Player Matchup

Thor
Thor
CAIDYN9B
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,671 Elo+
Solo
Ao Kuang
Ao Kuang
DominicG710
Ao Kuang
Level 25
God Stats
8W - 9L
1,320 SR
Queue Stats
77W - 62L
1,439 Elo+
Solo
Osiris
Osiris
Skarnor98
Osiris
Level 28
God Stats
1W - 1L
1,458 SR
Queue Stats
38W - 28L
1,589 Elo+
Solo
Izanami
Izanami
jinx66623
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Eset
Eset
sebfloww01
Eset
Level 8
God Stats
11W - 4L
1,730 SR
Queue Stats
12W - 7L
1,820 Elo+
Solo
Team Averages
Level 16
1,502 SR
1,604 Elo+

VS

Team Averages
Level 19
1,503 SR
1,587 Elo+
Thor
Thor
Chef-Chody
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,798 Elo+
Solo
Bacchus
Bacchus
DA504monster
Bacchus
Level 27
God Stats
38W - 43L
1,536 SR
Queue Stats
167W - 181L
1,573 Elo+
Solo
Heimdallr
Heimdallr
JrawDaGod504
Heimdallr
Level 29
God Stats
9W - 14L
1,487 SR
Queue Stats
370W - 480L
1,453 Elo+
Solo
Yemoja
Yemoja
Orinu
Yemoja
Level 15
God Stats
2W - 1L
1,427 SR
Queue Stats
6W - 9L
1,402 Elo+
Solo
Agni
Agni
i-KaB-
Agni
Level 15
God Stats
1W - 1L
1,565 SR
Queue Stats
1W - 1L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
4
0 / 1 / 0
5,834
343
196
769
220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
DominicG710
Ao Kuang
13
5 / 1 / 1
8,935
526
7,421
11,565
3,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Skarnor98
Osiris
15
7 / 4 / 2
9,903
583
10,074
15,228
7,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
jinx66623
Izanami
17
2 / 1 / 2
11,045
650
4,964
9,746
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 2 / 1
10,014
589
11,289
7,421
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
5,327
313
347
1,060
221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
DA504monster
Bacchus
13
3 / 3 / 2
9,109
536
7,503
10,634
10,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
JrawDaGod504
Heimdallr
15
3 / 7 / 1
9,207
542
8,594
13,697
5,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Orinu
Yemoja
13
2 / 2 / 2
8,005
471
1,926
10,772
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
i-KaB-
Agni
9
0 / 9 / 2
6,323
372
1,932
9,062
2,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
20
Kills
8
9
Deaths
21
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thor
0
1
0
0
L
0
0
1
0.5
L
Bacchus
DA504monster
Bacchus
3
3
2
1.33
W
Ao Kuang
DominicG710
Ao Kuang
5
1
1
5.5
L
Heimdallr
JrawDaGod504
Heimdallr
3
7
1
0.5
L
Yemoja
Orinu
Yemoja
2
2
2
1.5
W
Osiris
Skarnor98
Osiris
7
4
2
2
L
Agni
i-KaB-
Agni
0
9
2
0.11
W
Izanami
jinx66623
Izanami
2
1
2
3
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,944
Damage
20,302
44,729
Taken
45,225
18,638
Mitigated
23,899
14,092
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
196
47
0
24
769
220
0
58
711
0
1,488
L
347
159
0
226
1,060
221
0
206
810
0
3,223
L
Bacchus
DA504monster
Bacchus
7,503
1,635
0
2,394
10,634
10,541
644
3,865
6,722
29,219
0
W
Ao Kuang
DominicG710
Ao Kuang
7,421
2,128
0
3,157
11,565
3,946
507
4,219
7,330
38,320
0
L
Heimdallr
JrawDaGod504
Heimdallr
8,594
5,265
0
1,511
13,697
5,585
79
5,248
8,291
0
41,538
L
Yemoja
Orinu
Yemoja
1,926
1,228
1,341
671
10,772
5,279
796
6,321
4,245
16,988
0
W
Osiris
Skarnor98
Osiris
10,074
6,700
0
6,491
15,228
7,777
1,313
3,586
10,454
0
55,978
L
Agni
i-KaB-
Agni
1,932
468
0
693
9,062
2,273
168
2,535
6,447
18,410
0
W
Izanami
jinx66623
Izanami
4,964
3,484
0
3,110
9,746
3,881
5,601
1,892
7,854
0
83,573
W
11,289
798
351
959
7,421
2,814
1,919
1,606
5,815
56,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,731
Gold Earned
37,971
398
Minions Killed
220
0
Camps Cleared
0
1,347,580
Distance Traveled
1,171,510
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,834
343
4
0
0
35,687
0
L
Thor
5,327
313
16
1
0
63,130
1
L
Bacchus
9,109
536
46
3
0
305,817
1
W
Ao Kuang
8,935
526
53
3
0
365,254
3
L
Heimdallr
9,207
542
90
5
0
277,469
0
L
Yemoja
8,005
471
36
2
0
290,613
3
W
Osiris
9,903
583
82
5
0
290,244
1
L
Agni
6,323
372
32
2
0
234,481
1
W
Izanami
11,045
650
154
9
0
278,951
1
W
Eset
10,014
589
105
6
0
377,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role