Player Matchup

Tiamat
Tiamat
DR-_-RosAn
Tiamat
Level 9
God Stats
1W - 1L
1,748 SR
Queue Stats
1W - 2L
1,428 Elo+
Party 1
Merlin
Merlin
DoNotAsk-
Merlin
Level 4
God Stats
3W - 10L
1,274 SR
Queue Stats
102W - 157L
1,303 Elo+
Solo
Ymir
Ymir
El-tercero-EDM
Ymir
Level 28
God Stats
45W - 52L
1,504 SR
Queue Stats
859W - 937L
1,424 Elo+
Solo
Ares
Ares
Lvl1_Maniac
Ares
Level 5
God Stats
1W - 1L
1,748 SR
Queue Stats
1W - 3L
1,289 Elo+
Party 1
Arachne
Arachne
TRYhard_mode39
Arachne
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 14L
1,461 Elo+
Solo
Team Averages
Level 11
1,555 SR
1,381 Elo+

VS

Team Averages
Level 13
1,549 SR
1,431 Elo+
Thanatos
Thanatos
Catecuhtli
Thanatos
Level 23
God Stats
13W - 8L
1,735 SR
Queue Stats
100W - 69L
1,446 Elo+
Solo
Ymir
Ymir
MamakuFilth
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,147 Elo+
Solo
Tiamat
Tiamat
POPEYE232323
Tiamat
Level 7
God Stats
4W - 5L
1,452 SR
Queue Stats
24W - 15L
1,589 Elo+
Solo
Neith
Neith
SmokeyTheBizear
Neith
Level 29
God Stats
29W - 31L
1,517 SR
Queue Stats
51W - 50L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
elotewar
Erlang Shen
Level 5
God Stats
5W - 3L
1,541 SR
Queue Stats
18W - 9L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DR-_-RosAn
Tiamat
6
2 / 4 / 1
4,319
432
3,278
5,105
1,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
DoNotAsk-
Merlin
8
4 / 4 / 1
5,287
529
2,794
4,639
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 5 / 4
4,845
485
2,659
9,082
3,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 1
4,267
427
1,632
5,876
3,743
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 5 / 2
4,825
483
1,408
7,176
2,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Catecuhtli
Thanatos
11
5 / 0 / 2
6,715
672
7,442
7,066
3,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 4 / 3
5,157
516
2,194
5,088
2,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
10
4 / 2 / 3
6,260
626
2,403
4,366
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 5
5,667
567
2,881
3,771
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
elotewar
Erlang Shen
12
8 / 0 / 4
7,449
745
6,073
5,108
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
21
22
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Catecuhtli
Thanatos
5
0
2
6
L
Tiamat
DR-_-RosAn
Tiamat
2
4
1
0.63
L
Merlin
DoNotAsk-
Merlin
4
4
1
1.13
L
0
5
4
0.4
L
0
4
1
0.13
W
2
4
3
0.88
W
Tiamat
4
2
3
2.75
W
2
2
5
2.25
L
1
5
2
0.4
W
Erlang Shen
elotewar
Erlang Shen
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,771
Damage
20,993
31,878
Taken
25,399
11,647
Mitigated
11,529
2,934
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Catecuhtli
Thanatos
7,442
2,288
0
7,442
7,066
3,417
1,647
2,429
4,637
0
36,423
L
Tiamat
DR-_-RosAn
Tiamat
3,278
822
0
509
5,105
1,578
0
998
3,983
11,630
0
L
Merlin
DoNotAsk-
Merlin
2,794
340
0
90
4,639
1,073
288
611
3,988
13,997
0
L
2,659
447
0
1,216
9,082
3,234
44
1,179
7,769
14,387
0
L
1,632
694
0
234
5,876
3,743
0
777
4,967
10,916
0
W
2,194
911
0
331
5,088
2,328
499
3,035
1,991
12,879
0
W
Tiamat
2,403
324
0
1,364
4,366
2,684
182
725
3,601
25,193
0
W
2,881
1,785
0
1,297
3,771
1,101
825
2,410
1,227
0
17,403
L
1,408
1,135
0
885
7,176
2,019
0
756
6,282
0
21,655
W
Erlang Shen
elotewar
Erlang Shen
6,073
3,609
0
768
5,108
1,999
0
1,442
3,580
0
41,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,543
Gold Earned
31,248
123
Minions Killed
291
0
Camps Cleared
0
801,372
Distance Traveled
878,260
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,715
672
83
8
0
145,581
1
L
Tiamat
4,319
432
16
2
0
158,974
1
L
Merlin
5,287
529
29
3
0
158,315
0
L
Ymir
4,845
485
22
2
0
156,220
2
L
Ares
4,267
427
11
1
0
167,022
0
W
Ymir
5,157
516
29
3
0
187,031
0
W
Tiamat
6,260
626
57
6
0
172,030
1
W
Neith
5,667
567
34
3
0
149,327
0
L
Arachne
4,825
483
45
5
0
160,841
0
W
Erlang Shen
7,449
745
88
9
0
224,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role