Player Matchup

Jing Wei
Jing Wei
Mur1lo_3Nb_
Jing Wei
Level 14
God Stats
1W - 2L
1,256 SR
Queue Stats
15W - 30L
1,194 Elo+
Party 2
Ares
Ares
ScheefferB
Ares
Level 27
God Stats
2W - 4L
1,216 SR
Queue Stats
106W - 131L
1,390 Elo+
Solo
Ah Puch
Ah Puch
Ze_manelho
Ah Puch
Level 28
God Stats
7W - 3L
1,501 SR
Queue Stats
122W - 161L
1,360 Elo+
Party 1
Nemesis
Nemesis
are_you_ok_man
Nemesis
Level 25
God Stats
6W - 4L
1,272 SR
Queue Stats
120W - 140L
1,415 Elo+
Party 1
Amaterasu
Amaterasu
vini_nm
Amaterasu
Level 28
God Stats
5W - 8L
1,444 SR
Queue Stats
287W - 298L
1,387 Elo+
Party 2
Team Averages
Level 24
1,338 SR
1,349 Elo+

VS

Team Averages
Level 15
1,461 SR
1,347 Elo+
Thor
Thor
Alukario
Thor
Level 26
God Stats
0W - 1L
1,496 SR
Queue Stats
36W - 35L
1,439 Elo+
Solo
Bellona
Bellona
DEDETAMALUCO
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,500 Elo+
Solo
Odin
Odin
ej420killer
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,149 Elo+
Solo
Khepri
Khepri
slyzzTD
Khepri
Level 29
God Stats
2W - 4L
1,310 SR
Queue Stats
90W - 120L
1,330 Elo+
Solo
Tiamat
Tiamat
tintingo
Tiamat
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Mur1lo_3Nb_
Jing Wei
17
6 / 3 / 3
11,004
478
10,467
11,666
7,644
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
7 / 2 / 8
12,340
537
19,228
17,808
15,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Ze_manelho
Ah Puch
20
5 / 0 / 1
14,619
636
16,613
12,422
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
10 / 3 / 6
13,923
605
18,069
22,759
10,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
vini_nm
Amaterasu
19
2 / 2 / 2
12,183
530
6,153
11,002
8,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
2 / 8 / 3
8,817
383
9,405
19,657
7,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
DEDETAMALUCO
Bellona
16
0 / 3 / 1
8,788
382
4,769
11,221
9,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 9 / 2
7,667
333
4,572
18,053
12,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
slyzzTD
Khepri
15
3 / 4 / 4
10,442
454
9,503
19,898
20,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
tintingo
Tiamat
19
3 / 6 / 3
11,756
511
14,227
21,832
12,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
30
Kills
8
10
Deaths
30
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
2
8
3
0.44
L
Bellona
DEDETAMALUCO
Bellona
0
3
1
0.17
W
Jing Wei
Mur1lo_3Nb_
Jing Wei
6
3
3
2.5
W
7
2
8
5.5
W
Ah Puch
Ze_manelho
Ah Puch
5
0
1
5.5
W
10
3
6
4.33
L
0
9
2
0.11
L
Khepri
slyzzTD
Khepri
3
4
4
1.25
L
Tiamat
tintingo
Tiamat
3
6
3
0.75
W
Amaterasu
vini_nm
Amaterasu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,530
Damage
42,476
75,657
Taken
90,661
48,295
Mitigated
61,499
22,116
Healing
12,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
9,405
2,862
0
3,070
19,657
7,386
0
6,266
13,391
0
37,848
L
Bellona
DEDETAMALUCO
Bellona
4,769
1,195
0
1,013
11,221
9,262
0
0
11,221
0
36,183
W
Jing Wei
Mur1lo_3Nb_
Jing Wei
10,467
6,861
0
0
11,666
7,644
2,441
4,591
6,925
0
49,362
W
19,228
2,321
0
1,945
17,808
15,993
1,629
6,467
10,841
50,218
0
W
Ah Puch
Ze_manelho
Ah Puch
16,613
913
0
8,295
12,422
4,969
4,248
5,472
6,950
127,402
0
W
18,069
13,179
111
9,008
22,759
10,945
1,452
4,553
18,206
0
114,400
L
4,572
1,893
0
642
18,053
12,672
45
7,987
10,066
0
24,222
L
Khepri
slyzzTD
Khepri
9,503
1,851
0
2,668
19,898
20,000
185
9,182
10,716
39,351
0
L
Tiamat
tintingo
Tiamat
14,227
1,503
158
5,040
21,832
12,179
0
12,406
9,426
76,329
0
W
Amaterasu
vini_nm
Amaterasu
6,153
1,937
0
2,757
11,002
8,744
1,398
2,647
8,355
0
66,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,069
Gold Earned
47,470
624
Minions Killed
334
0
Camps Cleared
0
1,947,352
Distance Traveled
1,894,956
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,817
383
54
2
0
354,574
2
L
Bellona
8,788
382
77
3
0
392,326
5
W
Jing Wei
11,004
478
80
3
0
329,123
0
W
Ares
12,340
537
48
2
0
381,821
2
W
Ah Puch
14,619
636
219
10
0
341,355
0
W
Nemesis
13,923
605
162
7
0
439,143
0
L
Odin
7,667
333
37
2
0
367,816
3
L
Khepri
10,442
454
32
1
0
393,258
0
L
Tiamat
11,756
511
134
6
0
386,982
4
W
Amaterasu
12,183
530
115
5
0
455,910
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role