Player Matchup

Fenrir
Fenrir
CheetoBenito
Fenrir
Level 27
God Stats
3W - 10L
1,223 SR
Queue Stats
57W - 80L
1,415 Elo+
Solo
Xing Tian
Xing Tian
Hipposlayer666
Xing Tian
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,543 Elo+
Party 2
Zhong Kui
Zhong Kui
SaneSinceYear02
Zhong Kui
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 84L
1,494 Elo+
Party 2
Chernobog
Chernobog
Soppakauha11
Chernobog
Level 15
God Stats
12W - 9L
1,642 SR
Queue Stats
15W - 12L
1,536 Elo+
Party 2
Cabrakan
Cabrakan
amanitore
Cabrakan
Level 16
God Stats
55W - 39L
1,543 SR
Queue Stats
77W - 58L
1,510 Elo+
Solo
Team Averages
Level 27
1,482 SR
1,500 Elo+

VS

Team Averages
Level 18
1,513 SR
1,490 Elo+
Tiamat
Tiamat
Jirafurri
Tiamat
Level 16
God Stats
75W - 69L
1,570 SR
Queue Stats
197W - 190L
1,610 Elo+
Solo
Ullr
Ullr
LuckHYL
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
Soqaa
Cthulhu
Level 23
God Stats
3W - 3L
1,615 SR
Queue Stats
27W - 22L
1,478 Elo+
Solo
Ymir
Ymir
carloosf99
Ymir
Level 12
God Stats
16W - 17L
1,380 SR
Queue Stats
146W - 188L
1,493 Elo+
Solo
Hun Batz
Hun Batz
土狗66是只猫
Hun Batz
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 0 / 3
9,220
512
5,083
9,247
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xing Tian
Hipposlayer666
Xing Tian
12
1 / 1 / 16
8,367
465
6,349
11,813
11,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
SaneSinceYear02
Zhong Kui
17
11 / 2 / 9
10,728
596
24,475
19,626
15,833
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Soppakauha11
Chernobog
15
10 / 3 / 13
9,570
532
11,298
8,288
3,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
amanitore
Cabrakan
18
9 / 1 / 5
11,339
630
17,341
17,448
12,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jirafurri
Tiamat
14
2 / 8 / 1
8,787
488
13,954
16,643
11,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ullr
LuckHYL
Ullr
11
2 / 9 / 1
7,531
418
4,040
15,648
5,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Soqaa
Cthulhu
13
0 / 6 / 2
7,795
433
10,383
16,788
12,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

8
1 / 6 / 1
6,116
340
2,999
13,554
7,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 9 / 2
7,027
390
7,383
16,798
5,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
14
38
Kills
7
7
Deaths
38
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
7
0
3
8.5
W
Xing Tian
Hipposlayer666
Xing Tian
1
1
16
9
L
Tiamat
Jirafurri
Tiamat
2
8
1
0.31
L
Ullr
LuckHYL
Ullr
2
9
1
0.28
W
Zhong Kui
SaneSinceYear02
Zhong Kui
11
2
9
7.75
W
Chernobog
Soppakauha11
Chernobog
10
3
13
5.5
L
Cthulhu
Soqaa
Cthulhu
0
6
2
0.17
W
Cabrakan
amanitore
Cabrakan
9
1
5
11.5
L
1
6
1
0.25
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,546
Damage
38,759
66,422
Taken
79,431
47,608
Mitigated
42,778
29,265
Healing
18,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,083
930
0
4,086
9,247
4,335
0
2,253
6,994
0
40,544
W
Xing Tian
Hipposlayer666
Xing Tian
6,349
502
0
1,308
11,813
11,935
456
4,100
7,613
13,086
0
L
Tiamat
Jirafurri
Tiamat
13,954
1,940
356
5,529
16,643
11,668
115
11,499
5,144
49,820
0
L
Ullr
LuckHYL
Ullr
4,040
2,295
0
2,864
15,648
5,526
0
7,924
7,724
0
31,373
W
Zhong Kui
SaneSinceYear02
Zhong Kui
24,475
5,024
0
13,251
19,626
15,833
1,902
8,912
10,589
85,883
0
W
Chernobog
Soppakauha11
Chernobog
11,298
5,425
0
1,168
8,288
3,251
712
3,523
4,695
0
45,487
L
Cthulhu
Soqaa
Cthulhu
10,383
513
76
3,946
16,788
12,463
36
12,129
4,659
49,740
0
W
Cabrakan
amanitore
Cabrakan
17,341
1,939
0
9,452
17,448
12,254
1,486
7,821
9,195
86,996
0
L
2,999
191
417
1,334
13,554
7,738
0
6,229
7,325
13,352
0
L
7,383
1,795
0
3,557
16,798
5,383
0
10,384
6,414
0
25,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,224
Gold Earned
37,256
483
Minions Killed
303
0
Camps Cleared
0
1,587,601
Distance Traveled
1,503,967
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,220
512
65
4
0
283,069
0
W
Xing Tian
8,367
465
19
1
0
340,746
0
L
Tiamat
8,787
488
86
5
0
283,749
4
L
Ullr
7,531
418
57
3
0
289,982
0
W
Zhong Kui
10,728
596
169
9
0
315,208
0
W
Chernobog
9,570
532
75
4
0
329,302
2
L
Cthulhu
7,795
433
100
6
0
333,717
2
W
Cabrakan
11,339
630
155
9
0
319,276
0
L
Ymir
6,116
340
24
1
0
288,428
1
L
Hun Batz
7,027
390
36
2
0
308,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role