Player Matchup

Ymir
Ymir
Mr-BCrazy
Ymir
Level 18
God Stats
13W - 5L
1,500 SR
Queue Stats
64W - 71L
1,343 Elo+
Party 2
Cupid
Cupid
RNZ_Po0ky_19
Cupid
Level 17
God Stats
12W - 12L
1,153 SR
Queue Stats
70W - 70L
1,325 Elo+
Party 2
Chaac
Chaac
TH3 REAVER
Chaac
Level 21
God Stats
5W - 3L
1,202 SR
Queue Stats
42W - 49L
1,422 Elo+
Solo
Serqet
Serqet
Twitch_Zaleria
Serqet
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 97L
1,421 Elo+
Party 2
Thanatos
Thanatos
XxK3nPaChiiixX
Thanatos
Level 26
God Stats
13W - 13L
1,393 SR
Queue Stats
53W - 67L
1,320 Elo+
Party 2
Team Averages
Level 19
1,349 SR
1,366 Elo+

VS

Team Averages
Level 17
1,581 SR
1,380 Elo+
Poseidon
Poseidon
Aviate with Me
Poseidon
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
164W - 127L
1,454 Elo+
Solo
Nemesis
Nemesis
CIDD22
Nemesis
Level 7
God Stats
5W - 13L
1,445 SR
Queue Stats
5W - 18L
1,242 Elo+
Party 1
Loki
Loki
MinatoQC5304
Loki
Level 29
God Stats
4W - 2L
1,662 SR
Queue Stats
6W - 7L
1,373 Elo+
Party 1
Fenrir
Fenrir
Sikerman
Fenrir
Level 14
God Stats
4W - 6L
1,799 SR
Queue Stats
27W - 50L
1,331 Elo+
Party 1
Ymir
Ymir
TomKILL115
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
4 / 10 / 28
18,363
471
13,527
42,172
75,048
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 11 / 19
19,998
513
31,041
29,043
13,511
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
20
16 / 3 / 15
21,175
543
31,706
41,310
52,104
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
3 / 4 / 2
11,254
289
1,050
4,110
1,401
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
20
33 / 10 / 11
24,021
616
36,765
37,085
17,812
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
23 / 10 / 8
25,499
654
57,548
30,284
10,516
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
CIDD22
Nemesis
20
5 / 14 / 11
17,269
443
13,017
29,460
15,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 15 / 8
14,314
367
12,742
26,077
8,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Sikerman
Fenrir
20
8 / 12 / 4
18,993
487
20,303
41,192
29,404
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
1 / 15 / 7
13,433
344
4,868
27,866
13,070

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
76
64
Kills
38
38
Deaths
66
75
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Poseidon
23
10
8
2.7
L
Nemesis
CIDD22
Nemesis
5
14
11
0.75
L
1
15
8
0.33
W
Ymir
4
10
28
1.8
W
8
11
19
1.59
L
Fenrir
Sikerman
Fenrir
8
12
4
0.83
W
Chaac
16
3
15
7.83
L
1
15
7
0.3
W
3
4
2
1
W
Thanatos
33
10
11
3.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,089
Damage
108,478
153,720
Taken
154,879
159,876
Mitigated
76,875
64,337
Healing
15,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
57,548
8,733
0
4,836
30,284
10,516
7,124
2,008
28,180
226,196
0
L
Nemesis
CIDD22
Nemesis
13,017
4,631
0
1,393
29,460
15,163
3,431
2,855
26,194
0
76,085
L
12,742
4,453
1,222
2,316
26,077
8,722
889
1,389
24,131
0
53,065
W
Ymir
13,527
2,302
0
7,784
42,172
75,048
904
18,578
22,864
49,603
0
W
31,041
19,521
1,025
7,631
29,043
13,511
3,006
15,927
12,718
0
153,768
L
Fenrir
Sikerman
Fenrir
20,303
4,291
0
6,007
41,192
29,404
561
4,035
36,368
0
108,902
W
Chaac
31,706
6,258
0
22,752
41,310
52,104
4,699
11,933
28,929
0
163,749
L
4,868
1,101
0
0
27,866
13,070
147
3,240
24,405
23,365
0
W
1,050
142
0
0
4,110
1,401
0
898
3,188
0
8,378
W
Thanatos
36,765
14,574
0
25,145
37,085
17,812
900
13,766
23,002
0
121,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,811
Gold Earned
89,508
671
Minions Killed
706
0
Camps Cleared
0
2,685,407
Distance Traveled
3,038,366
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
25,499
654
360
9
0
612,622
0
L
Nemesis
17,269
443
122
3
0
653,520
0
L
Loki
14,314
367
67
2
0
595,077
2
W
Ymir
18,363
471
52
1
0
576,675
0
W
Cupid
19,998
513
216
6
0
642,968
0
L
Fenrir
18,993
487
133
3
0
632,765
0
W
Chaac
21,175
543
225
6
0
714,560
5
L
Ymir
13,433
344
24
1
0
544,382
4
W
Serqet
11,254
289
21
1
0
148,125
1
W
Thanatos
24,021
616
157
4
0
603,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role