Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Ghadiss
Odin
Level 25
God Stats
2W - 3L
1,472 SR
Queue Stats
37W - 51L
1,362 Elo+
Party 1
Nu Wa
Nu Wa
JullyMiller
Nu Wa
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
93W - 136L
1,557 Elo+
Party 1
Neith
Neith
davidjrsxd
Neith
Level 18
God Stats
6W - 7L
1,819 SR
Queue Stats
310W - 301L
1,524 Elo+
Solo
Nemesis
Nemesis
jereneitor3000
Nemesis
Level 16
God Stats
5W - 0L
1,897 SR
Queue Stats
22W - 25L
1,448 Elo+
Solo
Team Averages
Level 23
1,638 SR
1,478 Elo+

VS

Team Averages
Level 15
1,487 SR
1,414 Elo+
Arachne
Arachne
CarlDressMC
Arachne
Level 18
God Stats
4W - 6L
1,295 SR
Queue Stats
26W - 27L
1,420 Elo+
Solo
Yemoja
Yemoja
MissDie710
Yemoja
Level 27
God Stats
2W - 4L
1,499 SR
Queue Stats
7W - 15L
1,247 Elo+
Solo
Achilles
Achilles
Rinkanm
Achilles
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 13L
1,251 Elo+
Solo
Zeus
Zeus
alissonGFBPA
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,558 Elo+
Solo
Rama
Rama
danyz0r
Rama
Level 18
God Stats
13W - 7L
1,642 SR
Queue Stats
137W - 67L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 0 / 5
6,062
551
1,868
4,421
1,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Odin
Ghadiss
Odin
9
2 / 1 / 2
5,507
501
1,563
4,582
3,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
6 / 2 / 3
6,832
621
7,300
5,906
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
10
2 / 1 / 2
6,122
557
4,820
5,363
1,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 3 / 2
5,753
523
3,528
9,044
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CarlDressMC
Arachne
9
3 / 3 / 0
5,705
519
3,913
8,634
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
MissDie710
Yemoja
9
0 / 1 / 0
5,426
493
1,902
4,097
1,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Rinkanm
Achilles
8
1 / 2 / 2
5,315
483
1,860
5,597
3,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 6 / 0
5,544
504
1,635
4,653
1,197
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
danyz0r
Rama
10
1 / 0 / 1
5,475
498
4,223
5,734
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
12
Kills
6
7
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
5
3.5
L
Arachne
CarlDressMC
Arachne
3
3
0
1
W
Odin
Ghadiss
Odin
2
1
2
3
W
6
2
3
3.75
L
Yemoja
MissDie710
Yemoja
0
1
0
0
L
Achilles
Rinkanm
Achilles
1
2
2
1
L
1
6
0
0.17
L
Rama
danyz0r
Rama
1
0
1
1.5
W
Neith
2
1
2
3
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,079
Damage
13,533
29,316
Taken
28,715
10,602
Mitigated
10,831
9,066
Healing
9,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,868
140
897
1,197
4,421
1,368
213
1,298
3,123
12,988
0
L
Arachne
CarlDressMC
Arachne
3,913
2,591
0
2,864
8,634
3,123
0
1,102
7,432
0
30,186
W
Odin
Ghadiss
Odin
1,563
514
0
1,155
4,582
3,559
45
270
4,112
0
12,399
W
7,300
1,317
0
1,535
5,906
1,733
599
957
4,924
33,990
0
L
Yemoja
MissDie710
Yemoja
1,902
117
508
1,334
4,097
1,620
90
1,693
2,237
24,381
0
L
Achilles
Rinkanm
Achilles
1,860
474
0
1,442
5,597
3,371
0
2,991
2,295
0
10,956
L
1,635
265
0
0
4,653
1,197
84
1,916
2,622
18,689
0
L
Rama
danyz0r
Rama
4,223
3,386
0
3,350
5,734
1,520
0
931
4,761
0
23,607
W
Neith
4,820
2,328
0
2,263
5,363
1,407
778
820
4,543
0
31,125
W
3,528
2,221
0
2,019
9,044
2,535
0
192
8,827
0
37,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,276
Gold Earned
27,465
228
Minions Killed
223
0
Camps Cleared
0
994,172
Distance Traveled
1,005,214
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,062
551
18
2
0
191,657
3
L
Arachne
5,705
519
55
5
0
220,642
3
W
Odin
5,507
501
32
3
0
150,465
1
W
Nu Wa
6,832
621
55
5
0
209,808
1
L
Yemoja
5,426
493
40
4
0
211,062
0
L
Achilles
5,315
483
32
3
0
196,485
1
L
Zeus
5,544
504
46
4
0
177,061
1
L
Rama
5,475
498
50
5
0
199,964
0
W
Neith
6,122
557
62
6
0
210,620
3
W
Nemesis
5,753
523
61
6
0
231,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role