Player Matchup

Hel
Hel
 
Hel
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
BigDonkeyPunch
Achilles
Level 19
God Stats
7W - 2L
1,806 SR
Queue Stats
73W - 42L
1,622 Elo+
Party 2
Osiris
Osiris
RyderFord
Osiris
Level 113
God Stats
1W - 3L
1,664 SR
Queue Stats
197W - 147L
1,813 Elo+
Party 2
Team Averages
Level 78
1,657 SR
1,645 Elo+

VS

Team Averages
Level 17
1,351 SR
1,617 Elo+
Xbalanque
Xbalanque
DR_Jacob2021
Xbalanque
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 36L
1,850 Elo+
Solo
Fenrir
Fenrir
Dom_the_Jedi
Fenrir
Level 13
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Justin-T2010
Jormungandr
Level 8
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
12 / 0 / 12
9,807
892
12,754
8,518
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
11
2 / 0 / 21
9,042
822
6,523
9,790
9,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
RyderFord
Osiris
13
13 / 0 / 14
9,962
906
14,499
11,165
8,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DR_Jacob2021
Xbalanque
11
0 / 2 / 0
6,922
629
8,664
9,049
2,953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
7
0 / 15 / 0
6,075
552
2,224
13,561
3,876
Jormungandr
Justin-T2010
Jormungandr
7
0 / 11 / 0
6,108
555
3,747
19,326
10,362
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
0
27
Kills
0
0
Deaths
28
47
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
12
0
12
18
W
Achilles
2
0
21
12.5
L
Xbalanque
DR_Jacob2021
Xbalanque
0
2
0
0
L
Fenrir
0
15
0
0
L
Jormungandr
Justin-T2010
Jormungandr
0
11
0
0
W
Osiris
RyderFord
Osiris
13
0
14
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,776
Damage
14,635
29,473
Taken
41,936
20,251
Mitigated
17,191
19,283
Healing
755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,754
2,197
8,529
6,369
8,518
2,904
184
842
7,676
46,669
0
W
Achilles
6,523
2,363
0
1,752
9,790
9,328
281
1,049
8,741
3,392
10,405
L
Xbalanque
DR_Jacob2021
Xbalanque
8,664
1,884
0
710
9,049
2,953
0
3,428
5,621
0
37,349
L
Fenrir
2,224
295
0
45
13,561
3,876
0
3,883
9,678
0
5,301
L
Jormungandr
Justin-T2010
Jormungandr
3,747
996
0
0
19,326
10,362
0
6,523
12,803
10,550
0
W
Osiris
RyderFord
Osiris
14,499
8,435
0
2,633
11,165
8,019
1,625
1,976
9,070
0
47,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,811
Gold Earned
19,105
149
Minions Killed
72
0
Camps Cleared
0
702,901
Distance Traveled
507,690
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,807
892
75
7
0
235,763
0
W
Achilles
9,042
822
13
1
0
225,006
0
L
Xbalanque
6,922
629
60
5
0
173,442
1
L
Fenrir
6,075
552
6
1
0
166,480
0
L
Jormungandr
6,108
555
6
1
0
167,768
0
W
Osiris
9,962
906
61
6
0
242,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role