Player Matchup

Hachiman
Hachiman
JoeKlemokle
Hachiman
Level 5
God Stats
1W - 1L
1,347 SR
Queue Stats
1W - 2L
1,340 Elo+
Party 1
Horus
Horus
McThaddl
Horus
Level 57
God Stats
1W - 2L
1,563 SR
Queue Stats
12W - 8L
1,514 Elo+
Party 1
Baba Yaga
Baba Yaga
PrettyBoySvVag
Baba Yaga
Level 61
God Stats
1W - 1L
1,856 SR
Queue Stats
28W - 25L
1,505 Elo+
Party 1
Hel
Hel
QQMatseQQ
Hel
Level 29
God Stats
2W - 2L
1,563 SR
Queue Stats
12W - 12L
1,546 Elo+
Party 1
Susano
Susano
Shimagaijinn
Susano
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 51L
1,559 Elo+
Solo
Team Averages
Level 40
1,566 SR
1,493 Elo+

VS

Team Averages
Level 74
1,525 SR
1,393 Elo+
Cerberus
Cerberus
Hazard32
Cerberus
Level 24
God Stats
22W - 40L
1,458 SR
Queue Stats
1,103W - 1,372L
1,284 Elo+
Party 2
Cernunnos
Cernunnos
Siddarthy
Cernunnos
Level 28
God Stats
9W - 13L
1,449 SR
Queue Stats
103W - 144L
1,368 Elo+
Party 2
Awilix
Awilix
UCalaprese
Awilix
Level 89
God Stats
7W - 5L
1,500 SR
Queue Stats
239W - 226L
1,410 Elo+
Party 2
Guan Yu
Guan Yu
jakob767
Guan Yu
Level 69
God Stats
4W - 3L
1,718 SR
Queue Stats
48W - 40L
1,403 Elo+
Solo
Nu Wa
Nu Wa
kylìejenner
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JoeKlemokle
Hachiman
15
4 / 2 / 1
8,873
493
5,404
11,089
3,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
McThaddl
Horus
16
5 / 0 / 2
9,512
528
8,682
14,564
12,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
PrettyBoySvVag
Baba Yaga
16
3 / 1 / 6
10,247
569
12,297
10,474
4,514
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 0 / 9
8,084
449
7,900
5,032
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
16
6 / 3 / 2
9,665
537
5,735
11,323
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hazard32
Cerberus
12
0 / 3 / 1
6,909
384
3,313
17,361
9,379
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Siddarthy
Cernunnos
15
2 / 4 / 1
8,724
485
6,606
11,990
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
UCalaprese
Awilix
12
1 / 11 / 2
7,763
431
9,127
16,703
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
jakob767
Guan Yu
17
3 / 0 / 0
9,656
536
9,683
9,711
9,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

1
0 / 0 / 0
4,852
270
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
18
Kills
6
6
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Hazard32
Cerberus
0
3
1
0.17
W
Hachiman
JoeKlemokle
Hachiman
4
2
1
2.25
W
Horus
McThaddl
Horus
5
0
2
6
W
Baba Yaga
PrettyBoySvVag
Baba Yaga
3
1
6
6
W
0
0
9
4.5
W
Susano
6
3
2
2.33
L
Cernunnos
Siddarthy
Cernunnos
2
4
1
0.63
L
Awilix
UCalaprese
Awilix
1
11
2
0.18
L
Guan Yu
jakob767
Guan Yu
3
0
0
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,018
Damage
28,729
52,482
Taken
55,765
27,546
Mitigated
28,483
20,718
Healing
15,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Hazard32
Cerberus
3,313
384
0
3,862
17,361
9,379
304
6,776
10,413
33,930
0
W
Hachiman
JoeKlemokle
Hachiman
5,404
3,781
0
0
11,089
3,743
572
724
10,365
0
50,363
W
Horus
McThaddl
Horus
8,682
5,029
712
5,167
14,564
12,595
1,587
604
13,510
0
56,546
W
Baba Yaga
PrettyBoySvVag
Baba Yaga
12,297
1,234
172
3,905
10,474
4,514
2,810
1,318
9,106
63,089
0
W
7,900
832
3,873
2,515
5,032
2,744
393
260
4,772
40,771
0
W
Susano
5,735
1,576
0
4,374
11,323
3,950
0
407
10,866
0
62,958
L
Cernunnos
Siddarthy
Cernunnos
6,606
2,863
0
4,334
11,990
4,168
0
5,165
6,281
0
50,030
L
Awilix
UCalaprese
Awilix
9,127
3,403
0
2,152
16,703
5,745
0
6,636
9,856
0
46,116
L
Guan Yu
jakob767
Guan Yu
9,683
1,871
68
4,966
9,711
9,191
498
893
8,493
0
63,350
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,381
Gold Earned
37,904
480
Minions Killed
349
0
Camps Cleared
0
1,639,966
Distance Traveled
1,303,639
25
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,909
384
73
4
0
325,136
0
W
Hachiman
8,873
493
83
5
0
310,667
2
W
Horus
9,512
528
86
5
0
300,395
4
W
Baba Yaga
10,247
569
127
7
0
322,932
6
W
Hel
8,084
449
73
4
0
350,557
4
W
Susano
9,665
537
111
6
0
355,415
9
L
Cernunnos
8,724
485
98
5
0
281,562
1
L
Awilix
7,763
431
64
4
0
321,396
1
L
Guan Yu
9,656
536
114
6
0
369,035
0
L
Nu Wa
4,852
270
0
0
0
6,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role