Player Matchup

Vulcan
Vulcan
ArtK_Reaper
Vulcan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,650 Elo+
Solo
Cthulhu
Cthulhu
GossipKing_911
Cthulhu
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 0L
1,792 Elo+
Party 1
Sun Wukong
Sun Wukong
HeavyMetalKai
Sun Wukong
Level 117
God Stats
1W - 1L
1,312 SR
Queue Stats
6W - 2L
1,792 Elo+
Party 1
Apollo
Apollo
PopGoesDaWeazel
Apollo
Level 23
God Stats
29W - 16L
1,689 SR
Queue Stats
588W - 497L
1,591 Elo+
Solo
Guan Yu
Guan Yu
dunmaglass-LOTF
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 4L
1,917 Elo+
Party 1
Team Averages
Level 32
1,500 SR
1,748 Elo+

VS

Team Averages
Level 24
1,541 SR
1,528 Elo+
Nemesis
Nemesis
I-Reisu-I
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 29L
1,659 Elo+
Solo
Tiamat
Tiamat
King_Luuke
Tiamat
Level 23
God Stats
13W - 6L
1,331 SR
Queue Stats
267W - 304L
1,400 Elo+
Solo
Anubis
Anubis
NArU93390
Anubis
Level 17
God Stats
28W - 27L
1,525 SR
Queue Stats
153W - 190L
1,347 Elo+
Solo
Athena
Athena
Scylla_Crush
Athena
Level 28
God Stats
24W - 18L
1,684 SR
Queue Stats
125W - 119L
1,558 Elo+
Solo
Apollo
Apollo
mexapipis
Apollo
Level 28
God Stats
21W - 14L
1,667 SR
Queue Stats
109W - 98L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
0 / 6 / 5
8,798
440
6,036
10,315
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 3 / 11
11,269
563
9,193
20,690
17,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
HeavyMetalKai
Sun Wukong
15
1 / 3 / 3
9,153
458
6,060
13,395
9,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
5 / 3 / 3
10,755
538
10,047
13,962
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
13 / 0 / 2
13,312
666
13,213
17,328
10,505
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
I-Reisu-I
Nemesis
18
7 / 5 / 3
10,817
541
13,731
16,993
8,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
King_Luuke
Tiamat
15
1 / 5 / 3
9,075
454
11,024
13,094
6,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
NArU93390
Anubis
5
0 / 4 / 1
6,090
305
1,666
3,670
1,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Athena
15
5 / 5 / 4
9,682
484
14,939
15,890
14,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
mexapipis
Apollo
18
2 / 4 / 1
10,902
545
6,906
15,357
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
23
Kills
15
15
Deaths
23
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
0
6
5
0.42
W
4
3
11
3.17
W
Sun Wukong
HeavyMetalKai
Sun Wukong
1
3
3
0.83
L
Nemesis
I-Reisu-I
Nemesis
7
5
3
1.7
L
Tiamat
King_Luuke
Tiamat
1
5
3
0.5
L
Anubis
NArU93390
Anubis
0
4
1
0.13
W
5
3
3
2.17
L
Athena
5
5
4
1.4
W
13
0
2
14
L
Apollo
mexapipis
Apollo
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,549
Damage
48,266
75,690
Taken
65,004
46,179
Mitigated
36,107
21,956
Healing
14,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
6,036
1,743
0
1,262
10,315
3,925
450
4,180
5,917
48,117
0
W
9,193
1,074
632
4,428
20,690
17,523
0
7,369
12,863
39,600
0
W
Sun Wukong
HeavyMetalKai
Sun Wukong
6,060
882
0
1,218
13,395
9,174
942
5,301
8,038
0
47,466
L
Nemesis
I-Reisu-I
Nemesis
13,731
7,939
0
1,493
16,993
8,708
0
4,113
12,676
0
84,942
L
Tiamat
King_Luuke
Tiamat
11,024
1,040
68
4,626
13,094
6,256
431
4,783
7,965
53,806
0
L
Anubis
NArU93390
Anubis
1,666
550
0
599
3,670
1,363
66
584
3,086
12,975
0
W
10,047
6,149
0
3,116
13,962
5,052
858
5,643
8,279
0
76,937
L
Athena
14,939
2,960
0
1,859
15,890
14,734
0
3,725
11,997
53,853
0
W
13,213
2,358
1,622
9,678
17,328
10,505
0
4,262
12,964
0
112,161
L
Apollo
mexapipis
Apollo
6,906
3,590
0
5,804
15,357
5,046
2,980
1,506
13,811
0
83,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,287
Gold Earned
46,566
614
Minions Killed
510
0
Camps Cleared
0
1,896,628
Distance Traveled
1,648,623
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,798
440
119
6
0
320,323
2
W
Cthulhu
11,269
563
73
4
0
374,746
0
W
Sun Wukong
9,153
458
104
5
0
371,946
0
L
Nemesis
10,817
541
120
6
0
411,319
1
L
Tiamat
9,075
454
105
5
0
364,282
0
L
Anubis
6,090
305
23
1
0
115,924
1
W
Apollo
10,755
538
139
7
0
362,440
5
L
Athena
9,682
484
99
5
0
361,652
0
W
Guan Yu
13,312
666
179
9
0
467,173
7
L
Apollo
10,902
545
163
8
0
395,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role