Player Matchup

Heimdallr
Heimdallr
HunchoJackk
Heimdallr
Level 28
God Stats
7W - 10L
1,531 SR
Queue Stats
110W - 107L
1,579 Elo+
Solo
Vamana
Vamana
Luffy2214
Vamana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,363 Elo+
Party 2
Loki
Loki
Prostticlub
Loki
Level 21
God Stats
3W - 3L
1,558 SR
Queue Stats
61W - 79L
1,390 Elo+
Party 2
Cabrakan
Cabrakan
jackeathor
Cabrakan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 44L
1,084 Elo+
Party 2
Nox
Nox
julytoelmalito
Nox
Level 15
God Stats
27W - 27L
1,451 SR
Queue Stats
158W - 161L
1,361 Elo+
Party 2
Team Averages
Level 19
1,508 SR
1,356 Elo+

VS

Team Averages
Level 14
1,502 SR
1,486 Elo+
Merlin
Merlin
Kajfos
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
KronaMex
Anhur
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 93L
1,609 Elo+
Party 1
Jing Wei
Jing Wei
Machlas
Jing Wei
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
foyriozos
Arachne
Level 20
God Stats
6W - 5L
1,512 SR
Queue Stats
20W - 39L
1,242 Elo+
Solo
Ymir
Ymir
moralFREAK
Ymir
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 6L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HunchoJackk
Heimdallr
20
5 / 4 / 4
14,788
569
19,472
18,536
7,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
Luffy2214
Vamana
20
2 / 4 / 1
13,143
506
7,078
18,220
10,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 9 / 10
12,057
464
10,695
19,825
7,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
jackeathor
Cabrakan
15
0 / 12 / 6
10,477
403
3,751
18,290
16,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
20 / 1 / 2
16,039
617
25,099
12,832
6,542
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kajfos
Merlin
16
2 / 14 / 4
10,597
408
6,142
17,640
6,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
KronaMex
Anhur
20
14 / 6 / 5
13,531
520
24,963
25,608
9,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
Machlas
Jing Wei
20
8 / 4 / 4
13,347
513
16,724
19,862
8,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
foyriozos
Arachne
16
5 / 3 / 3
11,560
445
5,664
13,739
6,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 1 / 13
10,860
418
5,317
13,385
13,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
59
28
Kills
30
30
Deaths
28
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
HunchoJackk
Heimdallr
5
4
4
1.75
L
Merlin
Kajfos
Merlin
2
14
4
0.29
L
Anhur
KronaMex
Anhur
14
6
5
2.75
W
Vamana
Luffy2214
Vamana
2
4
1
0.63
L
Jing Wei
Machlas
Jing Wei
8
4
4
2.5
W
1
9
10
0.67
L
Arachne
foyriozos
Arachne
5
3
3
2.17
W
Cabrakan
jackeathor
Cabrakan
0
12
6
0.25
W
20
1
2
21
L
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,095
Damage
58,810
87,703
Taken
90,234
47,940
Mitigated
43,759
18,444
Healing
23,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
HunchoJackk
Heimdallr
19,472
13,072
0
6,004
18,536
7,547
7,886
1,115
17,381
0
149,939
L
Merlin
Kajfos
Merlin
6,142
1,798
0
578
17,640
6,077
46
10,552
7,088
48,717
0
L
Anhur
KronaMex
Anhur
24,963
14,625
0
10,028
25,608
9,943
1,127
7,046
18,562
0
112,109
W
Vamana
Luffy2214
Vamana
7,078
4,007
0
6,335
18,220
10,567
2,013
555
17,625
0
61,516
L
Jing Wei
Machlas
Jing Wei
16,724
12,554
0
8,019
19,862
8,129
2,051
4,020
15,842
0
97,725
W
10,695
2,958
0
3,479
19,825
7,267
1,080
2,834
16,909
0
69,831
L
Arachne
foyriozos
Arachne
5,664
4,202
0
3,279
13,739
6,186
0
4,339
9,400
0
66,683
W
Cabrakan
jackeathor
Cabrakan
3,751
445
0
896
18,290
16,017
82
2,205
16,062
17,537
0
W
25,099
582
894
836
12,832
6,542
920
4,262
8,267
114,649
0
L
5,317
115
0
1,990
13,385
13,424
0
2,893
10,492
37,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,504
Gold Earned
59,895
620
Minions Killed
549
0
Camps Cleared
0
2,418,458
Distance Traveled
2,378,343
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,788
569
204
8
0
436,819
6
L
Merlin
10,597
408
59
2
0
418,981
6
L
Anhur
13,531
520
165
6
0
475,839
2
W
Vamana
13,143
506
125
5
0
541,012
7
L
Jing Wei
13,347
513
163
6
0
416,652
6
W
Loki
12,057
464
97
4
0
490,223
4
L
Arachne
11,560
445
96
4
0
554,654
4
W
Cabrakan
10,477
403
25
1
0
442,374
0
W
Nox
16,039
617
169
7
0
508,030
6
L
Ymir
10,860
418
66
3
0
512,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role