Player Matchup

Thor
Thor
Ablond
Thor
Level 24
God Stats
3W - 3L
1,437 SR
Queue Stats
48W - 59L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
BudinoGoloso
Sun Wukong
Level 13
God Stats
4W - 4L
1,424 SR
Queue Stats
48W - 36L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
Dukerkin
Nu Wa
Level 17
God Stats
4W - 0L
1,797 SR
Queue Stats
47W - 26L
1,501 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jameskrik17
Kumbhakarna
Level 13
God Stats
7W - 3L
1,658 SR
Queue Stats
54W - 40L
1,454 Elo+
Party 1
Ra
Ra
lDavidoso
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 32L
1,454 Elo+
Party 1
Team Averages
Level 16
1,563 SR
1,454 Elo+

VS

Team Averages
Level 17
1,492 SR
1,434 Elo+
Discordia
Discordia
MrMuZhiE
Discordia
Level 29
God Stats
11W - 6L
1,897 SR
Queue Stats
110W - 110L
1,499 Elo+
Solo
Bakasura
Bakasura
Noyes002
Bakasura
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,457 Elo+
Solo
Cerberus
Cerberus
PepeluSenpai
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,502 Elo+
Solo
Ymir
Ymir
Slayerze
Ymir
Level 5
God Stats
2W - 2L
1,249 SR
Queue Stats
9W - 10L
1,308 Elo+
Party 2
Da Ji
Da Ji
kenjiro69
Da Ji
Level 27
God Stats
4W - 7L
1,316 SR
Queue Stats
119W - 121L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ablond
Thor
20
10 / 7 / 15
14,433
962
15,437
17,142
6,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
BudinoGoloso
Sun Wukong
20
4 / 6 / 19
13,929
929
18,962
24,476
25,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
Dukerkin
Nu Wa
20
11 / 2 / 14
15,433
1,029
39,512
16,288
6,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Jameskrik17
Kumbhakarna
20
5 / 0 / 24
14,865
991
17,884
34,127
44,021
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 5 / 17
14,905
994
26,784
17,173
6,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

149

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MrMuZhiE
Discordia
20
5 / 3 / 13
15,271
1,018
42,908
15,745
5,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Noyes002
Bakasura
18
0 / 17 / 5
11,833
789
0
24,830
7,987
Cerberus
PepeluSenpai
Cerberus
20
4 / 4 / 16
15,947
1,063
25,638
38,758
49,498
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
20
3 / 5 / 13
14,081
939
13,474
26,474
28,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
kenjiro69
Da Ji
20
8 / 8 / 9
15,264
1,018
20,565
25,122
12,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
76
37
Kills
20
20
Deaths
37
89
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Thor
Ablond
Thor
10
7
15
2.5
W
Sun Wukong
BudinoGoloso
Sun Wukong
4
6
19
2.25
W
Nu Wa
Dukerkin
Nu Wa
11
2
14
9
W
Kumbhakarna
Jameskrik17
Kumbhakarna
5
0
24
17
L
Discordia
MrMuZhiE
Discordia
5
3
13
3.83
L
Bakasura
Noyes002
Bakasura
0
17
5
0.15
L
Cerberus
PepeluSenpai
Cerberus
4
4
16
3
L
Ymir
3
5
13
1.9
L
Da Ji
kenjiro69
Da Ji
8
8
9
1.56
W
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,579
Damage
102,585
109,206
Taken
130,929
89,777
Mitigated
104,526
16,945
Healing
10,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Ablond
Thor
15,437
3,766
0
0
17,142
6,352
0
12,733
4,115
0
22,094
W
Sun Wukong
BudinoGoloso
Sun Wukong
18,962
4,842
0
699
24,476
25,891
0
16,957
7,138
576
32,615
W
Nu Wa
Dukerkin
Nu Wa
39,512
10,589
400
3,688
16,288
6,970
0
11,124
4,842
64,825
0
W
Kumbhakarna
Jameskrik17
Kumbhakarna
17,884
2,862
654
4,406
34,127
44,021
0
25,332
8,236
35,334
0
L
Discordia
MrMuZhiE
Discordia
42,908
1,338
60
2,864
15,745
5,382
0
10,410
5,335
98,747
0
L
Bakasura
Noyes002
Bakasura
0
0
0
0
24,830
7,987
0
14,286
9,894
0
0
L
Cerberus
PepeluSenpai
Cerberus
25,638
2,217
0
6,090
38,758
49,498
0
25,942
12,816
52,858
0
L
Ymir
13,474
2,262
0
836
26,474
28,895
0
17,276
9,198
43,014
0
L
Da Ji
kenjiro69
Da Ji
20,565
4,984
0
644
25,122
12,764
0
16,792
8,330
0
37,305
W
26,784
1,270
4,493
2,605
17,173
6,543
0
13,922
2,855
64,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,565
Gold Earned
72,396
238
Minions Killed
260
3
Camps Cleared
6
1,226,095
Distance Traveled
1,236,971
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,433
962
12
1
0
223,640
1
W
Sun Wukong
13,929
929
32
2
0
222,102
0
W
Nu Wa
15,433
1,029
72
5
3
236,983
0
W
Kumbhakarna
14,865
991
40
3
0
278,819
1
L
Discordia
15,271
1,018
127
8
1
284,553
3
L
Bakasura
11,833
789
0
0
0
152,424
0
L
Cerberus
15,947
1,063
46
3
0
272,682
0
L
Ymir
14,081
939
51
3
2
243,642
2
L
Da Ji
15,264
1,018
36
2
3
283,670
0
W
Ra
14,905
994
82
5
0
264,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role