Player Matchup

Achilles
Achilles
ARKPenUmbra
Achilles
Level 83
God Stats
14W - 17L
1,485 SR
Queue Stats
101W - 166L
1,329 Elo+
Party 1
Tiamat
Tiamat
BLACKBEAR488
Tiamat
Level 23
God Stats
19W - 16L
1,513 SR
Queue Stats
117W - 158L
1,582 Elo+
Party 1
Heimdallr
Heimdallr
Hinokami Blade
Heimdallr
Level 67
God Stats
4W - 3L
1,443 SR
Queue Stats
45W - 75L
1,326 Elo+
Party 1
Team Averages
Level 58
1,481 SR
1,412 Elo+

VS

Team Averages
Level 15
1,474 SR
1,307 Elo+
Merlin
Merlin
K1LLER26154
Merlin
Level 24
God Stats
56W - 50L
1,543 SR
Queue Stats
146W - 185L
1,297 Elo+
Solo
Cupid
Cupid
NinJasQurtIe
Cupid
Level 16
God Stats
2W - 2L
1,713 SR
Queue Stats
5W - 16L
1,124 Elo+
Solo
Horus
Horus
Slimz02
Horus
Level 4
God Stats
6W - 2L
1,167 SR
Queue Stats
58W - 67L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ARKPenUmbra
Achilles
15
1 / 0 / 4
12,224
582
9,192
19,269
23,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
17
3 / 0 / 2
12,805
610
10,767
13,873
9,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Hinokami Blade
Heimdallr
14
2 / 4 / 3
12,046
574
7,895
19,023
7,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 0 / 3
11,942
569
23,249
11,722
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 4 / 1
10,477
499
4,037
7,876
2,453
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
Slimz02
Horus
15
2 / 2 / 1
11,186
533
8,294
16,570
11,992
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
6
Kills
4
4
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
ARKPenUmbra
Achilles
1
0
4
3
W
Tiamat
3
0
2
4
W
Heimdallr
Hinokami Blade
Heimdallr
2
4
3
0.88
L
Merlin
1
0
3
2.5
L
1
4
1
0.38
L
Horus
Slimz02
Horus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,854
Damage
35,580
52,165
Taken
36,168
40,408
Mitigated
18,599
24,377
Healing
12,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ARKPenUmbra
Achilles
9,192
2,416
1,524
8,238
19,269
23,560
2,366
9,826
9,443
0
55,048
W
Tiamat
10,767
952
0
8,288
13,873
9,002
556
6,095
7,778
79,053
0
W
Heimdallr
Hinokami Blade
Heimdallr
7,895
4,600
731
5,596
19,023
7,846
825
8,380
10,643
0
54,057
L
Merlin
23,249
640
350
5,119
11,722
4,154
0
3,378
8,000
105,254
0
L
4,037
1,665
433
706
7,876
2,453
0
2,160
5,547
0
18,112
L
Horus
Slimz02
Horus
8,294
4,214
1,437
3,968
16,570
11,992
60
4,782
11,243
2,010
19,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,075
Gold Earned
33,605
223
Minions Killed
222
0
Camps Cleared
0
1,145,676
Distance Traveled
949,327
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,224
582
62
3
0
408,958
0
W
Tiamat
12,805
610
96
5
0
396,628
0
W
Heimdallr
12,046
574
65
3
0
340,090
0
L
Merlin
11,942
569
179
9
0
363,076
2
L
Cupid
10,477
499
25
1
0
177,415
2
L
Horus
11,186
533
18
1
0
408,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role