunnyEam
Nemesis
9,517
3,862
0
1,012
16,010
7,453
54
3,875
12,135
0
61,787
W
King Arthur
Venganza753
King Arthur
13,868
807
0
6,576
18,136
13,404
0
1,405
16,731
0
68,305
W
Fenrir
15,039
3,310
0
865
17,384
11,530
370
6,649
10,735
0
77,347
W
Agni
15,292
1,262
0
1,205
10,237
5,137
316
4,914
5,323
78,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,863
Gold Earned
53,696
506
Minions Killed
507
0
Camps Cleared
0
1,860,970
Distance Traveled
2,056,714
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,972
449
140
7
0
364,532
12
L
Achilles
9,229
461
116
6
0
373,329
2
L
Cernunnos
9,159
458
125
6
0
336,064
2
L
Sobek
9,132
457
21
1
0
386,415
8
W
Chiron
11,391
570
138
7
0
365,184
3
W
Kumbhakarna
9,278
464
8
0
0
411,464
11
L
Nemesis
10,371
519
104
5
0
400,630
3
W
King Arthur
11,263
563
133
7
0
426,556
9
W
Fenrir
11,197
560
113
6
0
442,466
3
W
Agni
10,567
528
115
6
0
411,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role