Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ArrJaAYy
Thor
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 69L
1,502 Elo+
Solo
Ravana
Ravana
SALSERINPERU
Ravana
Level 125
God Stats
1W - 3L
1,311 SR
Queue Stats
175W - 180L
1,514 Elo+
Solo
Anubis
Anubis
Slaughterism
Anubis
Level 128
God Stats
2W - 1L
1,865 SR
Queue Stats
92W - 93L
1,454 Elo+
Solo
Hera
Hera
WSTMANN
Hera
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 87L
1,139 Elo+
Party 1
Team Averages
Level 98
1,535 SR
1,422 Elo+

VS

Team Averages
Level 106
1,522 SR
1,398 Elo+
Zeus
Zeus
Boyls
Zeus
Level 153
God Stats
17W - 4L
1,680 SR
Queue Stats
529W - 596L
1,442 Elo+
Solo
Cupid
Cupid
LEONID1998
Cupid
Level 49
God Stats
1W - 1L
1,314 SR
Queue Stats
60W - 111L
1,333 Elo+
Solo
Loki
Loki
ScarfaceChase
Loki
Level 95
God Stats
3W - 1L
1,617 SR
Queue Stats
85W - 97L
1,387 Elo+
Solo
Eset
Eset
Seas0ning
Eset
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
tsmileydom
Rama
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 38L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
4 / 6 / 6
8,980
691
8,852
13,874
7,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
16
4 / 3 / 5
9,627
741
6,786
9,710
7,184
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ravana
14
1 / 4 / 6
8,118
624
5,121
12,389
13,232
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
17
2 / 4 / 4
9,274
713
6,365
7,742
3,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hera
WSTMANN
Hera
13
0 / 8 / 6
7,804
600
3,767
10,097
3,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Boyls
Zeus
19
12 / 1 / 9
11,480
883
21,413
3,890
1,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
14
0 / 3 / 12
8,694
669
4,869
8,613
3,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 2 / 6
10,370
798
7,852
7,941
2,954
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
17
2 / 2 / 17
10,003
769
7,107
5,311
1,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 3 / 11
10,010
770
9,761
10,563
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
80
11
Kills
25
25
Deaths
11
27
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
6
6
1.17
L
Thor
4
3
5
2.17
W
Zeus
Boyls
Zeus
12
1
9
16.5
W
Cupid
0
3
12
2
L
Ravana
1
4
6
1
W
8
2
6
5.5
W
Eset
2
2
17
5.25
L
Anubis
2
4
4
1
L
Hera
WSTMANN
Hera
0
8
6
0.38
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,891
Damage
51,002
53,812
Taken
36,318
34,737
Mitigated
13,782
17,121
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,852
2,420
1,107
3,529
13,874
7,121
0
6,602
7,272
0
17,191
L
Thor
6,786
1,376
1,371
2,365
9,710
7,184
0
4,499
5,211
0
14,622
W
Zeus
Boyls
Zeus
21,413
493
911
766
3,890
1,789
427
809
3,081
38,744
0
W
Cupid
4,869
3,181
1,642
1,596
8,613
3,333
163
2,092
6,521
0
12,452
L
Ravana
5,121
698
1,604
3,985
12,389
13,232
0
5,442
6,947
0
9,639
W
7,852
1,403
883
1,430
7,941
2,954
46
2,385
5,556
0
18,637
W
Eset
7,107
462
2,929
814
5,311
1,899
675
1,559
3,752
19,167
0
L
Anubis
6,365
367
978
1,922
7,742
3,713
43
4,827
2,915
28,368
0
L
Hera
WSTMANN
Hera
3,767
1,060
0
260
10,097
3,487
0
7,150
2,947
12,737
0
W
9,761
5,936
1,114
2,147
10,563
3,807
1,553
3,287
7,276
0
26,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,803
Gold Earned
50,557
104
Minions Killed
149
0
Camps Cleared
0
1,062,123
Distance Traveled
1,133,297
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,980
691
23
2
0
184,185
1
L
Thor
9,627
741
14
1
0
216,929
0
W
Zeus
11,480
883
44
3
0
222,427
3
W
Cupid
8,694
669
14
1
0
191,969
0
L
Ravana
8,118
624
8
1
0
257,849
2
W
Loki
10,370
798
24
2
0
248,318
0
W
Eset
10,003
769
21
2
0
255,561
0
L
Anubis
9,274
713
45
3
0
223,894
1
L
Hera
7,804
600
14
1
0
179,266
0
W
Rama
10,010
770
46
4
0
215,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role