Player Matchup

Amaterasu
Amaterasu
Bollywoood
Amaterasu
Level 149
God Stats
1W - 8L
1,166 SR
Queue Stats
242W - 317L
1,452 Elo+
Party 1
Cernunnos
Cernunnos
EmeraldClawrine
Cernunnos
Level 46
God Stats
0W - 1L
1,386 SR
Queue Stats
91W - 52L
1,603 Elo+
Party 1
Horus
Horus
SonofZeus77
Horus
Level 142
God Stats
4W - 5L
1,477 SR
Queue Stats
98W - 109L
1,552 Elo+
Party 1
Ao Kuang
Ao Kuang
Tyrdottir
Ao Kuang
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
89W - 74L
1,572 Elo+
Party 1
Chang'e
Chang'e
ice11107
Chang'e
Level 69
God Stats
0W - 4L
1,503 SR
Queue Stats
24W - 39L
1,458 Elo+
Party 1
Team Averages
Level 95
1,406 SR
1,527 Elo+

VS

Team Averages
Level 131
1,565 SR
1,635 Elo+
Loki
Loki
Alzrooy
Loki
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 108L
1,544 Elo+
Party 2
Hel
Hel
DN00b
Hel
Level 157
God Stats
3W - 6L
1,500 SR
Queue Stats
605W - 579L
1,580 Elo+
Party 2
Fenrir
Fenrir
DecemberLiu
Fenrir
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 10L
1,669 Elo+
Solo
Cabrakan
Cabrakan
SuperSmashMobs
Cabrakan
Level 153
God Stats
10W - 1L
1,824 SR
Queue Stats
335W - 229L
1,765 Elo+
Party 2
Sun Wukong
Sun Wukong
Zyletron
Sun Wukong
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
307W - 225L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bollywoood
Amaterasu
20
2 / 9 / 2
13,002
448
13,659
32,015
27,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
EmeraldClawrine
Cernunnos
20
1 / 8 / 3
13,239
457
16,294
28,497
12,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 8 / 9
11,005
379
10,037
31,513
25,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Tyrdottir
Ao Kuang
19
4 / 7 / 3
12,928
446
11,046
28,451
10,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
ice11107
Chang'e
17
6 / 9 / 4
12,599
434
17,656
24,672
7,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Alzrooy
Loki
20
6 / 2 / 18
14,152
488
20,447
26,915
18,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hel
DN00b
Hel
20
10 / 3 / 14
14,837
512
22,090
25,979
11,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
16
0 / 6 / 4
11,656
402
2,928
18,993
7,135
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
20
12 / 1 / 15
18,028
622
35,578
24,632
43,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Sun Wukong
Zyletron
Sun Wukong
20
13 / 4 / 15
17,240
594
35,142
27,902
17,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
107
14
Kills
41
41
Deaths
16
21
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Loki
Alzrooy
Loki
6
2
18
7.5
L
Amaterasu
Bollywoood
Amaterasu
2
9
2
0.33
W
Hel
DN00b
Hel
10
3
14
5.67
W
Fenrir
0
6
4
0.33
L
Cernunnos
EmeraldClawrine
Cernunnos
1
8
3
0.31
L
1
8
9
0.69
W
Cabrakan
12
1
15
19.5
L
Ao Kuang
Tyrdottir
Ao Kuang
4
7
3
0.79
W
Sun Wukong
Zyletron
Sun Wukong
13
4
15
5.13
L
Chang'e
ice11107
Chang'e
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,692
Damage
116,185
145,148
Taken
124,421
84,147
Mitigated
97,830
47,405
Healing
67,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Alzrooy
Loki
20,447
4,863
928
5,943
26,915
18,415
3,381
6,546
18,620
0
77,650
L
Amaterasu
Bollywoood
Amaterasu
13,659
6,334
0
8,944
32,015
27,803
806
18,277
13,214
0
78,027
W
Hel
DN00b
Hel
22,090
2,989
23,034
18,236
25,979
11,751
3,521
3,978
21,804
102,085
0
W
Fenrir
2,928
550
0
9,094
18,993
7,135
481
3,528
15,357
0
71,033
L
Cernunnos
EmeraldClawrine
Cernunnos
16,294
7,118
0
6,230
28,497
12,734
1,377
10,392
17,625
0
125,925
L
10,037
4,225
3,884
7,989
31,513
25,445
432
9,512
21,521
0
34,922
W
Cabrakan
35,578
4,653
0
9,130
24,632
43,222
860
4,445
18,418
121,683
0
L
Ao Kuang
Tyrdottir
Ao Kuang
11,046
3,894
0
9,198
28,451
10,455
944
10,083
18,128
71,788
0
W
Sun Wukong
Zyletron
Sun Wukong
35,142
5,452
0
1,535
27,902
17,307
3,334
9,265
17,992
0
177,297
L
Chang'e
ice11107
Chang'e
17,656
1,345
3,734
7,426
24,672
7,710
0
7,520
16,992
67,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,773
Gold Earned
75,913
582
Minions Killed
760
0
Camps Cleared
0
2,474,448
Distance Traveled
2,653,915
20
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,152
488
90
3
0
632,564
11
L
Amaterasu
13,002
448
149
5
0
529,972
3
W
Hel
14,837
512
154
5
0
583,868
8
W
Fenrir
11,656
402
82
3
0
332,377
0
L
Cernunnos
13,239
457
167
6
0
414,874
3
L
Horus
11,005
379
53
2
0
572,851
5
W
Cabrakan
18,028
622
214
7
0
524,867
7
L
Ao Kuang
12,928
446
103
4
0
545,539
2
W
Sun Wukong
17,240
594
220
8
0
580,239
11
L
Chang'e
12,599
434
110
4
0
411,212
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role