Player Matchup

Rama
Rama
EL L0bO Alma
Rama
Level 7
God Stats
71W - 65L
1,426 SR
Queue Stats
75W - 70L
1,291 Elo+
Solo
Vamana
Vamana
NFL517
Vamana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,090 Elo+
Solo
Athena
Athena
SIU FBreezy
Athena
Level 25
God Stats
9W - 12L
1,483 SR
Queue Stats
492W - 535L
1,372 Elo+
Party 2
Izanami
Izanami
SIU Guapo
Izanami
Level 12
God Stats
21W - 14L
1,630 SR
Queue Stats
141W - 149L
1,365 Elo+
Party 2
Zeus
Zeus
TwiztedJester45
Zeus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,398 Elo+
Solo
Team Averages
Level 12
1,508 SR
1,303 Elo+

VS

Team Averages
Level 18
1,508 SR
1,311 Elo+
Cthulhu
Cthulhu
Aquarian Rising
Cthulhu
Level 27
God Stats
2W - 1L
1,795 SR
Queue Stats
125W - 147L
1,358 Elo+
Party 1
Pele
Pele
Smaug1312
Pele
Level 18
God Stats
25W - 26L
1,475 SR
Queue Stats
71W - 81L
1,378 Elo+
Party 1
Bakasura
Bakasura
Tha-Rippa3s17
Bakasura
Level 12
God Stats
10W - 10L
1,500 SR
Queue Stats
163W - 202L
1,323 Elo+
Solo
Sun Wukong
Sun Wukong
p8681046q
Sun Wukong
Level 26
God Stats
4W - 6L
1,269 SR
Queue Stats
167W - 165L
1,396 Elo+
Party 1
Ra
Ra
qwolf87
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 19
15,028
1,073
29,941
15,686
7,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
NFL517
Vamana
20
2 / 2 / 23
13,257
947
14,092
15,781
17,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
20
8 / 0 / 17
13,636
974
8,689
14,036
18,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Izanami
SIU Guapo
Izanami
20
17 / 3 / 16
15,819
1,130
34,118
19,608
8,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 5 / 27
13,584
970
20,345
12,715
5,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 12 / 5
13,244
946
20,245
35,604
44,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pele
18
3 / 10 / 2
12,546
896
17,965
25,919
11,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Tha-Rippa3s17
Bakasura
18
2 / 9 / 2
11,978
856
9,087
22,934
9,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
p8681046q
Sun Wukong
19
5 / 6 / 2
14,245
1,018
22,838
29,048
24,325
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 6 / 1
10,397
743
592
5,003
1,551
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
23
43
Kills
11
11
Deaths
43
102
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
12
5
0.29
W
13
1
19
22.5
W
Vamana
NFL517
Vamana
2
2
23
6.75
W
Athena
8
0
17
16.5
W
Izanami
SIU Guapo
Izanami
17
3
16
8.33
L
Pele
3
10
2
0.4
L
Bakasura
Tha-Rippa3s17
Bakasura
2
9
2
0.33
W
3
5
27
3.3
L
Sun Wukong
p8681046q
Sun Wukong
5
6
2
1
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,185
Damage
70,727
77,826
Taken
118,508
57,485
Mitigated
92,116
10,025
Healing
3,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,245
739
0
559
35,604
44,769
0
7,265
27,970
46,185
0
W
29,941
20,460
0
2,524
15,686
7,196
0
3,519
11,736
0
46,373
W
Vamana
NFL517
Vamana
14,092
6,375
0
5,006
15,781
17,453
0
3,815
11,911
307
43,624
W
Athena
8,689
3,776
0
1,032
14,036
18,937
0
2,258
11,448
11,210
0
W
Izanami
SIU Guapo
Izanami
34,118
28,353
0
0
19,608
8,859
0
6,115
13,453
0
68,853
L
Pele
17,965
5,864
0
821
25,919
11,701
0
5,936
19,783
0
44,115
L
Bakasura
Tha-Rippa3s17
Bakasura
9,087
5,827
0
1,007
22,934
9,770
0
7,586
15,173
0
26,611
W
20,345
4,933
0
1,463
12,715
5,040
0
5,130
7,465
35,625
0
L
Sun Wukong
p8681046q
Sun Wukong
22,838
6,866
0
1,235
29,048
24,325
0
7,232
21,566
0
53,699
L
592
175
0
0
5,003
1,551
0
1,239
3,714
2,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,324
Gold Earned
62,410
244
Minions Killed
225
4
Camps Cleared
7
1,264,825
Distance Traveled
1,228,201
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,244
946
63
5
1
249,127
3
W
Rama
15,028
1,073
26
2
2
258,366
0
W
Vamana
13,257
947
55
4
0
321,280
3
W
Athena
13,636
974
10
1
0
269,365
0
W
Izanami
15,819
1,130
92
7
0
227,096
0
L
Pele
12,546
896
44
3
4
288,394
0
L
Bakasura
11,978
856
47
3
0
320,924
1
W
Zeus
13,584
970
61
4
2
188,718
0
L
Sun Wukong
14,245
1,018
67
5
1
295,455
0
L
Ra
10,397
743
4
0
1
74,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role