Player Matchup

Chaac
Chaac
Gold II
Feueroni
Chaac
Gold II
Level 127
God Stats
280W - 295L
1,591 SR
Queue Stats
483W - 559L
1,750 MMR
Solo
Artemis
Artemis
Bronze III
Refredom
Artemis
Bronze III
Level 63
God Stats
1W - 1L
1,510 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Terra
Terra
Gold III
prozockaaaa
Terra
Gold III
Level 113
God Stats
9W - 10L
1,720 SR
Queue Stats
180W - 214L
1,603 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,607 SR
1,618 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,493 SR
1,634 MMR
Janus
Janus
Gold I
Levron
Janus
Gold I
Level 106
God Stats
19W - 16L
1,620 SR
Queue Stats
119W - 150L
1,825 MMR
Solo
Cupid
Cupid
Gold II
Nadive
Cupid
Gold II
Level 155
God Stats
3W - 3L
1,360 SR
Queue Stats
46W - 57L
1,598 MMR
Solo
Vamana
Vamana
Bronze III
Samarden
Vamana
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 86L
1,480 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Feueroni
Chaac
17
5 / 2 / 6
13,513
614
20,337
26,510
36,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Refredom
Artemis
17
5 / 6 / 5
14,285
649
17,635
22,746
11,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 4 / 9
13,914
632
13,590
27,260
36,183
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
AphroditePersephoneDanzaburouThothTiamat

VS

Bans
ScyllaSobekAnhurAchillesDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Levron
Janus
20
6 / 1 / 5
14,903
677
21,523
17,777
6,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
Nadive
Cupid
17
2 / 3 / 9
13,807
628
17,825
17,705
6,712
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Samarden
Vamana
17
4 / 8 / 6
14,041
638
23,530
27,755
35,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
11
Kills
12
12
Deaths
12
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
Feueroni
Chaac
5
2
6
4
W
Janus
Levron
Janus
6
1
5
8.5
W
Cupid
Nadive
Cupid
2
3
9
2.17
L
Artemis
Refredom
Artemis
5
6
5
1.25
W
Vamana
Samarden
Vamana
4
8
6
0.88
L
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,562
Damage
62,878
76,516
Taken
63,237
84,437
Mitigated
48,392
29,464
Healing
30,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Feueroni
Chaac
20,337
2,280
2,046
10,464
26,510
36,544
525
7,211
19,299
0
79,584
W
Janus
Levron
Janus
21,523
928
1,247
8,797
17,777
6,453
517
3,235
14,141
115,297
0
W
Cupid
Nadive
Cupid
17,825
11,509
2,784
10,433
17,705
6,712
2,009
5,064
12,341
0
75,217
L
Artemis
Refredom
Artemis
17,635
9,945
0
6,338
22,746
11,710
2,534
7,271
15,475
0
77,652
W
Vamana
Samarden
Vamana
23,530
10,632
0
7,705
27,755
35,227
391
5,385
22,019
0
60,134
L
13,590
1,692
4,894
5,722
27,260
36,183
195
7,123
20,137
38,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,712
Gold Earned
42,751
246
Minions Killed
289
0
Camps Cleared
0
1,202,771
Distance Traveled
1,224,172
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,513
614
90
4
0
456,697
2
W
Janus
14,903
677
155
7
0
459,585
6
W
Cupid
13,807
628
93
4
0
350,581
2
L
Artemis
14,285
649
116
5
0
347,075
2
W
Vamana
14,041
638
41
2
0
414,006
1
L
Terra
13,914
632
40
2
0
398,999
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role