Player Matchup

Ne Zha
Ne Zha
Hal0m4n1
Ne Zha
Level 28
God Stats
39W - 35L
1,587 SR
Queue Stats
263W - 275L
1,447 Elo+
Solo
Artemis
Artemis
OneechanDaisuki
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
SokataRy
Kuzenbo
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 60L
1,464 Elo+
Solo
Tiamat
Tiamat
YaoAsakura
Tiamat
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
崔慕磊D
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,517 SR
1,482 Elo+

VS

Team Averages
Level 14
1,398 SR
1,392 Elo+
Anubis
Anubis
Jenniro5512
Anubis
Level 26
God Stats
8W - 8L
1,512 SR
Queue Stats
91W - 108L
1,331 Elo+
Party 2
Sun Wukong
Sun Wukong
ON3LOV3
Sun Wukong
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
RaganarLodbrock
Tsukuyomi
Level 7
God Stats
2W - 5L
1,260 SR
Queue Stats
8W - 10L
1,380 Elo+
Solo
Izanami
Izanami
TurkeyAI
Izanami
Level 17
God Stats
12W - 9L
1,374 SR
Queue Stats
79W - 79L
1,392 Elo+
Party 2
Athena
Athena
UniCorn34
Athena
Level 18
God Stats
56W - 45L
1,343 SR
Queue Stats
549W - 523L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hal0m4n1
Ne Zha
10
2 / 1 / 0
5,704
519
4,469
7,298
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 5 / 0
4,648
423
2,460
5,273
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
SokataRy
Kuzenbo
7
0 / 5 / 0
4,392
399
2,644
7,812
4,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
YaoAsakura
Tiamat
7
0 / 4 / 0
4,625
420
2,751
5,352
2,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
崔慕磊D
Merlin
8
0 / 3 / 2
4,701
427
1,846
4,510
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 2 / 0
6,512
592
2,324
4,172
1,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
ON3LOV3
Sun Wukong
12
3 / 0 / 1
6,736
612
3,081
5,129
2,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
RaganarLodbrock
Tsukuyomi
9
1 / 0 / 1
5,771
525
847
6,734
1,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TurkeyAI
Izanami
12
9 / 0 / 3
7,641
695
9,226
6,475
2,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
UniCorn34
Athena
9
4 / 0 / 4
6,569
597
4,598
6,141
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
18
18
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Hal0m4n1
Ne Zha
2
1
0
2
W
Anubis
1
2
0
0.5
W
Sun Wukong
ON3LOV3
Sun Wukong
3
0
1
3.5
L
0
5
0
0
W
Tsukuyomi
RaganarLodbrock
Tsukuyomi
1
0
1
1.5
L
Kuzenbo
SokataRy
Kuzenbo
0
5
0
0
W
Izanami
TurkeyAI
Izanami
9
0
3
10.5
W
Athena
UniCorn34
Athena
4
0
4
6
L
Tiamat
YaoAsakura
Tiamat
0
4
0
0
L
Merlin
崔慕磊D
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,170
Damage
20,076
30,245
Taken
28,651
12,246
Mitigated
11,414
4,764
Healing
9,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Hal0m4n1
Ne Zha
4,469
1,878
0
2,044
7,298
2,297
713
930
6,368
0
31,327
W
Anubis
2,324
324
0
1,713
4,172
1,849
1,927
1,041
2,909
31,766
0
W
Sun Wukong
ON3LOV3
Sun Wukong
3,081
596
0
326
5,129
2,523
740
1,952
3,177
0
29,596
L
2,460
1,296
0
250
5,273
1,844
0
1,076
4,197
0
16,392
W
Tsukuyomi
RaganarLodbrock
Tsukuyomi
847
215
0
4,242
6,734
1,693
0
325
6,409
0
22,860
L
Kuzenbo
SokataRy
Kuzenbo
2,644
1,113
87
971
7,812
4,936
0
1,981
5,831
15,608
0
W
Izanami
TurkeyAI
Izanami
9,226
6,552
0
2,990
6,475
2,285
1,290
2,156
4,303
0
43,533
W
Athena
UniCorn34
Athena
4,598
1,164
0
554
6,141
3,064
413
1,441
4,612
14,464
0
L
Tiamat
YaoAsakura
Tiamat
2,751
359
0
1,412
5,352
2,073
105
400
4,952
16,035
0
L
Merlin
崔慕磊D
Merlin
1,846
446
0
0
4,510
1,096
0
2,535
1,975
13,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,070
Gold Earned
33,229
182
Minions Killed
272
0
Camps Cleared
0
948,076
Distance Traveled
1,035,923
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,704
519
71
6
0
202,431
2
W
Anubis
6,512
592
69
6
0
172,143
1
W
Sun Wukong
6,736
612
48
4
0
225,801
0
L
Artemis
4,648
423
34
3
0
168,158
0
W
Tsukuyomi
5,771
525
46
4
0
220,216
0
L
Kuzenbo
4,392
399
21
2
0
197,674
0
W
Izanami
7,641
695
84
8
0
195,360
1
W
Athena
6,569
597
25
2
0
222,403
0
L
Tiamat
4,625
420
33
3
0
198,387
1
L
Merlin
4,701
427
23
2
0
181,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role