Player Matchup

Chaac
Chaac
Amstahdamn
Chaac
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BigMFNJubes
Cthulhu
Level 28
God Stats
2W - 6L
1,202 SR
Queue Stats
616W - 624L
1,535 Elo+
Solo
Nemesis
Nemesis
FUNAMAN
Nemesis
Level 13
God Stats
4W - 3L
1,644 SR
Queue Stats
29W - 36L
1,509 Elo+
Solo
Hou Yi
Hou Yi
MissaChow
Hou Yi
Level 21
God Stats
3W - 5L
1,889 SR
Queue Stats
83W - 83L
1,520 Elo+
Solo
The Morrigan
The Morrigan
SunchuTTV
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,591 Elo+
Solo
Team Averages
Level 22
1,547 SR
1,531 Elo+

VS

Team Averages
Level 14
1,534 SR
1,509 Elo+
Ares
Ares
FoLKzz
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,248 Elo+
Solo
Nemesis
Nemesis
Joaka2000
Nemesis
Level 29
God Stats
5W - 3L
1,611 SR
Queue Stats
300W - 317L
1,486 Elo+
Solo
Ra
Ra
Mitixz1001
Ra
Level 6
God Stats
6W - 9L
1,457 SR
Queue Stats
7W - 9L
1,514 Elo+
Solo
Cupid
Cupid
Njörour
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,622 Elo+
Solo
Janus
Janus
Tr4kZz
Janus
Level 28
God Stats
6W - 8L
1,602 SR
Queue Stats
180W - 173L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
1 / 2 / 2
4,814
438
3,469
6,374
4,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
BigMFNJubes
Cthulhu
8
3 / 3 / 3
5,341
486
6,257
7,309
3,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
FUNAMAN
Nemesis
10
3 / 1 / 3
5,870
534
3,177
5,793
1,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
MissaChow
Hou Yi
9
3 / 3 / 3
5,678
516
3,682
4,971
1,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
SunchuTTV
The Morrigan
9
0 / 2 / 1
5,201
473
1,937
4,849
1,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
FoLKzz
Ares
7
3 / 5 / 3
5,515
501
1,667
6,837
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Joaka2000
Nemesis
9
0 / 2 / 3
5,467
497
2,315
6,853
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 1
6,885
626
2,974
5,940
2,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
Njörour
Cupid
11
4 / 2 / 2
6,707
610
6,614
8,901
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Janus
Tr4kZz
Janus
13
3 / 0 / 0
7,340
667
2,660
1,641
500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
10
Kills
11
11
Deaths
10
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
2
2
1
L
Cthulhu
BigMFNJubes
Cthulhu
3
3
3
1.5
L
Nemesis
FUNAMAN
Nemesis
3
1
3
4.5
W
Ares
FoLKzz
Ares
3
5
3
0.9
W
Nemesis
Joaka2000
Nemesis
0
2
3
0.75
L
Hou Yi
MissaChow
Hou Yi
3
3
3
1.5
W
1
1
1
1.5
W
Cupid
Njörour
Cupid
4
2
2
2.5
L
The Morrigan
SunchuTTV
The Morrigan
0
2
1
0.25
W
Janus
Tr4kZz
Janus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,522
Damage
16,230
29,296
Taken
30,172
12,738
Mitigated
10,501
7,592
Healing
13,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
3,469
595
0
3,028
6,374
4,134
0
2,887
3,487
0
16,599
L
Cthulhu
BigMFNJubes
Cthulhu
6,257
729
137
2,540
7,309
3,839
0
980
6,329
21,938
0
L
Nemesis
FUNAMAN
Nemesis
3,177
1,225
0
506
5,793
1,925
0
1,164
4,629
0
32,586
W
Ares
FoLKzz
Ares
1,667
623
0
468
6,837
3,097
0
2,375
4,287
4,846
0
W
Nemesis
Joaka2000
Nemesis
2,315
778
0
2,875
6,853
2,108
0
1,381
5,422
0
28,202
L
Hou Yi
MissaChow
Hou Yi
3,682
1,240
0
0
4,971
1,206
0
400
4,571
0
21,123
W
2,974
555
233
4,147
5,940
2,060
850
810
4,905
45,517
0
W
Cupid
Njörour
Cupid
6,614
3,599
78
5,668
8,901
2,736
0
2,734
5,917
0
42,728
L
The Morrigan
SunchuTTV
The Morrigan
1,937
650
0
1,381
4,849
1,634
94
1,633
2,979
24,942
1,743
W
Janus
Tr4kZz
Janus
2,660
72
0
250
1,641
500
0
122
1,519
47,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,904
Gold Earned
31,914
215
Minions Killed
388
0
Camps Cleared
0
971,963
Distance Traveled
1,037,737
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,814
438
18
2
0
193,089
2
L
Cthulhu
5,341
486
27
2
0
204,152
3
L
Nemesis
5,870
534
64
6
0
229,305
5
W
Ares
5,515
501
7
1
0
224,136
0
W
Nemesis
5,467
497
57
5
0
232,348
5
L
Hou Yi
5,678
516
46
4
0
178,452
1
W
Ra
6,885
626
126
11
0
182,752
6
W
Cupid
6,707
610
88
8
0
181,082
0
L
The Morrigan
5,201
473
60
5
0
166,965
4
W
Janus
7,340
667
110
10
0
217,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role