Player Matchup

Neith
Neith
Hal0m4n1
Neith
Level 28
God Stats
70W - 71L
1,583 SR
Queue Stats
263W - 275L
1,449 Elo+
Solo
Osiris
Osiris
Kratosisragnarok
Osiris
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
139W - 109L
1,500 Elo+
Solo
King Arthur
King Arthur
MasterCronic
King Arthur
Level 26
God Stats
5W - 3L
1,463 SR
Queue Stats
104W - 121L
1,285 Elo+
Solo
Loki
Loki
ProfDiablo
Loki
Level 28
God Stats
2W - 3L
1,341 SR
Queue Stats
94W - 75L
1,546 Elo+
Solo
Ares
Ares
qw22
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 53L
1,208 Elo+
Solo
Team Averages
Level 18
1,477 SR
1,398 Elo+

VS

Team Averages
Level 15
1,401 SR
1,428 Elo+
Anhur
Anhur
GOLDENTIGER81903
Anhur
Level 23
God Stats
12W - 10L
1,500 SR
Queue Stats
304W - 266L
1,674 Elo+
Solo
Danzaburou
Danzaburou
KentuckyFriedGuy
Danzaburou
Level 18
God Stats
37W - 35L
1,330 SR
Queue Stats
244W - 326L
1,305 Elo+
Solo
Hades
Hades
PapaCleric
Hades
Level 18
God Stats
8W - 5L
1,158 SR
Queue Stats
69W - 80L
1,138 Elo+
Solo
Hera
Hera
SmurfMachine
Hera
Level 14
God Stats
8W - 6L
1,310 SR
Queue Stats
51W - 41L
1,545 Elo+
Solo
Ares
Ares
Spookfried
Ares
Level 4
God Stats
3W - 2L
1,705 SR
Queue Stats
5W - 7L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hal0m4n1
Neith
9
3 / 1 / 3
5,303
589
5,205
4,787
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 4 / 0
4,208
468
1,717
4,490
1,891
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
MasterCronic
King Arthur
9
0 / 1 / 0
4,969
552
2,280
5,807
2,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
6 / 0 / 0
5,891
655
3,047
4,307
1,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
qw22
Ares
7
0 / 1 / 3
4,678
520
212
4,808
2,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,747
416
1,397
1,830
355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
KentuckyFriedGuy
Danzaburou
6
1 / 3 / 1
4,378
486
2,364
4,706
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
8
3 / 2 / 0
5,419
602
3,601
7,111
2,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 0 / 0
5,805
645
3,140
3,278
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 3 / 1
4,118
458
1,173
4,195
2,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
9
Kills
7
7
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Neith
Hal0m4n1
Neith
3
1
3
4.5
L
Danzaburou
KentuckyFriedGuy
Danzaburou
1
3
1
0.5
W
0
4
0
0
W
King Arthur
MasterCronic
King Arthur
0
1
0
0
L
Hades
3
2
0
1.5
W
6
0
0
6
L
3
0
0
3
L
0
3
1
0.17
W
Ares
qw22
Ares
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,461
Damage
11,675
24,199
Taken
21,120
9,908
Mitigated
7,693
8,651
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,397
1,018
0
671
1,830
355
0
0
1,830
0
7,007
W
Neith
Hal0m4n1
Neith
5,205
2,668
0
3,162
4,787
1,534
1,430
1,756
2,989
0
29,804
L
Danzaburou
KentuckyFriedGuy
Danzaburou
2,364
1,125
0
671
4,706
1,336
0
37
4,669
0
12,837
W
1,717
973
0
660
4,490
1,891
0
2,933
1,342
0
10,116
W
King Arthur
MasterCronic
King Arthur
2,280
256
0
2,325
5,807
2,844
69
1,808
3,999
0
21,095
L
Hades
3,601
1,203
38
3,406
7,111
2,837
0
0
6,936
20,124
0
W
3,047
1,476
0
1,856
4,307
1,197
0
798
3,509
0
24,039
L
3,140
766
0
992
3,278
804
0
0
3,278
29,741
0
L
1,173
98
0
319
4,195
2,361
0
175
4,020
3,063
0
W
Ares
qw22
Ares
212
0
0
648
4,808
2,442
191
362
4,446
8,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,049
Gold Earned
23,467
191
Minions Killed
151
0
Camps Cleared
0
763,996
Distance Traveled
728,209
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,747
416
11
1
0
81,034
0
W
Neith
5,303
589
55
6
0
132,652
2
L
Danzaburou
4,378
486
14
2
0
166,555
2
W
Osiris
4,208
468
19
2
0
115,668
1
W
King Arthur
4,969
552
44
5
0
161,820
1
L
Hades
5,419
602
52
6
0
137,421
1
W
Loki
5,891
655
48
5
0
198,797
3
L
Hera
5,805
645
71
8
0
178,309
5
L
Ares
4,118
458
3
0
0
164,890
0
W
Ares
4,678
520
25
3
0
155,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role