Player Matchup

Scylla
Scylla
Alvaro020405
Scylla
Level 28
God Stats
19W - 27L
970 SR
Queue Stats
170W - 176L
1,474 Elo+
Solo
Set
Set
MAD_IMGOOFIN
Set
Level 18
God Stats
35W - 31L
1,461 SR
Queue Stats
242W - 221L
1,324 Elo+
Solo
Neith
Neith
PeryManBoy
Neith
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 29L
1,451 Elo+
Solo
Zeus
Zeus
ReDcArDs 01
Zeus
Level 7
God Stats
1W - 0L
1,916 SR
Queue Stats
11W - 2L
1,841 Elo+
Solo
Sobek
Sobek
xXOni_JikininkXx
Sobek
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
993 Elo+
Solo
Team Averages
Level 18
1,469 SR
1,417 Elo+

VS

Team Averages
Level 16
1,568 SR
1,531 Elo+
Horus
Horus
Devoureer
Horus
Level 26
God Stats
15W - 21L
1,627 SR
Queue Stats
127W - 171L
1,426 Elo+
Solo
Kumbhakarna
Kumbhakarna
IxPanicxI8841
Kumbhakarna
Level 14
God Stats
1W - 5L
1,439 SR
Queue Stats
13W - 25L
1,456 Elo+
Solo
Izanami
Izanami
OogalyBooga
Izanami
Level 23
God Stats
1W - 1L
1,770 SR
Queue Stats
37W - 23L
1,655 Elo+
Solo
Ares
Ares
robin_arqueiro
Ares
Level 2
God Stats
1W - 3L
1,711 SR
Queue Stats
1W - 3L
1,727 Elo+
Solo
Scylla
Scylla
unshavenForest
Scylla
Level 15
God Stats
0W - 2L
1,293 SR
Queue Stats
25W - 20L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 4 / 1
10,934
456
4,932
6,967
2,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 2 / 10
13,486
562
10,774
17,595
10,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
18
2 / 7 / 5
12,132
506
3,511
11,242
3,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

20
12 / 0 / 6
16,731
697
28,205
15,996
7,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
0 / 3 / 10
10,314
430
2,175
16,873
12,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Devoureer
Horus
17
1 / 3 / 0
10,679
445
4,136
12,883
5,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
IxPanicxI8841
Kumbhakarna
12
0 / 6 / 2
8,223
343
802
12,714
6,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
OogalyBooga
Izanami
20
12 / 4 / 0
13,206
550
19,204
22,241
7,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

4
0 / 5 / 0
6,479
270
424
4,039
1,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 6 / 1
12,226
509
12,299
18,297
6,146
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
24
Kills
16
16
Deaths
24
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
4
1
1.13
L
Horus
Devoureer
Horus
1
3
0
0.33
L
Kumbhakarna
IxPanicxI8841
Kumbhakarna
0
6
2
0.17
W
6
2
10
5.5
L
Izanami
OogalyBooga
Izanami
12
4
0
3
W
Neith
2
7
5
0.64
W
12
0
6
15
L
0
5
0
0
L
3
6
1
0.58
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,597
Damage
36,865
68,673
Taken
70,174
36,972
Mitigated
26,992
20,339
Healing
19,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,932
656
0
218
6,967
2,033
2,022
2,066
4,733
42,417
0
L
Horus
Devoureer
Horus
4,136
1,678
412
2,710
12,883
5,286
2,212
4,910
7,973
0
56,563
L
Kumbhakarna
IxPanicxI8841
Kumbhakarna
802
60
186
2,528
12,714
6,488
0
7,010
5,704
19,825
0
W
10,774
4,503
0
4,629
17,595
10,486
1,112
4,909
12,536
0
93,221
L
Izanami
OogalyBooga
Izanami
19,204
12,748
0
7,759
22,241
7,624
965
11,806
10,435
0
134,159
W
Neith
3,511
490
0
2,289
11,242
3,993
2,151
793
10,423
0
79,151
W
28,205
3,940
296
10,436
15,996
7,746
3,465
4,321
11,511
125,140
0
L
424
384
0
8
4,039
1,448
0
1,720
2,319
2,810
0
L
12,299
259
0
5,403
18,297
6,146
0
9,866
8,431
110,678
0
W
2,175
274
0
2,471
16,873
12,714
71
3,628
13,107
19,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,597
Gold Earned
50,813
565
Minions Killed
541
0
Camps Cleared
0
2,137,454
Distance Traveled
1,795,969
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,934
456
71
3
0
346,345
0
L
Horus
10,679
445
118
5
0
481,375
3
L
Kumbhakarna
8,223
343
35
1
0
361,724
4
W
Set
13,486
562
140
6
0
519,874
2
L
Izanami
13,206
550
196
8
0
392,737
1
W
Neith
12,132
506
130
5
0
387,056
4
W
Zeus
16,731
697
198
8
0
410,656
4
L
Ares
6,479
270
4
0
0
134,384
0
L
Scylla
12,226
509
188
8
0
425,749
4
W
Sobek
10,314
430
26
1
0
473,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role