Player Matchup

Tsukuyomi
Tsukuyomi
DieMFDieee
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,661 Elo+
Party 1
Vamana
Vamana
Kiiwii02
Vamana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MorOfKei
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,642 Elo+
Solo
Ymir
Ymir
Optikk7
Ymir
Level 6
God Stats
1W - 1L
1,733 SR
Queue Stats
6W - 6L
1,465 Elo+
Party 1
Cernunnos
Cernunnos
surcoufff
Cernunnos
Level 29
God Stats
17W - 24L
1,678 SR
Queue Stats
72W - 81L
1,631 Elo+
Solo
Team Averages
Level 17
1,582 SR
1,580 Elo+

VS

Team Averages
Level 35
1,619 SR
1,696 Elo+
Vamana
Vamana
Astro99
Vamana
Level 17
God Stats
7W - 6L
1,779 SR
Queue Stats
61W - 73L
1,420 Elo+
Solo
Hel
Hel
DUJUANS0HN
Hel
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,927 Elo+
Party 2
Cernunnos
Cernunnos
Ticka88
Cernunnos
Level 106
God Stats
33W - 25L
1,818 SR
Queue Stats
53W - 50L
1,946 Elo+
Party 2
Chronos
Chronos
buIgarianfarmer
Chronos
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 27L
1,631 Elo+
Solo
Da Ji
Da Ji
sL_Wrld
Da Ji
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 13L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DieMFDieee
Tsukuyomi
20
14 / 10 / 6
14,329
551
26,667
24,387
8,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Kiiwii02
Vamana
20
8 / 3 / 8
13,730
528
25,810
32,422
29,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
MorOfKei
Merlin
20
7 / 12 / 6
13,903
535
19,996
21,686
9,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Optikk7
Ymir
15
1 / 6 / 7
9,256
356
3,745
16,532
15,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
surcoufff
Cernunnos
19
0 / 6 / 9
11,563
445
14,401
24,326
10,941
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Astro99
Vamana
20
3 / 5 / 0
15,834
609
21,737
27,290
35,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
6 / 7 / 14
13,820
532
9,570
28,389
31,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Ticka88
Cernunnos
20
15 / 6 / 5
15,930
613
27,754
26,377
13,208
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 5 / 7
16,703
642
23,192
24,514
9,817
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
sL_Wrld
Da Ji
20
3 / 7 / 8
13,925
536
10,158
26,170
11,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
71
30
Kills
37
37
Deaths
30
36
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Vamana
Astro99
Vamana
3
5
0
0.6
W
6
7
14
1.86
L
Tsukuyomi
DieMFDieee
Tsukuyomi
14
10
6
1.7
L
Vamana
Kiiwii02
Vamana
8
3
8
4
L
Merlin
MorOfKei
Merlin
7
12
6
0.83
L
Ymir
Optikk7
Ymir
1
6
7
0.75
W
Cernunnos
Ticka88
Cernunnos
15
6
5
2.92
W
10
5
7
2.7
W
Da Ji
sL_Wrld
Da Ji
3
7
8
1
L
Cernunnos
surcoufff
Cernunnos
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,619
Damage
92,411
119,353
Taken
132,740
72,775
Mitigated
101,631
24,261
Healing
52,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Astro99
Vamana
21,737
9,922
0
9,479
27,290
35,900
2,587
2,049
25,191
2,008
105,602
W
9,570
241
6,913
14,268
28,389
31,514
1,091
5,402
22,887
62,308
0
L
Tsukuyomi
DieMFDieee
Tsukuyomi
26,667
7,755
0
1,233
24,387
8,616
1,050
7,131
17,100
0
96,060
L
Vamana
Kiiwii02
Vamana
25,810
13,662
0
9,275
32,422
29,004
630
5,669
26,719
0
96,828
L
Merlin
MorOfKei
Merlin
19,996
849
248
3,286
21,686
9,074
650
9,375
11,971
92,551
0
L
Ymir
Optikk7
Ymir
3,745
370
0
0
16,532
15,140
18
5,669
10,750
20,941
0
W
Cernunnos
Ticka88
Cernunnos
27,754
15,903
0
7,221
26,377
13,208
6,496
6,297
20,005
0
127,014
W
23,192
3,763
0
5,434
24,514
9,817
1,485
7,695
16,719
117,511
0
W
Da Ji
sL_Wrld
Da Ji
10,158
1,849
0
8,859
26,170
11,192
162
3,817
22,278
0
94,972
L
Cernunnos
surcoufff
Cernunnos
14,401
7,804
0
10,219
24,326
10,941
0
6,391
17,911
0
110,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,781
Gold Earned
76,212
594
Minions Killed
687
0
Camps Cleared
0
2,203,396
Distance Traveled
2,379,888
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,834
609
190
7
0
520,950
4
W
Hel
13,820
532
78
3
0
474,943
4
L
Tsukuyomi
14,329
551
126
5
0
481,657
4
L
Vamana
13,730
528
138
5
0
474,665
0
L
Merlin
13,903
535
162
6
0
353,666
4
L
Ymir
9,256
356
24
1
0
455,556
8
W
Cernunnos
15,930
613
146
6
0
410,506
0
W
Chronos
16,703
642
164
6
0
539,944
9
W
Da Ji
13,925
536
109
4
0
433,545
5
L
Cernunnos
11,563
445
144
6
0
437,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role