Player Matchup

Olorun
Olorun
Hosheet
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Ymir
Ymir
MACACOUMADELICIA
Ymir
Level 18
God Stats
2W - 11L
1,500 SR
Queue Stats
348W - 349L
1,704 Elo+
Solo
Guan Yu
Guan Yu
MemhetAliPasha
Guan Yu
Level 17
God Stats
7W - 2L
1,795 SR
Queue Stats
39W - 23L
1,696 Elo+
Party 1
Thanatos
Thanatos
charlee89
Thanatos
Level 15
God Stats
14W - 15L
1,468 SR
Queue Stats
54W - 44L
1,527 Elo+
Solo
Anhur
Anhur
xdCLuTcHez
Anhur
Level 44
God Stats
10W - 6L
1,680 SR
Queue Stats
228W - 231L
1,538 Elo+
Party 1
Team Averages
Level 20
1,588 SR
1,593 Elo+

VS

Team Averages
Level 25
1,664 SR
1,545 Elo+
Bacchus
Bacchus
CaptainFishy69
Bacchus
Level 23
God Stats
3W - 6L
1,651 SR
Queue Stats
95W - 86L
1,444 Elo+
Solo
Janus
Janus
GetL4STed
Janus
Level 28
God Stats
3W - 2L
1,812 SR
Queue Stats
148W - 140L
1,607 Elo+
Solo
Izanami
Izanami
Hodonius
Izanami
Level 24
God Stats
14W - 9L
1,603 SR
Queue Stats
95W - 74L
1,595 Elo+
Solo
Vamana
Vamana
Oukikongs
Vamana
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Снекри
Pele
Level 25
God Stats
2W - 0L
1,754 SR
Queue Stats
70W - 53L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hosheet
Olorun
10
0 / 9 / 3
6,867
382
3,396
13,364
4,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 5 / 5
7,429
413
5,775
13,933
10,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
8 / 2 / 4
9,831
546
14,095
18,976
20,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
charlee89
Thanatos
14
6 / 9 / 5
9,612
534
15,452
18,075
8,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
14
0 / 5 / 3
8,126
451
2,817
13,335
3,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 11
8,979
499
8,226
20,497
12,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
GetL4STed
Janus
17
8 / 3 / 4
11,410
634
13,820
11,106
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Hodonius
Izanami
17
7 / 2 / 7
11,097
617
15,283
11,099
3,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
Oukikongs
Vamana
17
7 / 3 / 1
11,284
627
16,212
20,351
15,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 5 / 5
9,753
542
8,698
16,939
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
15
Kills
30
30
Deaths
16
20
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
W
Janus
GetL4STed
Janus
8
3
4
3.33
W
Izanami
Hodonius
Izanami
7
2
7
5.25
L
Olorun
Hosheet
Olorun
0
9
3
0.17
L
1
5
5
0.7
L
8
2
4
5
W
Vamana
Oukikongs
Vamana
7
3
1
2.5
L
Thanatos
charlee89
Thanatos
6
9
5
0.94
L
Anhur
0
5
3
0.3
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,535
Damage
62,239
77,683
Taken
79,992
48,021
Mitigated
39,742
29,426
Healing
30,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,226
1,855
1,174
6,743
20,497
12,745
926
4,095
16,402
22,258
0
W
Janus
GetL4STed
Janus
13,820
2,286
361
3,293
11,106
3,334
965
2,477
8,629
75,377
0
W
Izanami
Hodonius
Izanami
15,283
10,599
0
4,698
11,099
3,358
5,137
2,135
8,964
0
87,547
L
Olorun
Hosheet
Olorun
3,396
1,334
252
1,501
13,364
4,377
844
8,311
4,651
27,506
0
L
5,775
1,261
0
1,251
13,933
10,543
0
3,042
10,870
24,326
0
L
14,095
3,837
1,266
8,928
18,976
20,224
0
3,993
14,905
0
48,054
W
Vamana
Oukikongs
Vamana
16,212
8,310
0
8,529
20,351
15,331
2,737
2,358
17,993
0
68,581
L
Thanatos
charlee89
Thanatos
15,452
4,061
0
11,486
18,075
8,964
0
2,903
15,074
0
47,639
L
Anhur
2,817
1,301
0
4,742
13,335
3,913
423
3,164
10,137
0
54,983
W
8,698
3,344
0
5,454
16,939
4,974
0
2,795
14,144
0
55,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,865
Gold Earned
52,523
358
Minions Killed
488
0
Camps Cleared
0
1,660,836
Distance Traveled
1,686,650
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,979
499
22
1
0
356,190
5
W
Janus
11,410
634
125
7
0
356,737
6
W
Izanami
11,097
617
147
8
0
316,999
1
L
Olorun
6,867
382
54
3
0
285,471
4
L
Ymir
7,429
413
42
2
0
312,381
0
L
Guan Yu
9,831
546
87
5
0
419,193
1
W
Vamana
11,284
627
110
6
0
305,660
0
L
Thanatos
9,612
534
79
4
0
323,450
4
L
Anhur
8,126
451
96
5
0
320,341
0
W
Pele
9,753
542
84
5
0
351,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role