Player Matchup

Artemis
Artemis
Platinum V
Bîrdy
Artemis
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold IV
D3STR02000
Loki
Gold IV
Level 62
God Stats
4W - 1L
1,511 SR
Queue Stats
90W - 99L
1,440 MMR
Solo
Ganesha
Ganesha
Gold III
DoItLikeWoah
Ganesha
Gold III
Level 147
God Stats
24W - 15L
1,757 SR
Queue Stats
180W - 178L
1,430 MMR
Solo
Thor
Thor
Gold III
HighLordFragBag
Thor
Gold III
Level 136
God Stats
45W - 34L
1,656 SR
Queue Stats
748W - 745L
1,433 MMR
Solo
Aphrodite
Aphrodite
Gold II
MonoSape
Aphrodite
Gold II
Level 160
God Stats
78W - 64L
1,608 SR
Queue Stats
346W - 359L
1,487 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,606 SR
1,458 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,456 SR
1,479 MMR
Tyr
Tyr
Gold III
Grayyfull
Tyr
Gold III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver IV
JungleGnome
Hun Batz
Silver IV
Level 88
God Stats
0W - 2L
1,325 SR
Queue Stats
9W - 17L
1,421 MMR
Solo
King Arthur
King Arthur
Silver II
ZHEER99
King Arthur
Silver II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
davichos29
Janus
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
freizerX
Anhur
Gold IV
Level 149
God Stats
2W - 3L
1,456 SR
Queue Stats
63W - 63L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bîrdy
Artemis
20
5 / 0 / 2
13,238
630
15,069
9,076
3,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 2 / 5
12,363
589
6,718
13,089
5,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
DoItLikeWoah
Ganesha
16
0 / 0 / 16
11,400
543
5,956
16,834
19,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 1 / 7
12,498
595
18,133
14,588
11,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
MonoSape
Aphrodite
19
6 / 0 / 7
12,541
597
7,959
16,199
7,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
TiamatTsukuyomiSetHeimdallrDanzaburou

VS

Bans
PersephoneCerberusCthulhuCu ChulainnApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,902
376
2,784
15,276
9,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
JungleGnome
Hun Batz
12
1 / 3 / 0
8,237
392
3,649
10,771
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
ZHEER99
King Arthur
14
1 / 6 / 0
8,820
420
7,092
21,078
13,612
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
14
0 / 3 / 0
8,549
407
8,309
9,295
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
freizerX
Anhur
16
0 / 4 / 0
9,761
465
5,360
17,102
5,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
2
21
Kills
2
3
Deaths
21
37
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bîrdy
Artemis
5
0
2
6
W
5
2
5
3.75
W
Ganesha
DoItLikeWoah
Ganesha
0
0
16
8
L
0
5
0
0
W
5
1
7
8.5
L
Hun Batz
JungleGnome
Hun Batz
1
3
0
0.33
W
Aphrodite
MonoSape
Aphrodite
6
0
7
9.5
L
King Arthur
ZHEER99
King Arthur
1
6
0
0.17
L
Janus
0
3
0
0
L
Anhur
freizerX
Anhur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,835
Damage
27,194
69,786
Taken
73,522
47,470
Mitigated
34,788
42,075
Healing
16,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bîrdy
Artemis
15,069
8,426
0
5,088
9,076
3,286
7,160
279
8,797
0
113,254
W
6,718
976
0
6,070
13,089
5,975
2,331
1,278
11,811
0
99,833
W
Ganesha
DoItLikeWoah
Ganesha
5,956
644
0
4,534
16,834
19,055
1,652
3,353
13,481
29,387
0
L
2,784
344
0
3,974
15,276
9,129
0
5,431
9,845
0
29,600
W
18,133
3,994
0
3,910
14,588
11,824
942
1,037
13,551
0
76,778
L
Hun Batz
JungleGnome
Hun Batz
3,649
478
0
1,977
10,771
3,670
0
1,878
8,893
0
38,350
W
Aphrodite
MonoSape
Aphrodite
7,959
770
8,873
13,600
16,199
7,330
1,610
3,246
12,953
100,941
0
L
King Arthur
ZHEER99
King Arthur
7,092
797
0
5,488
21,078
13,612
0
2,243
18,835
0
49,830
L
Janus
8,309
298
0
658
9,295
2,681
0
3,494
5,801
69,634
0
L
Anhur
freizerX
Anhur
5,360
1,409
0
4,113
17,102
5,696
0
869
16,233
0
80,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,040
Gold Earned
43,269
680
Minions Killed
484
0
Camps Cleared
0
2,122,731
Distance Traveled
2,017,004
28
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,238
630
190
9
0
395,131
9
W
Loki
12,363
589
142
7
0
457,481
6
W
Ganesha
11,400
543
2
0
0
426,110
8
L
Tyr
7,902
376
54
3
0
422,523
9
W
Thor
12,498
595
142
7
0
419,165
1
L
Hun Batz
8,237
392
68
3
0
441,582
5
W
Aphrodite
12,541
597
204
10
0
424,844
4
L
King Arthur
8,820
420
99
5
0
404,234
6
L
Janus
8,549
407
106
5
0
409,537
16
L
Anhur
9,761
465
157
7
0
339,128
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role