Player Matchup

Cernunnos
Cernunnos
hanmezi
Cernunnos
Level 73
God Stats
0W - 1L
1,736 SR
Queue Stats
53W - 49L
1,501 Elo+
Party 1
Cerberus
Cerberus
xiao小帅
Cerberus
Level 18
God Stats
4W - 3L
1,670 SR
Queue Stats
33W - 37L
1,445 Elo+
Party 1
Erlang Shen
Erlang Shen
xijue666
Erlang Shen
Level 27
God Stats
0W - 2L
1,303 SR
Queue Stats
59W - 63L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
你们都是弟弟
Kukulkan
Level 10
God Stats
1W - 2L
1,482 SR
Queue Stats
13W - 16L
1,350 Elo+
Party 1
Sun Wukong
Sun Wukong
恕心ww
Sun Wukong
Level 23
God Stats
4W - 8L
1,524 SR
Queue Stats
38W - 42L
1,477 Elo+
Party 1
Team Averages
Level 30
1,543 SR
1,449 Elo+

VS

Team Averages
Level 20
1,487 SR
1,506 Elo+
Chang'e
Chang'e
KorhanSMITE
Chang'e
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 17L
1,577 Elo+
Solo
Geb
Geb
Kriss_nmc80
Geb
Level 28
God Stats
8W - 4L
1,533 SR
Queue Stats
93W - 94L
1,427 Elo+
Party 2
Chaac
Chaac
ToyBoy4Ever
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 102L
1,566 Elo+
Solo
Izanami
Izanami
bieda
Izanami
Level 27
God Stats
54W - 45L
1,531 SR
Queue Stats
63W - 63L
1,406 Elo+
Party 2
He Bo
He Bo
delito6
He Bo
Level 25
God Stats
1W - 0L
1,374 SR
Queue Stats
17W - 10L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
hanmezi
Cernunnos
20
10 / 11 / 11
13,878
463
20,587
27,845
13,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
xiao小帅
Cerberus
20
6 / 10 / 17
14,753
492
18,834
35,997
28,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
xijue666
Erlang Shen
20
7 / 13 / 13
14,129
471
21,449
37,204
34,842
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
7 / 9 / 14
14,821
494
25,651
21,014
8,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
恕心ww
Sun Wukong
20
15 / 6 / 7
15,953
532
23,262
33,625
24,150
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KorhanSMITE
Chang'e
20
16 / 8 / 9
16,558
552
30,178
29,686
11,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 7 / 21
14,146
472
12,670
32,518
33,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 4 / 16
15,983
533
26,792
33,413
43,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
bieda
Izanami
20
15 / 14 / 12
16,037
535
40,460
30,805
12,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
delito6
He Bo
20
6 / 12 / 11
15,573
519
19,084
24,181
8,892
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
118
45
Kills
49
49
Deaths
45
62
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chang'e
KorhanSMITE
Chang'e
16
8
9
2.56
W
3
7
21
1.93
W
9
4
16
4.25
W
Izanami
bieda
Izanami
15
14
12
1.5
W
He Bo
delito6
He Bo
6
12
11
0.96
L
Cernunnos
hanmezi
Cernunnos
10
11
11
1.41
L
Cerberus
xiao小帅
Cerberus
6
10
17
1.45
L
Erlang Shen
xijue666
Erlang Shen
7
13
13
1.04
L
7
9
14
1.56
L
Sun Wukong
恕心ww
Sun Wukong
15
6
7
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,783
Damage
129,184
155,685
Taken
150,603
109,634
Mitigated
109,700
29,517
Healing
44,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
KorhanSMITE
Chang'e
30,178
2,985
4,104
10,550
29,686
11,650
1,739
10,573
18,773
86,509
0
W
12,670
1,926
773
4,525
32,518
33,657
772
13,302
18,908
32,207
0
W
26,792
7,034
0
12,857
33,413
43,132
3,182
5,375
27,967
0
106,479
W
Izanami
bieda
Izanami
40,460
34,839
0
7,456
30,805
12,369
7,763
10,274
20,345
0
95,435
W
He Bo
delito6
He Bo
19,084
771
0
4,663
24,181
8,892
2,516
4,537
19,560
112,697
0
L
Cernunnos
hanmezi
Cernunnos
20,587
11,726
0
4,735
27,845
13,100
1,024
14,661
12,968
0
75,020
L
Cerberus
xiao小帅
Cerberus
18,834
1,537
2,637
9,566
35,997
28,790
930
11,183
24,518
89,423
0
L
Erlang Shen
xijue666
Erlang Shen
21,449
10,792
0
6,112
37,204
34,842
96
13,888
23,033
0
63,711
L
25,651
2,959
0
822
21,014
8,752
1,494
10,008
10,806
91,866
0
L
Sun Wukong
恕心ww
Sun Wukong
23,262
3,077
0
5,645
33,625
24,150
80
10,949
22,428
591
103,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,534
Gold Earned
78,297
684
Minions Killed
568
0
Camps Cleared
0
2,371,786
Distance Traveled
2,562,683
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,558
552
102
3
0
518,887
6
W
Geb
14,146
472
29
1
0
583,154
4
W
Chaac
15,983
533
152
5
0
565,452
2
W
Izanami
16,037
535
138
5
0
427,297
0
W
He Bo
15,573
519
147
5
0
467,893
0
L
Cernunnos
13,878
463
106
4
0
443,191
0
L
Cerberus
14,753
492
162
5
0
503,333
1
L
Erlang Shen
14,129
471
87
3
0
489,525
1
L
Kukulkan
14,821
494
176
6
0
448,728
3
L
Sun Wukong
15,953
532
153
5
0
487,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role