Player Matchup

Tyr
Tyr
 
Tyr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Im-Spideer
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,665 Elo+
Party 2
Nemesis
Nemesis
ZeKriit
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,606 Elo+
Party 2
Team Averages
Level 43
1,500 SR
1,590 Elo+

VS

Team Averages
Level 49
1,488 SR
1,426 Elo+
Scylla
Scylla
King Donkey x
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 45L
1,500 Elo+
Party 1
Medusa
Medusa
TR Sensation
Medusa
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,424 Elo+
Party 1
Sylvanus
Sylvanus
a_bald_baby
Sylvanus
Level 12
God Stats
4W - 5L
1,464 SR
Queue Stats
9W - 12L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
6 / 2 / 4
10,336
738
11,253
17,042
12,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Im-Spideer
Merlin
13
4 / 3 / 8
10,494
750
13,332
7,997
2,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
ZeKriit
Nemesis
13
2 / 4 / 3
9,912
708
5,921
11,037
4,408
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
8,552
611
7,739
8,150
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
15
8 / 3 / 1
10,734
767
12,939
13,015
5,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
a_bald_baby
Sylvanus
12
0 / 5 / 8
9,556
683
4,865
16,111
12,094
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
12
Kills
9
9
Deaths
12
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
2
4
4
W
Merlin
Im-Spideer
Merlin
4
3
8
2.67
L
1
4
5
0.88
L
Medusa
8
3
1
2.83
W
Nemesis
ZeKriit
Nemesis
2
4
3
0.88
L
Sylvanus
a_bald_baby
Sylvanus
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,506
Damage
25,543
36,076
Taken
37,276
19,516
Mitigated
20,355
11,477
Healing
11,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,253
918
634
6,698
17,042
12,387
0
6,165
10,493
0
35,074
W
Merlin
Im-Spideer
Merlin
13,332
250
0
750
7,997
2,721
385
3,000
4,825
48,823
0
L
7,739
213
0
0
8,150
2,793
0
3,166
4,984
28,162
0
L
Medusa
12,939
6,159
1,330
2,583
13,015
5,468
0
4,888
8,127
0
47,981
W
Nemesis
ZeKriit
Nemesis
5,921
1,791
623
2,772
11,037
4,408
408
2,792
8,063
0
34,878
L
Sylvanus
a_bald_baby
Sylvanus
4,865
1,677
3,720
3,911
16,111
12,094
88
5,378
10,733
10,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,742
Gold Earned
28,842
172
Minions Killed
134
0
Camps Cleared
0
766,159
Distance Traveled
678,520
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,336
738
47
3
0
273,503
3
W
Merlin
10,494
750
72
5
0
224,174
0
L
Scylla
8,552
611
42
3
0
205,377
2
L
Medusa
10,734
767
80
6
0
246,032
1
W
Nemesis
9,912
708
53
4
0
268,482
0
L
Sylvanus
9,556
683
12
1
0
227,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role